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mirror of synced 2024-12-18 17:35:55 +01:00
TaikoLocalServer/TaikoWebUI/Services/GameDataService.cs

402 lines
14 KiB
C#

using System.Collections.Immutable;
using Swan.Mapping;
using TaikoWebUI.Shared.Models;
namespace TaikoWebUI.Services;
public class GameDataService : IGameDataService
{
private readonly HttpClient client;
private readonly Dictionary<uint, MusicDetail> musicMap = new();
private ImmutableDictionary<uint, DanData> danMap = ImmutableDictionary<uint, DanData>.Empty;
private ImmutableHashSet<Title> titles = ImmutableHashSet<Title>.Empty;
private string[] bodyTitles = { };
private string[] faceTitles = { };
private string[] headTitles = { };
private string[] kigurumiTitles = { };
private string[] puchiTitles = { };
private List<uint> kigurumiUniqueIdList = new();
private List<uint> headUniqueIdList = new();
private List<uint> bodyUniqueIdList = new();
private List<uint> faceUniqueIdList = new();
private List<uint> puchiUniqueIdList = new();
private List<uint> titleUniqueIdList = new();
private List<uint> titlePlateIdList = new();
private List<uint> lockedKigurumiUniqueIdList = new();
private List<uint> lockedHeadUniqueIdList = new();
private List<uint> lockedBodyUniqueIdList = new();
private List<uint> lockedFaceUniqueIdList = new();
private List<uint> lockedPuchiUniqueIdList = new();
private List<uint> lockedTitleUniqueIdList = new();
private List<uint> lockedTitlePlateIdList = new();
public GameDataService(HttpClient client)
{
this.client = client;
}
public async Task InitializeAsync(string dataBaseUrl)
{
dataBaseUrl = dataBaseUrl.TrimEnd('/');
var musicInfo = await GetData<MusicInfo>(dataBaseUrl, Constants.MUSIC_INFO_BASE_NAME);
var wordList = await GetData<WordList>(dataBaseUrl, Constants.WORDLIST_BASE_NAME);
var musicOrder = await GetData<MusicOrder>(dataBaseUrl, Constants.MUSIC_ORDER_BASE_NAME);
var donCosRewardData = await GetData<DonCosRewards>(dataBaseUrl, Constants.DON_COS_REWARD_BASE_NAME);
var shougouData = await GetData<Shougous>(dataBaseUrl, Constants.SHOUGOU_BASE_NAME);
var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
danData.ThrowIfNull();
danMap = danData.ToImmutableDictionary(data => data.DanId);
// To prevent duplicate entries in wordlist
var wordlistDict = wordList.WordListEntries.GroupBy(entry => entry.Key)
.ToImmutableDictionary(group => group.Key, group => group.First());
await Task.Run(() => InitializeMusicMap(musicInfo, wordlistDict, musicOrder));
await Task.Run(() => InitializeCostumeIdLists(donCosRewardData));
await Task.Run(() => InitializeTitleIdList(shougouData));
await Task.Run(() => InitializeHeadTitles(wordlistDict));
await Task.Run(() => InitializeFaceTitles(wordlistDict));
await Task.Run(() => InitializeBodyTitles(wordlistDict));
await Task.Run(() => InitializePuchiTitles(wordlistDict));
await Task.Run(() => InitializeKigurumiTitles(wordlistDict));
await Task.Run(() => InitializeTitles(wordlistDict, shougouData));
var lockedCostumeDataDictionary = await client.GetFromJsonAsync<Dictionary<string, List<uint>>>($"{dataBaseUrl}/data/locked_costume_data.json") ?? throw new InvalidOperationException();
lockedKigurumiUniqueIdList = lockedCostumeDataDictionary.GetValueOrDefault("Kigurumi") ?? new List<uint>();
lockedHeadUniqueIdList = lockedCostumeDataDictionary.GetValueOrDefault("Head") ?? new List<uint>();
lockedBodyUniqueIdList = lockedCostumeDataDictionary.GetValueOrDefault("Body") ?? new List<uint>();
lockedFaceUniqueIdList = lockedCostumeDataDictionary.GetValueOrDefault("Face") ?? new List<uint>();
lockedPuchiUniqueIdList = lockedCostumeDataDictionary.GetValueOrDefault("Puchi") ?? new List<uint>();
var lockedTitleDataDictionary = await client.GetFromJsonAsync<Dictionary<string, List<uint>>>($"{dataBaseUrl}/data/locked_title_data.json") ?? throw new InvalidOperationException();
