492 lines
17 KiB
C#
492 lines
17 KiB
C#
// <auto-generated />
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using System;
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using GameDatabase.Context;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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#nullable disable
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namespace GameDatabase.Migrations
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{
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[DbContext(typeof(TaikoDbContext))]
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[Migration("20231111154748_AddCredentialTable")]
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partial class AddCredentialTable
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{
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/// <inheritdoc />
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder.HasAnnotation("ProductVersion", "8.0.0-rc.2.23480.1");
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modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("SongId")
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.HasColumnType("INTEGER");
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b.Property<uint>("Difficulty")
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.HasColumnType("INTEGER");
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b.Property<bool>("IsWin")
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.HasColumnType("INTEGER");
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b.HasKey("Baid", "SongId", "Difficulty");
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b.ToTable("AiScoreData");
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});
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modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("SongId")
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.HasColumnType("INTEGER");
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b.Property<uint>("Difficulty")
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.HasColumnType("INTEGER");
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b.Property<int>("SectionIndex")
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.HasColumnType("INTEGER");
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b.Property<int>("Crown")
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.HasColumnType("INTEGER");
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b.Property<uint>("DrumrollCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("GoodCount")
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.HasColumnType("INTEGER");
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b.Property<bool>("IsWin")
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.HasColumnType("INTEGER");
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b.Property<uint>("MissCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("OkCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("Score")
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.HasColumnType("INTEGER");
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b.HasKey("Baid", "SongId", "Difficulty", "SectionIndex");
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b.ToTable("AiSectionScoreData");
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});
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modelBuilder.Entity("GameDatabase.Entities.Card", b =>
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{
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b.Property<string>("AccessCode")
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.HasColumnType("TEXT");
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<string>("Password")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("Salt")
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.IsRequired()
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.HasColumnType("TEXT");
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b.HasKey("AccessCode");
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b.HasIndex(new[] { "Baid" }, "IX_Card_Baid")
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.IsUnique();
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b.ToTable("Card", (string)null);
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});
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modelBuilder.Entity("GameDatabase.Entities.Credential", b =>
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{
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b.Property<ulong>("Baid")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<string>("Password")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("Salt")
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.IsRequired()
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.HasColumnType("TEXT");
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b.HasKey("Baid");
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b.ToTable("Credential", (string)null);
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});
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modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("DanId")
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.HasColumnType("INTEGER");
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b.Property<int>("DanType")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER")
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.HasDefaultValue(1);
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b.Property<uint>("ArrivalSongCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("ClearState")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER")
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.HasDefaultValue(0u);
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b.Property<uint>("ComboCountTotal")
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.HasColumnType("INTEGER");
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b.Property<uint>("SoulGaugeTotal")
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.HasColumnType("INTEGER");
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b.HasKey("Baid", "DanId", "DanType");
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b.ToTable("DanScoreData");
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});
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modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("DanId")
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.HasColumnType("INTEGER");
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b.Property<int>("DanType")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER")
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.HasDefaultValue(1);
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b.Property<uint>("SongNumber")
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.HasColumnType("INTEGER");
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b.Property<uint>("BadCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("ComboCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("DrumrollCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("GoodCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("HighScore")
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.HasColumnType("INTEGER");
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b.Property<uint>("OkCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("PlayScore")
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.HasColumnType("INTEGER");
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b.Property<uint>("TotalHitCount")
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.HasColumnType("INTEGER");
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b.HasKey("Baid", "DanId", "DanType", "SongNumber");
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b.ToTable("DanStageScoreData");
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});
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modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("SongId")
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.HasColumnType("INTEGER");
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b.Property<uint>("Difficulty")
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.HasColumnType("INTEGER");
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b.Property<uint>("BestCrown")
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.HasColumnType("INTEGER");
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b.Property<uint>("BestRate")
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.HasColumnType("INTEGER");
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b.Property<uint>("BestScore")
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.HasColumnType("INTEGER");
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b.Property<uint>("BestScoreRank")
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.HasColumnType("INTEGER");
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b.HasKey("Baid", "SongId", "Difficulty");
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b.ToTable("SongBestData");
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});
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modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
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{
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b.Property<long>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("ComboCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("Crown")
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.HasColumnType("INTEGER");
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b.Property<uint>("Difficulty")
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.HasColumnType("INTEGER");
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b.Property<uint>("DrumrollCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("GoodCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("HitCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("MissCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("OkCount")
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.HasColumnType("INTEGER");
