155 lines
4.8 KiB
C#
155 lines
4.8 KiB
C#
using static MudBlazor.Colors;
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using System;
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namespace TaikoWebUI.Pages;
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public partial class HighScores
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{
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[Parameter]
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public int Baid { get; set; }
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private const string IconStyle = "width:25px; height:25px;";
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private SongBestResponse? response;
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private Dictionary<Difficulty, List<SongBestData>> songBestDataMap = new();
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private readonly List<BreadcrumbItem> breadcrumbs = new()
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{
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new BreadcrumbItem("Cards", href: "/Cards"),
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};
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protected override async Task OnInitializedAsync()
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{
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await base.OnInitializedAsync();
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response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
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response.ThrowIfNull();
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response.SongBestData.ForEach(data =>
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{
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var songId = data.SongId;
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data.Genre = GameDataService.GetMusicGenreBySongId(songId);
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data.MusicName = GameDataService.GetMusicNameBySongId(songId);
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data.MusicArtist = GameDataService.GetMusicArtistBySongId(songId);
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});
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songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty)
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.ToDictionary(data => data.Key,
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data => data.ToList());
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foreach (var songBestDataList in songBestDataMap.Values)
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{
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songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(data1.SongId)
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.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId)));
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}
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breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
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breadcrumbs.Add(new BreadcrumbItem("High Scores", href: $"/Cards/{Baid}/HighScores", disabled: false));
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}
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private async Task OnFavoriteToggled(SongBestData data)
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{
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var request = new SetFavoriteRequest
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{
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Baid = (uint)Baid,
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IsFavorite = !data.IsFavorite,
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SongId = data.SongId
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};
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var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
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if (result.IsSuccessStatusCode)
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{
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data.IsFavorite = !data.IsFavorite;
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}
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}
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private static string GetCrownText(CrownType crown)
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{
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return crown switch
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{
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CrownType.None => "Fail",
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CrownType.Clear => "Clear",
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CrownType.Gold => "Full Combo",
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CrownType.Dondaful => "Donderful Combo",
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_ => ""
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};
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}
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private static string GetRankText(ScoreRank rank)
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{
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return rank switch
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{
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ScoreRank.White => "Stylish",
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ScoreRank.Bronze => "Stylish",
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ScoreRank.Silver => "Stylish",
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ScoreRank.Gold => "Graceful",
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ScoreRank.Sakura => "Graceful",
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ScoreRank.Purple => "Graceful",
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ScoreRank.Dondaful => "Top Class",
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_ => ""
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};
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}
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private static string GetDifficultyTitle(Difficulty difficulty)
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{
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return difficulty switch
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{
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Difficulty.Easy => "Easy",
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Difficulty.Normal => "Normal",
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Difficulty.Hard => "Hard",
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Difficulty.Oni => "Oni",
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Difficulty.UraOni => "Ura Oni",
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_ => ""
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};
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}
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private static string GetDifficultyIcon(Difficulty difficulty)
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{
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return $"<image href='/images/difficulty_{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
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}
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private static string GetGenreTitle(SongGenre genre)
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{
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return genre switch
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{
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SongGenre.Pop => "Pop",
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SongGenre.Anime => "Anime",
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SongGenre.Kids => "Kids",
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SongGenre.Vocaloid => "Vocaloid",
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SongGenre.GameMusic => "Game Music",
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SongGenre.NamcoOriginal => "NAMCO Original",
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SongGenre.Variety => "Variety",
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SongGenre.Classical => "Classical",
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_ => ""
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};
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}
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private static string GetGenreStyle(SongGenre genre)
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{
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return genre switch
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{
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SongGenre.Pop => "background: #42c0d2; color: #fff",
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SongGenre.Anime => "background: #ff90d3; color: #fff",
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SongGenre.Kids => "background: #fec000; color: #fff",
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SongGenre.Vocaloid => "background: #ddd",
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SongGenre.GameMusic => "background: #cc8aea; color: #fff",
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SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
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SongGenre.Variety => "background: #1dc83b; color: #fff",
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SongGenre.Classical => "background: #bfa356",
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_ => ""
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};
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}
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private static void ToggleShowAiData(SongBestData data)
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{
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data.ShowAiData = !data.ShowAiData;
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}
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private static bool IsAiDataPresent(SongBestData data)
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{
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var aiData = data.AiSectionBestData;
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return aiData.Count > 0;
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}
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}
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