using System.Collections.Immutable; using Swan.Mapping; using TaikoWebUI.Shared.Models; namespace TaikoWebUI.Services; public class GameDataService : IGameDataService { private readonly HttpClient client; private readonly Dictionary musicMap = new(); private List costumeFlagArraySizes = new(); private int titleFlagArraySize; private ImmutableDictionary danMap = ImmutableDictionary.Empty; private ImmutableHashSet titles = ImmutableHashSet<Title>.Empty; private string[] bodyTitles = { }; private string[] faceTitles = { }; private string[] headTitles = { }; private string[] kigurumiTitles = { }; private string[] puchiTitles = { }; public GameDataService(HttpClient client) { this.client = client; } public async Task InitializeAsync(string dataBaseUrl) { dataBaseUrl = dataBaseUrl.TrimEnd('/'); var musicInfo = await GetData<MusicInfo>(dataBaseUrl, Constants.MUSIC_INFO_BASE_NAME); var wordList = await GetData<WordList>(dataBaseUrl, Constants.WORDLIST_BASE_NAME); var musicOrder = await GetData<MusicOrder>(dataBaseUrl, Constants.MUSIC_ORDER_BASE_NAME); var donCosRewardData = await GetData<DonCosRewards>(dataBaseUrl, Constants.DON_COS_REWARD_BASE_NAME); var shougouData = await GetData<Shougous>(dataBaseUrl, Constants.SHOUGOU_BASE_NAME); var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json"); danData.ThrowIfNull(); danMap = danData.ToImmutableDictionary(data => data.DanId); // To prevent duplicate entries in wordlist var dict = wordList.WordListEntries.GroupBy(entry => entry.Key) .ToImmutableDictionary(group => group.Key, group => group.First()); await Task.Run(() => InitializeMusicMap(musicInfo, dict, musicOrder)); InitializeCostumeFlagArraySizes(donCosRewardData); InitializeTitleFlagArraySize(shougouData); await Task.Run(() => InitializeHeadTitles(dict)); await Task.Run(() => InitializeFaceTitles(dict)); await Task.Run(() => InitializeBodyTitles(dict)); await Task.Run(() => InitializePuchiTitles(dict)); await Task.Run(() => InitializeKigurumiTitles(dict)); await Task.Run(() => InitializeTitles(dict, shougouData)); } private async Task<T> GetData<T>(string dataBaseUrl, string fileBaseName) where T : notnull { var data = await client.GetFromJsonAsync<T>($"{dataBaseUrl}/data/datatable/{fileBaseName}.json"); data.ThrowIfNull(); return data; } public List<MusicDetail> GetMusicList() { return musicMap.Values.Where(musicDetail => musicDetail.SongId != 0).ToList(); } public string GetMusicNameBySongId(uint songId, string? language = "ja") { return musicMap.TryGetValue(songId, out var musicDetail) ? language switch { "ja" => musicDetail.SongName, "en-US" => musicDetail.SongNameEN, "zh-Hans" => musicDetail.SongNameCN, "zh-Hant" => musicDetail.SongNameCN, "ko" => musicDetail.SongNameKO, _ => musicDetail.SongName } : string.Empty; } public string GetMusicArtistBySongId(uint songId, string? language = "ja") { return musicMap.TryGetValue(songId, out var musicDetail) ? language switch { "jp" => musicDetail.ArtistName, "en-US" => musicDetail.ArtistNameEN, "zh-Hans" => musicDetail.ArtistNameCN, "zh-Hant" => musicDetail.ArtistNameCN, "ko" => musicDetail.ArtistNameKO, _ => musicDetail.ArtistName } : string.Empty; } public SongGenre GetMusicGenreBySongId(uint songId) { return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety; } public int GetMusicIndexBySongId(uint songId) { return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue; } public DanData GetDanDataById(uint danId) { return danMap.GetValueOrDefault(danId, new DanData()); } public int GetMusicStarLevel(uint songId, Difficulty difficulty) { var success = musicMap.TryGetValue(songId, out var musicDetail); return difficulty switch { Difficulty.None => throw new ArgumentException("Difficulty cannot be none"), Difficulty.Easy => success ? musicDetail!.StarEasy : 0, Difficulty.Normal => success ? musicDetail!.StarNormal : 0, Difficulty.Hard => success ? musicDetail!.StarHard : 0, Difficulty.Oni => success ? musicDetail!.StarOni : 0, Difficulty.UraOni => success ? musicDetail!.StarUra : 0, _ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null) }; } public string GetHeadTitle(uint index) { return index < headTitles.Length ? headTitles[index] : string.Empty; } public string GetKigurumiTitle(uint index) { return index < kigurumiTitles.Length ? kigurumiTitles[index] : string.Empty; } public string GetBodyTitle(uint index) { return index < bodyTitles.Length ? bodyTitles[index] : string.Empty; } public string GetFaceTitle(uint index) { return index < faceTitles.Length ? faceTitles[index] : string.Empty; } public string GetPuchiTitle(uint index) { return index < puchiTitles.Length ? puchiTitles[index] : string.Empty; } public ImmutableHashSet<Title> GetTitles() { return titles; } public List<int> GetCostumeFlagArraySizes() { return costumeFlagArraySizes; } private