61812406b8
* The difficulty will no longer reset to Easy when navigating away from the High Scores page. * Uses local storage to store the selected difficulty tab so you don't have to select it every time.
112 lines
5.3 KiB
Plaintext
112 lines
5.3 KiB
Plaintext
@inject IGameDataService GameDataService
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@inject HttpClient Client
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@inject LoginService LoginService
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@inject IJSRuntime JSRuntime
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@inject NavigationManager NavigationManager
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@using TaikoWebUI.Utilities;
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@using TaikoWebUI.Shared.Models;
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@using SharedProject.Enums;
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@page "/Users/{baid:int}/Songs"
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<MudBreadcrumbs Items="breadcrumbs" Class="p-0 mb-2"></MudBreadcrumbs>
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<MudText Typo="Typo.h4">@Localizer["Key_01"]</MudText>
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<MudGrid Class="my-8">
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@if (response is null)
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{
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<MudContainer Style="display:flex;margin:50px 0;align-items:center;justify-content:center;">
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<MudProgressCircular Indeterminate="true" Size="Size.Large" Color="Color.Primary" />
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</MudContainer>
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}
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else
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{
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@if (LoginService.LoginRequired && (!LoginService.IsLoggedIn || (LoginService.GetLoggedInUser().Baid != Baid && !LoginService.IsAdmin)))
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{
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if (!LoginService.IsLoggedIn)
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{
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NavigationManager.NavigateTo("/Login");
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}
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else
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{
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NavigationManager.NavigateTo("/");
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}
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}
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else
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{
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<MudItem xs="12">
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<MudTable Items="musicMap" Elevation="0" Outlined="true" Filter="@FilterSongs">
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<ToolBarContent>
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<MudGrid Spacing="2">
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<MudItem xs="12" md="8">
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<MudTextField @bind-Value="Search"
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Placeholder="@Localizer["Search by Title or Artist"]"
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Variant="Variant.Outlined"
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Margin="Margin.Dense"
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Adornment="Adornment.Start"
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AdornmentIcon="@Icons.Material.Filled.Search"
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IconSize="Size.Medium" />
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</MudItem>
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<MudItem xs="12" md="4">
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<MudSelect @bind-Value="GenreFilter" T="string" Label="@Localizer["Filter by Genre"]" Variant="Variant.Outlined" Margin="Margin.Dense" Clearable="true">
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@foreach (var genre in Enum.GetValues(typeof(SongGenre)))
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{
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var genreValue = (SongGenre)genre;
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<MudSelectItem Value="@genreValue.ToString()" Label="@Localizer[$"Key_{genreValue}"]">
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@ScoreUtils.GetGenreTitle(genreValue)
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</MudSelectItem>
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}
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</MudSelect>
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</MudItem>
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</MudGrid>
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</ToolBarContent>
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<HeaderContent>
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<MudTh>
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<MudTableSortLabel T="MusicDetail" SortBy="context => GameDataService.GetMusicNameBySongId(context.SongId, CurrentLanguage)">
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Song Title / Artist
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="MusicDetail" SortBy="context => context.Genre">
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Genre
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</MudTableSortLabel>
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</MudTh>
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</HeaderContent>
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<RowTemplate>
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<MudTd Style="width:400px">
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<MudStack Row="true" Justify="Justify.SpaceBetween" AlignItems="AlignItems.Center">
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<div>
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<a href="@($"/Users/{Baid}/Songs/{context.SongId}")">
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<MudText Typo="Typo.body2">
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@GameDataService.GetMusicNameBySongId(context.SongId, CurrentLanguage)
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</MudText>
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<MudText Typo="Typo.caption">
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@GameDataService.GetMusicArtistBySongId(context.SongId, CurrentLanguage)
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</MudText>
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</a>
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</div>
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<div>
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<MudToggleIconButton
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Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
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ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
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Size="Size.Small"
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ToggledSize="Size.Small"
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Title="Add to favorites"
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ToggledTitle="Remove from favorites" />
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</div>
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</MudStack>
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</MudTd>
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<MudTd>
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<MudChip Style="@ScoreUtils.GetGenreStyle(context.Genre)" Size="Size.Small">
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@ScoreUtils.GetGenreTitle(context.Genre)
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</MudChip>
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</MudTd>
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</RowTemplate>
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<PagerContent>
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<MudTablePager />
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</PagerContent>
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</MudTable>
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</MudItem>
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}
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}
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</MudGrid> |