139a612b6c
* Clean up repeated code * Move User cards to a reusable component * Create page for Login * Clean up Login, Register, and Change password forms * Add links to sidebar navigation * Lots of other misc. stuff
320 lines
12 KiB
C#
320 lines
12 KiB
C#
using System.Collections.Immutable;
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using Swan.Mapping;
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using TaikoWebUI.Shared.Models;
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namespace TaikoWebUI.Services;
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public class GameDataService : IGameDataService
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{
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private readonly HttpClient client;
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private readonly Dictionary<uint, MusicDetail> musicMap = new();
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private List<int> costumeFlagArraySizes = new();
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private int titleFlagArraySize;
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private ImmutableDictionary<uint, DanData> danMap = ImmutableDictionary<uint, DanData>.Empty;
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private ImmutableHashSet<Title> titles = ImmutableHashSet<Title>.Empty;
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private string[] bodyTitles = { };
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private string[] faceTitles = { };
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private string[] headTitles = { };
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private string[] kigurumiTitles = { };
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private string[] puchiTitles = { };
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public GameDataService(HttpClient client)
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{
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this.client = client;
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}
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public async Task InitializeAsync(string dataBaseUrl)
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{
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dataBaseUrl = dataBaseUrl.TrimEnd('/');
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var musicInfo = await GetData<MusicInfo>(dataBaseUrl, Constants.MUSIC_INFO_BASE_NAME);
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var wordList = await GetData<WordList>(dataBaseUrl, Constants.WORDLIST_BASE_NAME);
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var musicOrder = await GetData<MusicOrder>(dataBaseUrl, Constants.MUSIC_ORDER_BASE_NAME);
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var donCosRewardData = await GetData<DonCosRewards>(dataBaseUrl, Constants.DON_COS_REWARD_BASE_NAME);
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var shougouData = await GetData<Shougous>(dataBaseUrl, Constants.SHOUGOU_BASE_NAME);
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var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
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danData.ThrowIfNull();
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danMap = danData.ToImmutableDictionary(data => data.DanId);
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// To prevent duplicate entries in wordlist
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var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
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.ToImmutableDictionary(group => group.Key, group => group.First());
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await Task.Run(() => InitializeMusicMap(musicInfo, dict, musicOrder));
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InitializeCostumeFlagArraySizes(donCosRewardData);
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InitializeTitleFlagArraySize(shougouData);
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await Task.Run(() => InitializeHeadTitles(dict));
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await Task.Run(() => InitializeFaceTitles(dict));
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await Task.Run(() => InitializeBodyTitles(dict));
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await Task.Run(() => InitializePuchiTitles(dict));
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await Task.Run(() => InitializeKigurumiTitles(dict));
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await Task.Run(() => InitializeTitles(dict, shougouData));
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}
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private async Task<T> GetData<T>(string dataBaseUrl, string fileBaseName) where T : notnull
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{
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var data = await client.GetFromJsonAsync<T>($"{dataBaseUrl}/data/datatable/{fileBaseName}.json");
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data.ThrowIfNull();
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return data;
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}
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public string GetMusicNameBySongId(uint songId, string? language = "ja")
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
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{
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"ja" => musicDetail.SongName,
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"en-US" => musicDetail.SongNameEN,
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"zh-Hans" => musicDetail.SongNameCN,
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"zh-Hant" => musicDetail.SongNameCN,
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"ko" => musicDetail.SongNameKO,
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_ => musicDetail.SongName
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} : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId, string? language = "ja")
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
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{
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"jp" => musicDetail.ArtistName,
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"en-US" => musicDetail.ArtistNameEN,
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"zh-Hans" => musicDetail.ArtistNameCN,
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"zh-Hant" => musicDetail.ArtistNameCN,
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"ko" => musicDetail.ArtistNameKO,
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_ => musicDetail.ArtistName
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} : string.Empty;
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}
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public SongGenre GetMusicGenreBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
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}
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public int GetMusicIndexBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
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}
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public DanData GetDanDataById(uint danId)
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{
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return danMap.GetValueOrDefault(danId, new DanData());
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}
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public int GetMusicStarLevel(uint songId, Difficulty difficulty)
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{
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var success = musicMap.TryGetValue(songId, out var musicDetail);
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return difficulty switch
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{
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Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
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Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
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Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
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Difficulty.Hard => success ? musicDetail!.StarHard : 0,
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Difficulty.Oni => success ? musicDetail!.StarOni : 0,
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Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
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_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
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};
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}
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public string GetHeadTitle(uint index)
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{
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return index < headTitles.Length ? headTitles[index] : string.Empty;
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}
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public string GetKigurumiTitle(uint index)
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{
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return index < kigurumiTitles.Length ? kigurumiTitles[index] : string.Empty;
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}
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public string GetBodyTitle(uint index)
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{
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return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
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}
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public string GetFaceTitle(uint index)
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{
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return index < faceTitles.Length ? faceTitles[index] : string.Empty;
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}
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public string GetPuchiTitle(uint index)
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{
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return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
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}
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public ImmutableHashSet<Title> GetTitles()
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{
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return titles;
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}