lockedTitleUniqueIdList = lockedTitleDataDictionary.GetValueOrDefault("TitleNo") ?? new List<uint>();
lockedTitlePlateIdList = lockedTitleDataDictionary.GetValueOrDefault("TitlePlateNo") ?? new List<uint>();
}
private async Task<T> GetData<T>(string dataBaseUrl, string fileBaseName) where T : notnull
{
var data = await client.GetFromJsonAsync<T>($"{dataBaseUrl}/data/datatable/{fileBaseName}.json");
data.ThrowIfNull();
return data;
}
public List<MusicDetail> GetMusicList()
{
return musicMap.Values.Where(musicDetail => musicDetail.SongId != 0).ToList();
}
public string GetMusicNameBySongId(uint songId, string? language = "ja")
{
return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
{
"ja" => musicDetail.SongName,
"en-US" => musicDetail.SongNameEN,
"zh-Hans" => musicDetail.SongNameCN,
"zh-Hant" => musicDetail.SongNameCN,
"ko" => musicDetail.SongNameKO,
_ => musicDetail.SongName
} : string.Empty;
}
public string GetMusicArtistBySongId(uint songId, string? language = "ja")
{
return musicMap.TryGetValue(songId, out var musicDetail) ? language switch
{
"jp" => musicDetail.ArtistName,
"en-US" => musicDetail.ArtistNameEN,
"zh-Hans" => musicDetail.ArtistNameCN,
"zh-Hant" => musicDetail.ArtistNameCN,
"ko" => musicDetail.ArtistNameKO,
_ => musicDetail.ArtistName
} : string.Empty;
}
public SongGenre GetMusicGenreBySongId(uint songId)
{
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
}
public int GetMusicIndexBySongId(uint songId)
{
return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
}
public DanData GetDanDataById(uint danId)
{
return danMap.GetValueOrDefault(danId, new DanData());
}
public int GetMusicStarLevel(uint songId, Difficulty difficulty)
{
var success = musicMap.TryGetValue(songId, out var musicDetail);
return difficulty switch
{
Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
Difficulty.Hard => success ? musicDetail!.StarHard : 0,
Difficulty.Oni => success ? musicDetail!.StarOni : 0,
Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
};
}
public string GetHeadTitle(uint index)
{
return index < headTitles.Length ? headTitles[index] : string.Empty;
}
public string GetKigurumiTitle(uint index)
{
return index < kigurumiTitles.Length ? kigurumiTitles[index] : string.Empty;
}
public string GetBodyTitle(uint index)
{
return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
}
public string GetFaceTitle(uint index)
{
return index < faceTitles.Length ? faceTitles[index] : string.Empty;
}
public string GetPuchiTitle(uint index)
{
return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
}
public ImmutableHashSet<Title> GetTitles()
{
return titles;
}
public List<uint> GetKigurumiUniqueIdList()
{
return kigurumiUniqueIdList;
}
public List<uint> GetHeadUniqueIdList()
{
return headUniqueIdList;
}
public List<uint> GetBodyUniqueIdList()
{
return bodyUniqueIdList;
}
public List<uint> GetFaceUniqueIdList()
{
return faceUniqueIdList;
}
public List<uint> GetPuchiUniqueIdList()
{
return puchiUniqueIdList;
}
public List<uint> GetTitleUniqueIdList()
{
return titleUniqueIdList;
}
public List<uint> GetTitlePlateIdList()
{
return titlePlateIdList;
}
private void InitializeTitleIdList(Shougous? shougouData)
{
shougouData.ThrowIfNull("Shouldn't happen!");
titleUniqueIdList = shougouData.ShougouEntries.Select(entry => entry.UniqueId).ToList();
}
private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict, Shougous? shougouData)
{
shougouData.ThrowIfNull("Shouldn't happen!");
var set = ImmutableHashSet.CreateBuilder<Title>();
foreach (var i in titleUniqueIdList)
{
var key = $"syougou_{i}";
var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
var titleRarity = shougouData.ShougouEntries
.Where(entry => entry.UniqueId == i)
.Select(entry => entry.Rarity)
.FirstOrDefault();
set.Add(new Title
{
TitleName = titleWordlistItem.JapaneseText,
TitleId = i,
TitleRarity = titleRarity
});
}
titles = set.ToImmutable();
}