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b.Property<DateTime>("PlayTime")
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.HasColumnType("datetime");
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b.Property<uint>("Score")
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.HasColumnType("INTEGER");
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b.Property<uint>("ScoreRank")
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.HasColumnType("INTEGER");
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b.Property<uint>("ScoreRate")
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.HasColumnType("INTEGER");
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b.Property<bool>("Skipped")
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.HasColumnType("INTEGER");
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b.Property<uint>("SongId")
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.HasColumnType("INTEGER");
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b.Property<uint>("SongNumber")
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.HasColumnType("INTEGER");
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b.HasKey("Id");
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b.HasIndex("Baid");
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b.ToTable("SongPlayData");
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});
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modelBuilder.Entity("GameDatabase.Entities.UserDatum", b =>
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{
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b.Property<ulong>("Baid")
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.HasColumnType("INTEGER");
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b.Property<uint>("AchievementDisplayDifficulty")
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.HasColumnType("INTEGER");
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b.Property<int>("AiWinCount")
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.HasColumnType("INTEGER");
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b.Property<uint>("ColorBody")
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.HasColumnType("INTEGER");
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b.Property<uint>("ColorFace")
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.HasColumnType("INTEGER");
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b.Property<uint>("ColorLimb")
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.HasColumnType("INTEGER");
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b.Property<string>("CostumeData")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("CostumeFlgArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("DifficultyPlayedArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("DifficultySettingArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<bool>("DisplayAchievement")
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.HasColumnType("INTEGER");
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b.Property<bool>("DisplayDan")
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.HasColumnType("INTEGER");
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b.Property<string>("FavoriteSongsArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("GenericInfoFlgArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<bool>("IsSkipOn")
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.HasColumnType("INTEGER");
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b.Property<bool>("IsVoiceOn")
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.HasColumnType("INTEGER");
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b.Property<DateTime>("LastPlayDatetime")
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.HasColumnType("datetime");
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b.Property<uint>("LastPlayMode")
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.HasColumnType("INTEGER");
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b.Property<string>("MyDonName")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<uint>("MyDonNameLanguage")
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.HasColumnType("INTEGER");
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b.Property<int>("NotesPosition")
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.HasColumnType("INTEGER");
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b.Property<short>("OptionSetting")
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.HasColumnType("INTEGER");
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b.Property<uint>("SelectedToneId")
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.HasColumnType("INTEGER");
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b.Property<string>("Title")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("TitleFlgArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<uint>("TitlePlateId")
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.HasColumnType("INTEGER");
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b.Property<string>("TokenCountDict")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("ToneFlgArray")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<string>("UnlockedSongIdList")
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.IsRequired()
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.HasColumnType("TEXT");
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b.HasKey("Baid");
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b.ToTable("UserData");
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});
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modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.Card", "Ba")
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.WithMany()
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.HasForeignKey("Baid")
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.HasPrincipalKey("Baid")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Ba");
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});
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modelBuilder.Entity("GameDatabase.Entities.AiSectionScoreDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.AiScoreDatum", "Parent")
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.WithMany("AiSectionScoreData")
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.HasForeignKey("Baid", "SongId", "Difficulty")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Parent");
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});
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modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.Card", "Ba")
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.WithMany()
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.HasForeignKey("Baid")
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.HasPrincipalKey("Baid")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Ba");
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});
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modelBuilder.Entity("GameDatabase.Entities.DanStageScoreDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.DanScoreDatum", "Parent")
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.WithMany("DanStageScoreData")
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.HasForeignKey("Baid", "DanId", "DanType")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Parent");
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});
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modelBuilder.Entity("GameDatabase.Entities.SongBestDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.Card", "Ba")
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.WithMany()
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.HasForeignKey("Baid")
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.HasPrincipalKey("Baid")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Ba");
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});
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modelBuilder.Entity("GameDatabase.Entities.SongPlayDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.Card", "Ba")
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.WithMany()
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.HasForeignKey("Baid")
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.HasPrincipalKey("Baid")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Ba");
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});
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modelBuilder.Entity("GameDatabase.Entities.UserDatum", b =>
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{
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b.HasOne("GameDatabase.Entities.Card", "Ba")
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.WithMany()
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.HasForeignKey("Baid")
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.HasPrincipalKey("Baid")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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b.Navigation("Ba");
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});
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modelBuilder.Entity("GameDatabase.Entities.AiScoreDatum", b =>
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{
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b.Navigation("AiSectionScoreData");
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});
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modelBuilder.Entity("GameDatabase.Entities.DanScoreDatum", b =>
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{
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b.Navigation("DanStageScoreData");
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});
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#pragma warning restore 612, 618
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}
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}
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}
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