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mirror of synced 2024-12-03 02:27:20 +01:00
TaikoLocalServer/GameDatabase/Entities/Credential.cs
2024-03-09 23:49:47 -05:00

13 lines
312 B
C#

using SharedProject.Entities;
namespace GameDatabase.Entities
{
public partial class Credential
{
public uint Baid { get; set; }
public string Password { get; set; } = null!;
public string Salt { get; set; } = null!;
public virtual UserDatum? Ba { get; set; }
}
}