using SharedProject.Enums; namespace GameDatabase.Entities; public partial class SongPlayDatum { public long Id { get; set; } public uint Baid { get; set; } public uint SongNumber { get; set; } public uint SongId { get; set; } public Difficulty Difficulty { get; set; } public CrownType Crown { get; set; } public uint Score { get; set; } public uint ScoreRate { get; set; } public ScoreRank ScoreRank { get; set; } public uint GoodCount { get; set; } public uint OkCount { get; set; } public uint MissCount { get; set; } public uint ComboCount { get; set; } public uint HitCount { get; set; } public uint DrumrollCount { get; set; } public bool Skipped { get; set; } public DateTime PlayTime { get; set; } public virtual UserDatum? Ba { get; set; } }