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mirror of synced 2024-12-19 01:46:09 +01:00
TaikoLocalServer/GameDatabase/Entities/Card.cs
2023-11-11 23:12:26 +00:00

10 lines
236 B
C#

namespace GameDatabase.Entities
{
public partial class Card
{
public string AccessCode { get; set; } = null!;
public ulong Baid { get; set; }
public virtual UserDatum? Ba { get; set; }
}
}