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mirror of synced 2024-11-30 17:24:33 +01:00
TaikoLocalServer/TaikoWebUI/Program.cs

20 lines
669 B
C#

using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
using MudBlazor.Services;
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
builder.Services.AddSingleton(sp => new HttpClient
{
BaseAddress = new Uri(builder.HostEnvironment.BaseAddress)
});
builder.Services.AddMudServices();
builder.Services.AddSingleton<IGameDataService, GameDataService>();
var host = builder.Build();
var gameDataService = host.Services.GetRequiredService<IGameDataService>();
await gameDataService.InitializeAsync(builder.HostEnvironment.BaseAddress);
await host.RunAsync();