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public List<int> GetCostumeFlagArraySizes()
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{
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return costumeFlagArraySizes;
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}
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private void InitializeTitleFlagArraySize(Shougous? shougouData)
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{
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shougouData.ThrowIfNull("Shouldn't happen!");
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titleFlagArraySize = (int)shougouData.ShougouEntries.Max(entry => entry.UniqueId) + 1;
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}
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private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict, Shougous? shougouData)
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{
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shougouData.ThrowIfNull("Shouldn't happen!");
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var set = ImmutableHashSet.CreateBuilder<Title>();
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for (var i = 1; i < titleFlagArraySize; i++)
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{
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var key = $"syougou_{i}";
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var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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var titleRarity = shougouData.ShougouEntries
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.Where(entry => entry.UniqueId == i)
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.Select(entry => entry.Rarity)
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.FirstOrDefault();
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set.Add(new Title
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{
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TitleName = titleWordlistItem.JapaneseText,
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TitleId = i,
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TitleRarity = titleRarity
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});
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}
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titles = set.ToImmutable();
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}
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private void InitializeCostumeFlagArraySizes(DonCosRewards? donCosRewardData)
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{
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donCosRewardData.ThrowIfNull("Shouldn't happen!");
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var kigurumiUniqueIdList = donCosRewardData.DonCosRewardEntries
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.Where(entry => entry.CosType == "kigurumi")
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.Select(entry => entry.UniqueId);
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var headUniqueIdList = donCosRewardData.DonCosRewardEntries
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.Where(entry => entry.CosType == "head")
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.Select(entry => entry.UniqueId);
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var bodyUniqueIdList = donCosRewardData.DonCosRewardEntries
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.Where(entry => entry.CosType == "body")
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.Select(entry => entry.UniqueId);
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var faceUniqueIdList = donCosRewardData.DonCosRewardEntries
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.Where(entry => entry.CosType == "face")
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.Select(entry => entry.UniqueId);
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var puchiUniqueIdList = donCosRewardData.DonCosRewardEntries
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.Where(entry => entry.CosType == "puchi")
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.Select(entry => entry.UniqueId);
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costumeFlagArraySizes = new List<int>
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{
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(int)kigurumiUniqueIdList.Max() + 1,
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(int)headUniqueIdList.Max() + 1,
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(int)bodyUniqueIdList.Max() + 1,
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(int)faceUniqueIdList.Max() + 1,
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(int)puchiUniqueIdList.Max() + 1
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};
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}
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private void InitializeKigurumiTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var costumeKigurumiMax = costumeFlagArraySizes[0];
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kigurumiTitles = new string[costumeKigurumiMax];
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for (var i = 0; i < costumeKigurumiMax; i++)
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{
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var key = $"costume_kigurumi_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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kigurumiTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeHeadTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var costumeHeadMax = costumeFlagArraySizes[1];
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headTitles = new string[costumeHeadMax];
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for (var i = 0; i < costumeHeadMax; i++)
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{
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var key = $"costume_head_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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headTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeBodyTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var costumeBodyMax = costumeFlagArraySizes[2];
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bodyTitles = new string[costumeBodyMax];
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for (var i = 0; i < costumeBodyMax; i++)
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{
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var key = $"costume_body_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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bodyTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeFaceTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var costumeFaceMax = costumeFlagArraySizes[3];
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faceTitles = new string[costumeFaceMax];
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for (var i = 0; i < costumeFaceMax; i++)
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{
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var key = $"costume_face_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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faceTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializePuchiTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var costumePuchiMax = costumeFlagArraySizes[4];
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puchiTitles = new string[costumePuchiMax];
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for (var i = 0; i < costumePuchiMax; i++)
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{
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var key = $"costume_puchi_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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puchiTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict,
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MusicOrder musicOrder)
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{
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foreach (var music in musicInfo.Items)
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{
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var songNameKey = $"song_{music.Id}";
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var songArtistKey = $"song_sub_{music.Id}";
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var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
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var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
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var musicSongId = music.SongId;
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var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
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musicDetail.SongName = musicName.JapaneseText;
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musicDetail.ArtistName = musicArtist.JapaneseText;
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// Add localized names
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musicDetail.SongNameEN = musicName.EnglishUsText;
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musicDetail.ArtistNameEN = musicArtist.EnglishUsText;
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musicDetail.SongNameCN = musicName.ChineseTText;
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musicDetail.ArtistNameCN = musicArtist.ChineseTText;
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musicDetail.SongNameKO = musicName.KoreanText;
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musicDetail.ArtistNameKO = musicArtist.KoreanText;
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musicMap.TryAdd(musicSongId, musicDetail);
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}
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for (var index = 0; index < musicOrder.Order.Count; index++)
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{
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var musicOrderEntry = musicOrder.Order[index];
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var songId = musicOrderEntry.SongId;
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if (musicMap.TryGetValue(songId, out var value))
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{
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value.Index = index;
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}
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}
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}
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} |