160 lines
5.9 KiB
C#
160 lines
5.9 KiB
C#
using System.Collections.Immutable;
|
|
using MudBlazor.Utilities;
|
|
using Swan.Mapping;
|
|
using TaikoWebUI.Shared.Models;
|
|
|
|
namespace TaikoWebUI.Services;
|
|
|
|
public class GameDataService : IGameDataService
|
|
{
|
|
private readonly HttpClient client;
|
|
|
|
private readonly Dictionary<uint, MusicDetail> musicMap = new();
|
|
|
|
private ImmutableDictionary<uint, DanData> danMap = null!;
|
|
|
|
public const uint COSTUME_HEAD_MAX = 140;
|
|
public const uint COSTUME_FACE_MAX = 59;
|
|
public const uint COSTUME_BODY_MAX = 156;
|
|
public const uint COSTUME_KIGURUMI_MAX = 154;
|
|
public const uint COSTUME_PUCHI_MAX = 129;
|
|
public const uint COSTUME_COLOR_MAX = 63;
|
|
|
|
public static string[] headMap = new string[COSTUME_HEAD_MAX];
|
|
public static string[] faceMap = new string[COSTUME_FACE_MAX];
|
|
public static string[] bodyMap = new string[COSTUME_BODY_MAX];
|
|
public static string[] kigurumiMap = new string[COSTUME_KIGURUMI_MAX];
|
|
public static string[] puchiMap = new string[COSTUME_PUCHI_MAX];
|
|
|
|
public GameDataService(HttpClient client)
|
|
{
|
|
this.client = client;
|
|
}
|
|
|
|
public async Task InitializeAsync(string dataBaseUrl)
|
|
{
|
|
var musicInfo = await client.GetFromJsonAsync<MusicInfo>($"{dataBaseUrl}/data/musicinfo.json");
|
|
var wordList = await client.GetFromJsonAsync<WordList>($"{dataBaseUrl}/data/wordlist.json");
|
|
var musicOrder = await client.GetFromJsonAsync<MusicOrder>($"{dataBaseUrl}/data/music_order.json");
|
|
var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
|
|
|
|
musicInfo.ThrowIfNull();
|
|
wordList.ThrowIfNull();
|
|
musicOrder.ThrowIfNull();
|
|
danData.ThrowIfNull();
|
|
|
|
danMap = danData.ToImmutableDictionary(data => data.DanId);
|
|
|
|
// To prevent duplicate entries in wordlist
|
|
var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
|
|
.ToImmutableDictionary(group => group.Key, group => group.First());
|
|
foreach (var music in musicInfo.Items)
|
|
{
|
|
var songNameKey = $"song_{music.Id}";
|
|
var songArtistKey = $"song_sub_{music.Id}";
|
|
|
|
var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
|
|
var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
|
|
|
|
var musicSongId = music.SongId;
|
|
var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
|
|
musicDetail.SongName = musicName.JapaneseText;
|
|
musicDetail.ArtistName = musicArtist.JapaneseText;
|
|
|
|
musicMap.TryAdd(musicSongId, musicDetail);
|
|
}
|
|
|
|
for (var index = 0; index < musicOrder.Order.Count; index++)
|
|
{
|
|
var musicOrderEntry = musicOrder.Order[index];
|
|
var songId = musicOrderEntry.SongId;
|
|
if (musicMap.ContainsKey(songId))
|
|
{
|
|
musicMap[songId].Index = index;
|
|
}
|
|
}
|
|
|
|
for (var i = 0; i < COSTUME_HEAD_MAX; i++)
|
|
{
|
|
var index = i;
|
|
var key = $"costume_head_{index}";
|
|
|
|
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
|
|
headMap[index] = costumeWordlistItem.JapaneseText;
|
|
}
|
|
|
|
for (var i = 0; i < COSTUME_FACE_MAX; i++)
|
|
{
|
|
var index = i;
|
|
var key = $"costume_face_{index}";
|
|
|
|
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
|
|
faceMap[index] = costumeWordlistItem.JapaneseText;
|
|
}
|
|
|
|
for (var i = 0; i < COSTUME_BODY_MAX; i++)
|
|
{
|
|
var index = i;
|
|
var key = $"costume_body_{index}";
|
|
|
|
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
|
|
bodyMap[index] = costumeWordlistItem.JapaneseText;
|
|
}
|
|
|
|
for (var i = 0; i < COSTUME_KIGURUMI_MAX; i++)
|
|
{
|
|
var index = i;
|
|
var key = $"costume_kigurumi_{index}";
|
|
|
|
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
|
|
kigurumiMap[index] = costumeWordlistItem.JapaneseText;
|
|
}
|
|
|
|
for (var i = 0; i < COSTUME_PUCHI_MAX; i++)
|
|
{
|
|
var index = i;
|
|
var key = $"costume_puchi_{index}";
|
|
|
|
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
|
|
puchiMap[index] = costumeWordlistItem.JapaneseText;
|
|
}
|
|
}
|
|
|
|
public string GetMusicNameBySongId(uint songId)
|
|
{
|
|
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.SongName : string.Empty;
|
|
}
|
|
|
|
public string GetMusicArtistBySongId(uint songId)
|
|
{
|
|
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.ArtistName : string.Empty;
|
|
}
|
|
public SongGenre GetMusicGenreBySongId(uint songId)
|
|
{
|
|
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
|
|
}
|
|
|
|
public int GetMusicIndexBySongId(uint songId)
|
|
{
|
|
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
|
|
}
|
|
public DanData GetDanDataById(uint danId)
|
|
{
|
|
return danMap.GetValueOrDefault(danId, new DanData());
|
|
}
|
|
|
|
public int GetMusicStarLevel(uint songId, Difficulty difficulty)
|
|
{
|
|
var success = musicMap.TryGetValue(songId, out var musicDetail);
|
|
return difficulty switch
|
|
{
|
|
Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
|
|
Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
|
|
Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
|
|
Difficulty.Hard => success ? musicDetail!.StarHard : 0,
|
|
Difficulty.Oni => success ? musicDetail!.StarOni : 0,
|
|
Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
|
|
_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
|
|
};
|
|
}
|
|
} |