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mirror of synced 2024-12-18 09:25:56 +01:00
TaikoLocalServer/SharedProject/Models/UserSetting.cs

68 lines
1.6 KiB
C#

using SharedProject.Enums;
namespace SharedProject.Models;
public class UserSetting
{
public uint Baid { get; set; }
public uint ToneId { get; set; }
public bool IsDisplayAchievement { get; set; }
public bool IsDisplayDanOnNamePlate { get; set; }
public uint DifficultySettingCourse { get; set; }
public uint DifficultySettingStar { get; set; }
public uint DifficultySettingSort { get; set; }
public bool IsVoiceOn { get; set; }
public bool IsSkipOn { get; set; }
public Difficulty AchievementDisplayDifficulty { get; set; }
public PlaySetting PlaySetting { get; set; } = new();
public int NotesPosition { get; set; }
public string MyDonName { get; set; } = string.Empty;
public uint MyDonNameLanguage { get; set; }
public string Title { get; set; } = string.Empty;
public uint TitlePlateId { get; set; }
public uint Kigurumi { get; set; }
public uint Head { get; set; }
public uint Body { get; set; }
public uint Face { get; set; }
public uint Puchi { get; set; }
public List<uint> UnlockedKigurumi { get; set; } = new();
public List<uint> UnlockedHead { get; set; } = new();
public List<uint> UnlockedBody { get; set; } = new();
public List<uint> UnlockedFace { get; set; } = new();
public List<uint> UnlockedPuchi { get; set; } = new();
public List<uint> UnlockedTitle { get; set; } = new();
public uint FaceColor { get; set; }
public uint BodyColor { get; set; }
public uint LimbColor { get; set; }
public DateTime LastPlayDateTime { get; set; }
}