179 lines
6.4 KiB
C#
179 lines
6.4 KiB
C#
using System.Collections.Immutable;
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using MudBlazor.Utilities;
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using Swan.Mapping;
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using TaikoWebUI.Shared.Models;
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namespace TaikoWebUI.Services;
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public class GameDataService : IGameDataService
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{
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private readonly HttpClient client;
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private readonly Dictionary<uint, MusicDetail> musicMap = new();
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private ImmutableDictionary<uint, DanData> danMap = null!;
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public const int COSTUME_HEAD_MAX = 140;
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public const int COSTUME_FACE_MAX = 59;
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public const int COSTUME_BODY_MAX = 156;
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public const int COSTUME_KIGURUMI_MAX = 154;
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public const int COSTUME_PUCHI_MAX = 129;
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public const int COSTUME_COLOR_MAX = 63;
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public const int PLAYER_TITLE_MAX = 749;
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public static string[] headMap = new string[COSTUME_HEAD_MAX];
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public static string[] faceMap = new string[COSTUME_FACE_MAX];
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public static string[] bodyMap = new string[COSTUME_BODY_MAX];
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public static string[] kigurumiMap = new string[COSTUME_KIGURUMI_MAX];
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public static string[] puchiMap = new string[COSTUME_PUCHI_MAX];
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public static Dictionary<int, string> titleMap = new();
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public GameDataService(HttpClient client)
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{
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this.client = client;
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}
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public async Task InitializeAsync(string dataBaseUrl)
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{
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var musicInfo = await client.GetFromJsonAsync<MusicInfo>($"{dataBaseUrl}/data/musicinfo.json");
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var wordList = await client.GetFromJsonAsync<WordList>($"{dataBaseUrl}/data/wordlist.json");
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var musicOrder = await client.GetFromJsonAsync<MusicOrder>($"{dataBaseUrl}/data/music_order.json");
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var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
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musicInfo.ThrowIfNull();
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wordList.ThrowIfNull();
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musicOrder.ThrowIfNull();
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danData.ThrowIfNull();
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danMap = danData.ToImmutableDictionary(data => data.DanId);
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// To prevent duplicate entries in wordlist
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var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
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.ToImmutableDictionary(group => group.Key, group => group.First());
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foreach (var music in musicInfo.Items)
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{
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var songNameKey = $"song_{music.Id}";
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var songArtistKey = $"song_sub_{music.Id}";
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var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
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var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
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var musicSongId = music.SongId;
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var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
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musicDetail.SongName = musicName.JapaneseText;
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musicDetail.ArtistName = musicArtist.JapaneseText;
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musicMap.TryAdd(musicSongId, musicDetail);
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}
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for (var index = 0; index < musicOrder.Order.Count; index++)
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{
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var musicOrderEntry = musicOrder.Order[index];
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var songId = musicOrderEntry.SongId;
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if (musicMap.ContainsKey(songId))
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{
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musicMap[songId].Index = index;
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}
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}
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for (var i = 0; i < COSTUME_HEAD_MAX; i++)
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{
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var index = i;
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var key = $"costume_head_{index}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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headMap[index] = costumeWordlistItem.JapaneseText;
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}
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for (var i = 0; i < COSTUME_FACE_MAX; i++)
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{
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var index = i;
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var key = $"costume_face_{index}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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faceMap[index] = costumeWordlistItem.JapaneseText;
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}
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for (var i = 0; i < COSTUME_BODY_MAX; i++)
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{
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var index = i;
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var key = $"costume_body_{index}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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bodyMap[index] = costumeWordlistItem.JapaneseText;
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}
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for (var i = 0; i < COSTUME_KIGURUMI_MAX; i++)
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{
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var index = i;
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var key = $"costume_kigurumi_{index}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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kigurumiMap[index] = costumeWordlistItem.JapaneseText;
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}
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for (var i = 0; i < COSTUME_PUCHI_MAX; i++)
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{
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var index = i;
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var key = $"costume_puchi_{index}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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puchiMap[index] = costumeWordlistItem.JapaneseText;
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}
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for (var i = 1; i < PLAYER_TITLE_MAX; i++)
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{
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var index = i;
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var key = $"syougou_{index}";
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var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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// prevent duplicate values with different keys
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if (titleMap.ContainsValue(titleWordlistItem.JapaneseText))
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{
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continue;
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}
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titleMap.TryAdd(index, titleWordlistItem.JapaneseText);
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}
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}
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public string GetMusicNameBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.SongName : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.ArtistName : string.Empty;
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}
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public SongGenre GetMusicGenreBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
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}
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public int GetMusicIndexBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
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}
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public DanData GetDanDataById(uint danId)
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{
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return danMap.GetValueOrDefault(danId, new DanData());
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}
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public int GetMusicStarLevel(uint songId, Difficulty difficulty)
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{
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var success = musicMap.TryGetValue(songId, out var musicDetail);
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return difficulty switch
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{
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Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
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Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
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Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
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Difficulty.Hard => success ? musicDetail!.StarHard : 0,
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Difficulty.Oni => success ? musicDetail!.StarOni : 0,
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Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
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_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
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};
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}
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} |