void InitializeTitleFlagArraySize(Shougous? shougouData) { shougouData.ThrowIfNull("Shouldn't happen!"); titleFlagArraySize = (int)shougouData.ShougouEntries.Max(entry => entry.UniqueId) + 1; } private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict, Shougous? shougouData) { shougouData.ThrowIfNull("Shouldn't happen!"); var set = ImmutableHashSet.CreateBuilder<Title>(); for (var i = 1; i < titleFlagArraySize; i++) { var key = $"syougou_{i}"; var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); var titleRarity = shougouData.ShougouEntries .Where(entry => entry.UniqueId == i) .Select(entry => entry.Rarity) .FirstOrDefault(); set.Add(new Title { TitleName = titleWordlistItem.JapaneseText, TitleId = i, TitleRarity = titleRarity }); } titles = set.ToImmutable(); } private void InitializeCostumeFlagArraySizes(DonCosRewards? donCosRewardData) { donCosRewardData.ThrowIfNull("Shouldn't happen!"); var kigurumiUniqueIdList = donCosRewardData.DonCosRewardEntries .Where(entry => entry.CosType == "kigurumi") .Select(entry => entry.UniqueId); var headUniqueIdList = donCosRewardData.DonCosRewardEntries .Where(entry => entry.CosType == "head") .Select(entry => entry.UniqueId); var bodyUniqueIdList = donCosRewardData.DonCosRewardEntries .Where(entry => entry.CosType == "body") .Select(entry => entry.UniqueId); var faceUniqueIdList = donCosRewardData.DonCosRewardEntries .Where(entry => entry.CosType == "face") .Select(entry => entry.UniqueId); var puchiUniqueIdList = donCosRewardData.DonCosRewardEntries .Where(entry => entry.CosType == "puchi") .Select(entry => entry.UniqueId); costumeFlagArraySizes = new List<int> { (int)kigurumiUniqueIdList.Max() + 1, (int)headUniqueIdList.Max() + 1, (int)bodyUniqueIdList.Max() + 1, (int)faceUniqueIdList.Max() + 1, (int)puchiUniqueIdList.Max() + 1 }; } private void InitializeKigurumiTitles(ImmutableDictionary<string, WordListEntry> dict) { var costumeKigurumiMax = costumeFlagArraySizes[0]; kigurumiTitles = new string[costumeKigurumiMax]; for (var i = 0; i < costumeKigurumiMax; i++) { var key = $"costume_kigurumi_{i}"; var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); kigurumiTitles[i] = costumeWordlistItem.JapaneseText; } } private void InitializeHeadTitles(ImmutableDictionary<string, WordListEntry> dict) { var costumeHeadMax = costumeFlagArraySizes[1]; headTitles = new string[costumeHeadMax]; for (var i = 0; i < costumeHeadMax; i++) { var key = $"costume_head_{i}"; var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); headTitles[i] = costumeWordlistItem.JapaneseText; } } private void InitializeBodyTitles(ImmutableDictionary<string, WordListEntry> dict) { var costumeBodyMax = costumeFlagArraySizes[2]; bodyTitles = new string[costumeBodyMax]; for (var i = 0; i < costumeBodyMax; i++) { var key = $"costume_body_{i}"; var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); bodyTitles[i] = costumeWordlistItem.JapaneseText; } } private void InitializeFaceTitles(ImmutableDictionary<string, WordListEntry> dict) { var costumeFaceMax = costumeFlagArraySizes[3]; faceTitles = new string[costumeFaceMax]; for (var i = 0; i < costumeFaceMax; i++) { var key = $"costume_face_{i}"; var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); faceTitles[i] = costumeWordlistItem.JapaneseText; } } private void InitializePuchiTitles(ImmutableDictionary<string, WordListEntry> dict) { var costumePuchiMax = costumeFlagArraySizes[4]; puchiTitles = new string[costumePuchiMax]; for (var i = 0; i < costumePuchiMax; i++) { var key = $"costume_puchi_{i}"; var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry()); puchiTitles[i] = costumeWordlistItem.JapaneseText; } } private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict, MusicOrder musicOrder) { foreach (var music in musicInfo.Items) { var songNameKey = $"song_{music.Id}"; var songArtistKey = $"song_sub_{music.Id}"; var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry()); var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry()); var musicSongId = music.SongId; var musicDetail = music.CopyPropertiesToNew<MusicDetail>(); musicDetail.SongName = musicName.JapaneseText; musicDetail.ArtistName = musicArtist.JapaneseText; // Add localized names musicDetail.SongNameEN = musicName.EnglishUsText; musicDetail.ArtistNameEN = musicArtist.EnglishUsText; musicDetail.SongNameCN = musicName.ChineseTText; musicDetail.ArtistNameCN = musicArtist.ChineseTText; musicDetail.SongNameKO = musicName.KoreanText; musicDetail.ArtistNameKO = musicArtist.KoreanText; musicMap.TryAdd(musicSongId, musicDetail); } for (var index = 0; index < musicOrder.Order.Count; index++) { var musicOrderEntry = musicOrder.Order[index]; var songId = musicOrderEntry.SongId; if (musicMap.TryGetValue(songId, out var value)) { value.Index = index; } } } }