private void InitializeCostumeIdLists(DonCosRewards? donCosRewardData)
{
donCosRewardData.ThrowIfNull("Shouldn't happen!");
kigurumiUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "kigurumi")
.Select(entry => entry.UniqueId).ToList();
headUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "head")
.Select(entry => entry.UniqueId).ToList();
bodyUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "body")
.Select(entry => entry.UniqueId).ToList();
faceUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "face")
.Select(entry => entry.UniqueId).ToList();
puchiUniqueIdList = donCosRewardData.DonCosRewardEntries
.Where(entry => entry.CosType == "puchi")
.Select(entry => entry.UniqueId).ToList();
}
private void InitializeKigurumiTitles(ImmutableDictionary<string, WordListEntry> dict)
{
kigurumiTitles = new string[kigurumiUniqueIdList.Max() + 1];
foreach (var i in kigurumiUniqueIdList)
{
var key = $"costume_kigurumi_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
kigurumiTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializeHeadTitles(ImmutableDictionary<string, WordListEntry> dict)
{
headTitles = new string[headUniqueIdList.Max() + 1];
foreach (var i in headUniqueIdList)
{
var key = $"costume_head_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
headTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializeBodyTitles(ImmutableDictionary<string, WordListEntry> dict)
{
bodyTitles = new string[bodyUniqueIdList.Max() + 1];
foreach (var i in bodyUniqueIdList)
{
var key = $"costume_body_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
bodyTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializeFaceTitles(ImmutableDictionary<string, WordListEntry> dict)
{
faceTitles = new string[faceUniqueIdList.Max() + 1];
foreach (var i in faceUniqueIdList)
{
var key = $"costume_face_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
faceTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializePuchiTitles(ImmutableDictionary<string, WordListEntry> dict)
{
puchiTitles = new string[puchiUniqueIdList.Max() + 1];
foreach (var i in puchiUniqueIdList)
{
var key = $"costume_puchi_{i}";
var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
puchiTitles[i] = costumeWordlistItem.JapaneseText;
}
}
private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict,
MusicOrder musicOrder)
{
foreach (var music in musicInfo.Items)
{
var songNameKey = $"song_{music.Id}";
var songArtistKey = $"song_sub_{music.Id}";
var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
var musicSongId = music.SongId;
var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
musicDetail.SongName = musicName.JapaneseText;
musicDetail.ArtistName = musicArtist.JapaneseText;
// Add localized names
musicDetail.SongNameEN = musicName.EnglishUsText;
musicDetail.ArtistNameEN = musicArtist.EnglishUsText;
musicDetail.SongNameCN = musicName.ChineseTText;
musicDetail.ArtistNameCN = musicArtist.ChineseTText;
musicDetail.SongNameKO = musicName.KoreanText;
musicDetail.ArtistNameKO = musicArtist.KoreanText;
musicMap.TryAdd(musicSongId, musicDetail);
}
for (var index = 0; index < musicOrder.Order.Count; index++)
{
var musicOrderEntry = musicOrder.Order[index];
var songId = musicOrderEntry.SongId;
if (musicMap.TryGetValue(songId, out var value))
{
value.Index = index;
}
}
}
public List<uint> GetLockedKigurumiUniqueIdList()
{
return lockedKigurumiUniqueIdList;
}
public List<uint> GetLockedHeadUniqueIdList()
{
return lockedHeadUniqueIdList;
}
public List<uint> GetLockedBodyUniqueIdList()
{
return lockedBodyUniqueIdList;
}
public List<uint> GetLockedFaceUniqueIdList()
{
return lockedFaceUniqueIdList;
}
public List<uint> GetLockedPuchiUniqueIdList()
{
return lockedPuchiUniqueIdList;
}
public List<uint> GetLockedTitleUniqueIdList()
{
return lockedTitleUniqueIdList;
}
public List<uint> GetLockedTitlePlateIdList()
{
return lockedTitlePlateIdList;
}
}