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mirror of synced 2024-12-11 06:16:01 +01:00
TaikoLocalServer/GameDatabase/Entities/DanScoreDatum.cs
2023-11-11 23:12:26 +00:00

17 lines
521 B
C#

using SharedProject.Enums;
namespace GameDatabase.Entities;
public class DanScoreDatum
{
public ulong Baid { get; set; }
public uint DanId { get; set; }
public DanType DanType { get; set; }
public uint ArrivalSongCount { get; set; }
public uint SoulGaugeTotal { get; set; }
public uint ComboCountTotal { get; set; }
public DanClearState ClearState { get; set; }
public List<DanStageScoreDatum> DanStageScoreData { get; set; } = new();
public virtual UserDatum? Ba { get; set; }
}