using SharedProject.Enums; namespace GameDatabase.Entities { public partial class SongBestDatum { public ulong Baid { get; set; } public uint SongId { get; set; } public Difficulty Difficulty { get; set; } public uint BestScore { get; set; } public uint BestRate { get; set; } public CrownType BestCrown { get; set; } public ScoreRank BestScoreRank { get; set; } public virtual Card? Ba { get; set; } } }