using static MudBlazor.Colors; using System; namespace TaikoWebUI.Pages; public partial class HighScores { [Parameter] public int Baid { get; set; } private const string IconStyle = "width:25px; height:25px;"; private SongBestResponse? response; private Dictionary> songBestDataMap = new(); private readonly List breadcrumbs = new() { new BreadcrumbItem("Cards", href: "/Cards"), }; protected override async Task OnInitializedAsync() { await base.OnInitializedAsync(); response = await Client.GetFromJsonAsync($"api/PlayData/{Baid}"); response.ThrowIfNull(); response.SongBestData.ForEach(data => { var songId = data.SongId; data.Genre = GameDataService.GetMusicGenreBySongId(songId); data.MusicName = GameDataService.GetMusicNameBySongId(songId); data.MusicArtist = GameDataService.GetMusicArtistBySongId(songId); }); songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty) .ToDictionary(data => data.Key, data => data.ToList()); foreach (var songBestDataList in songBestDataMap.Values) { songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(data1.SongId) .CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId))); } breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true)); breadcrumbs.Add(new BreadcrumbItem("High Scores", href: $"/Cards/{Baid}/HighScores", disabled: false)); } private async Task OnFavoriteToggled(SongBestData data) { var request = new SetFavoriteRequest { Baid = (uint)Baid, IsFavorite = !data.IsFavorite, SongId = data.SongId }; var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request); if (result.IsSuccessStatusCode) { data.IsFavorite = !data.IsFavorite; } } private static string GetCrownText(CrownType crown) { return crown switch { CrownType.None => "Fail", CrownType.Clear => "Clear", CrownType.Gold => "Full Combo", CrownType.Dondaful => "Donderful Combo", _ => "" }; } private static string GetRankText(ScoreRank rank) { return rank switch { ScoreRank.White => "Stylish", ScoreRank.Bronze => "Stylish", ScoreRank.Silver => "Stylish", ScoreRank.Gold => "Graceful", ScoreRank.Sakura => "Graceful", ScoreRank.Purple => "Graceful", ScoreRank.Dondaful => "Top Class", _ => "" }; } private static string GetDifficultyTitle(Difficulty difficulty) { return difficulty switch { Difficulty.Easy => "Easy", Difficulty.Normal => "Normal", Difficulty.Hard => "Hard", Difficulty.Oni => "Oni", Difficulty.UraOni => "Ura Oni", _ => "" }; } private static string GetDifficultyIcon(Difficulty difficulty) { return $"{difficulty}"; } private static string GetGenreTitle(SongGenre genre) { return genre switch { SongGenre.Pop => "Pop", SongGenre.Anime => "Anime", SongGenre.Kids => "Kids", SongGenre.Vocaloid => "Vocaloid", SongGenre.GameMusic => "Game Music", SongGenre.NamcoOriginal => "NAMCO Original", SongGenre.Variety => "Variety", SongGenre.Classical => "Classical", _ => "" }; } private static string GetGenreStyle(SongGenre genre) { return genre switch { SongGenre.Pop => "background: #42c0d2; color: #fff", SongGenre.Anime => "background: #ff90d3; color: #fff", SongGenre.Kids => "background: #fec000; color: #fff", SongGenre.Vocaloid => "background: #ddd", SongGenre.GameMusic => "background: #cc8aea; color: #fff", SongGenre.NamcoOriginal => "background: #ff7027; color: #fff", SongGenre.Variety => "background: #1dc83b; color: #fff", SongGenre.Classical => "background: #bfa356", _ => "" }; } private static void ToggleShowAiData(SongBestData data) { data.ShowAiData = !data.ShowAiData; } private static bool IsAiDataPresent(SongBestData data) { var aiData = data.AiSectionBestData; return aiData.Count > 0; } }