using Microsoft.Extensions.Options; using TaikoWebUI.Settings; namespace TaikoWebUI.Components.Song; public partial class SongLeaderboardCard { [Inject] IOptions UiSettings { get; set; } = default!; [Parameter] public int SongId { get; set; } [Parameter] public int Baid { get; set; } [Parameter] public Difficulty Difficulty { get; set; } = Difficulty.None; private SongLeaderboardResponse? response = null; private List LeaderboardScores { get; set; } = new(); private int TotalRows { get; set; } = 0; private string SelectedDifficulty { get; set; } = "None"; private bool isPaginationEnabled = true; private int TotalPages { get; set; } = 0; private bool isLoading = true; private int currentPage = 1; private int pageSize = 10; protected override void OnInitialized() { base.OnInitialized(); if (UiSettings.Value.SongLeaderboardSettings.DisablePagination) { isPaginationEnabled = false; } if (UiSettings.Value.SongLeaderboardSettings.PageSize > 200 | UiSettings.Value.SongLeaderboardSettings.PageSize <= 0) { Console.WriteLine("Invalid LeaderboardSettings.PageSize value in appsettings.json. The value must be between 1 and 200. Defaulting to 10."); } if (UiSettings.Value.SongLeaderboardSettings.PageSize > 0 & UiSettings.Value.SongLeaderboardSettings.PageSize <= 200) { pageSize = UiSettings.Value.SongLeaderboardSettings.PageSize; } } private async Task GetLeaderboardData() { isLoading = true; response = await Client.GetFromJsonAsync($"api/SongLeaderboard/{(uint)SongId}?baid={(uint)Baid}&difficulty={(uint)Difficulty}&page={currentPage}&limit={pageSize}"); response.ThrowIfNull(); LeaderboardScores.Clear(); LeaderboardScores.AddRange(response.LeaderboardData); // set TotalPages TotalPages = response.TotalPages; if (response.UserScore != null) { // if baid isn't already in the LeaderboardScores, add it if (LeaderboardScores.All(x => x.Baid != response.UserScore.Baid)) { LeaderboardScores.Add(new SongLeaderboard()); // Add an empty row LeaderboardScores.Add(response.UserScore); } } TotalRows = LeaderboardScores.Count; // log the LeaderboardScores foreach (var score in LeaderboardScores) { Console.WriteLine(score.Rank + " " + score.Baid + " " + score.UserName + " " + score.BestScore + " " + score.BestRate + " " + score.BestCrown + " " + score.BestScoreRank); } isLoading = false; } protected override async Task OnInitializedAsync() { await base.OnInitializedAsync(); // get highScoresTab from LocalStorage var songPageDifficulty = await LocalStorage.GetItemAsync("songPageDifficulty"); if (songPageDifficulty != null) { SelectedDifficulty = songPageDifficulty; Difficulty = Enum.Parse(SelectedDifficulty); } else { // set default difficulty to Easy SelectedDifficulty = Difficulty.Easy.ToString(); Difficulty = Difficulty.Easy; } await GetLeaderboardData(); isLoading = false; } private async Task OnDifficultyChange(string difficulty = "None") { isLoading = true; SelectedDifficulty = difficulty; Difficulty = Enum.Parse(SelectedDifficulty); await LocalStorage.SetItemAsync("songPageDifficulty", SelectedDifficulty); await GetLeaderboardData(); currentPage = 1; isLoading = false; } private async Task OnPageChange(int page) { currentPage = page; await GetLeaderboardData(); } private string GetActiveRowClass(SongLeaderboard leaderboard, int index) { return leaderboard.Baid == Baid ? "is-current-user" : ""; } }