//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace TaikoWebUI.Localization { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class LocalizationResource { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal LocalizationResource() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TaikoWebUI.Localization.LocalizationResource", typeof(LocalizationResource).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to . /// internal static string _Invite_Code__Optional__ { get { return ResourceManager.GetString("\"Invite Code (Optional)\"", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Access_Code { get { return ResourceManager.GetString("Access Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Access_Code_is_Required { get { return ResourceManager.GetString("Access Code is Required", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Access_Codes { get { return ResourceManager.GetString("Access Codes", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Achievement_Panel { get { return ResourceManager.GetString("Achievement Panel", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Achievement_Panel_Difficulty { get { return ResourceManager.GetString("Achievement Panel Difficulty", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Add { get { return ResourceManager.GetString("Add", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Add_Access_Code { get { return ResourceManager.GetString("Add Access Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string AI_Battle_Data { get { return ResourceManager.GetString("AI Battle Data", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string and { get { return ResourceManager.GetString("and", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Bad { get { return ResourceManager.GetString("Bad", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Best_Crown { get { return ResourceManager.GetString("Best Crown", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Best_Rank { get { return ResourceManager.GetString("Best Rank", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Chojin { get { return ResourceManager.GetString("Chojin", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Confirm_New_Password { get { return ResourceManager.GetString("Confirm New Password", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Confirm_Password { get { return ResourceManager.GetString("Confirm Password", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Confirm_Password_is_Required { get { return ResourceManager.GetString("Confirm Password is Required", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Copy_to_Clipboard { get { return ResourceManager.GetString("Copy to Clipboard", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Course_Songs { get { return ResourceManager.GetString("Course Songs", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Dani_Dojo { get { return ResourceManager.GetString("Dani Dojo", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Dashboard { get { return ResourceManager.GetString("Dashboard", resourceCulture); } } /// /// Looks up a localized string similar to MM/dd/yyyy h:mm:ss tt. /// internal static string DateFormat { get { return ResourceManager.GetString("DateFormat", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Delete { get { return ResourceManager.GetString("Delete", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Dialog_OK { get { return ResourceManager.GetString("Dialog OK", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Difficulty { get { return ResourceManager.GetString("Difficulty", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Easy { get { return ResourceManager.GetString("Easy", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Eighth_Dan { get { return ResourceManager.GetString("Eighth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Error { get { return ResourceManager.GetString("Error", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Fifth_Dan { get { return ResourceManager.GetString("Fifth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Fifth_Kyuu { get { return ResourceManager.GetString("Fifth Kyuu", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Filter_by_Genre { get { return ResourceManager.GetString("Filter by Genre", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string First_Dan { get { return ResourceManager.GetString("First Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string First_Kyuu { get { return ResourceManager.GetString("First Kyuu", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Fourth_Dan { get { return ResourceManager.GetString("Fourth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Fourth_Kyuu { get { return ResourceManager.GetString("Fourth Kyuu", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Gaiden { get { return ResourceManager.GetString("Gaiden", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Generate_Invite_Code { get { return ResourceManager.GetString("Generate Invite Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Gold_Donderful_Combo { get { return ResourceManager.GetString("Gold Donderful Combo", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Gold_Full_Combo { get { return ResourceManager.GetString("Gold Full Combo", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Hard { get { return ResourceManager.GetString("Hard", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string High_Scores { get { return ResourceManager.GetString("High Scores", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Invite_Code { get { return ResourceManager.GetString("Invite Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Kuroto { get { return ResourceManager.GetString("Kuroto", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Last_Play_Date { get { return ResourceManager.GetString("Last Play Date", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Last_Play_Time_5_Min_Around_Credit_End_ { get { return ResourceManager.GetString("Last Play Time(5 Min Around Credit End)", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Log_In { get { return ResourceManager.GetString("Log In", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Log_In_First { get { return ResourceManager.GetString("Log In First", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Log_Out { get { return ResourceManager.GetString("Log Out", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Meijin { get { return ResourceManager.GetString("Meijin", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string New_Access_Code { get { return ResourceManager.GetString("New Access Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string New_Password { get { return ResourceManager.GetString("New Password", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Ninth_Dan { get { return ResourceManager.GetString("Ninth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string No_Play_History_Found { get { return ResourceManager.GetString("No Play History Found", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Normal { get { return ResourceManager.GetString("Normal", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Not_Cleared { get { return ResourceManager.GetString("Not Cleared", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Old_Password { get { return ResourceManager.GetString("Old Password", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Oni { get { return ResourceManager.GetString("Oni", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string other_access_code_s_ { get { return ResourceManager.GetString("other access code(s)", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Password { get { return ResourceManager.GetString("Password", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Password_is_Required { get { return ResourceManager.GetString("Password is Required", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Play_Data { get { return ResourceManager.GetString("Play Data", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Play_History { get { return ResourceManager.GetString("Play History", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Play_Time { get { return ResourceManager.GetString("Play Time", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string QR_Code { get { return ResourceManager.GetString("QR Code", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Rank { get { return ResourceManager.GetString("Rank", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Red_Donderful_Combo { get { return ResourceManager.GetString("Red Donderful Combo", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Red_Full_Combo { get { return ResourceManager.GetString("Red Full Combo", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Register { get { return ResourceManager.GetString("Register", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Rows_Per_Page_ { get { return ResourceManager.GetString("Rows Per Page:", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Search_by_Title__Artist_or_Date { get { return ResourceManager.GetString("Search by Title, Artist or Date", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Search_by_Title_or_Artist { get { return ResourceManager.GetString("Search by Title or Artist", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Second_Dan { get { return ResourceManager.GetString("Second Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Second_Kyuu { get { return ResourceManager.GetString("Second Kyuu", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Settings { get { return ResourceManager.GetString("Settings", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Seventh_Dan { get { return ResourceManager.GetString("Seventh Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Sixth_Dan { get { return ResourceManager.GetString("Sixth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Song_List { get { return ResourceManager.GetString("Song List", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Song_Name { get { return ResourceManager.GetString("Song Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Song_Number { get { return ResourceManager.GetString("Song Number", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Song_Title___Artist { get { return ResourceManager.GetString("Song Title / Artist", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Success { get { return ResourceManager.GetString("Success", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tatsujin { get { return ResourceManager.GetString("Tatsujin", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tenth_Dan { get { return ResourceManager.GetString("Tenth Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Third_Dan { get { return ResourceManager.GetString("Third Dan", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Third_Kyuu { get { return ResourceManager.GetString("Third Kyuu", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Total_Credits_Played { get { return ResourceManager.GetString("Total Credits Played", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string UI { get { return ResourceManager.GetString("UI", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Unknown_Error { get { return ResourceManager.GetString("Unknown Error", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Unregister { get { return ResourceManager.GetString("Unregister", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Ura_Oni { get { return ResourceManager.GetString("Ura Oni", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string User { get { return ResourceManager.GetString("User", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Users { get { return ResourceManager.GetString("Users", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string View_Play_Data { get { return ResourceManager.GetString("View Play Data", resourceCulture); } } } }