1
0
mirror of synced 2024-11-15 02:47:35 +01:00
TaikoLocalServer/TaikoWebUI/Pages/TaikoMode.razor
2022-09-10 18:14:57 -04:00

228 lines
11 KiB
Plaintext

@using TaikoWebUI.Services
@using SharedProject.Models.Responses
@using SharedProject.Models
@using SharedProject.Models.Requests
@using SharedProject.Enums
@using Throw
@inject IGameDataService GameDataService
@inject HttpClient Client
@page "/Cards/{baid:int}/TaikoMode"
<MudBreadcrumbs Items="breadcrumbs" Class="px-0"></MudBreadcrumbs>
<h1>Taiko Mode</h1>
<MudText Typo="Typo.caption">Card: @Baid</MudText>
<MudGrid Class="my-8">
@if (response is null)
{
<MudItem xs="12">
<MudText Align="Align.Center">
No data.
</MudText>
</MudItem>
}
else
{
<MudItem xs="12">
<MudTabs Elevation="0" Border="true" Rounded="true" ApplyEffectsToContainer="true" PanelClass="py-6">
@foreach (var difficulty in Enum.GetValues<Difficulty>())
{
@if (difficulty is not Difficulty.None)
{
<MudTabPanel Text="@GetDifficultyTitle(difficulty)" Icon="@GetDifficultyIcon(difficulty)">
<MudDataGrid Items="@response.SongBestData.Where(data => data.Difficulty == difficulty)"
ColumnResizeMode="ResizeMode.Container">
<Columns>
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Song" StickyLeft="true" Class="clm-row-large">
<CellTemplate>
<MudGrid Justify="Justify.Center">
<MudItem xs="10">
<MudStack Spacing="0">
<MudText Typo="Typo.body2" Style="font-weight:bold">@GameDataService.GetMusicNameBySongId(context.Item.SongId)</MudText>
<MudText Typo="Typo.caption">@GameDataService.GetMusicArtistBySongId(context.Item.SongId)</MudText>
</MudStack>
</MudItem>
<MudItem xs="2">
<MudStack Justify="Justify.Center" AlignItems="AlignItems.End" Style="height:100%">
<MudTooltip Text="@(context.Item.IsFavorite ? "Remove from favorites" : "Add to favorites")" Arrow="true" Placement="Placement.Top">
<MudToggleIconButton Toggled="@context.Item.IsFavorite"
ToggledChanged="@(async () => await OnFavoriteToggled(context.Item))"
Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
Size="Size.Small"
ToggledSize="Size.Small"/>
</MudTooltip>
</MudStack>
</MudItem>
</MudGrid>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.SongId)" Title="Genre" Sortable="false">
<CellTemplate>
<MudChip Style="@GetGenreStyle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))"
Size="Size.Small">
@GetGenreTitle(GameDataService.GetMusicGenreBySongId(context.Item.SongId))
</MudChip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScore)" Title="Best Score"/>
<Column T="SongBestData" Field="@nameof(SongBestData.BestCrown)" Title="Best Crown">
<CellTemplate>
<MudTooltip Text="@(GetCrownText(context.Item.BestCrown))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(context.Item.BestCrown)" style="@ICON_STYLE"/>
</MudTooltip>
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.BestScoreRank)" Title="Best Rank">
<CellTemplate>
@if (context.Item.BestScoreRank is not ScoreRank.None)
{
<MudTooltip Text="@(GetRankText(context.Item.BestScoreRank))" Arrow="true" Placement="Placement.Top">
<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(context.Item.BestScoreRank)" style="@ICON_STYLE"/>
</MudTooltip>
}
</CellTemplate>
</Column>
<Column T="SongBestData" Field="@nameof(SongBestData.GoodCount)" Title="Good" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.OkCount)" Title="Ok" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.MissCount)" Title="Bad" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.DrumrollCount)" Title="Drum Roll" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.ComboCount)" Title="Max Combo" Sortable="false"/>
<Column T="SongBestData" Field="@nameof(SongBestData.LastPlayTime)" Title="Last Played"/>
</Columns>
<PagerContent>
<MudDataGridPager T="SongBestData"/>
</PagerContent>
</MudDataGrid>
</MudTabPanel>
}
}
</MudTabs>
</MudItem>
}
</MudGrid>
@code {
[Parameter]
public int Baid { get; set; }
private SongBestResponse? response;
private const string ICON_STYLE = "width:25px; height:25px;";
private readonly List<BreadcrumbItem> breadcrumbs = new()
{
new BreadcrumbItem("Cards", href: "/Cards"),
};
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();
response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
response.ThrowIfNull();
response.SongBestData.Sort((data1, data2) =>
{
return GameDataService.GetMusicIndexBySongId(data1.SongId)
.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId));
});
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
breadcrumbs.Add(new BreadcrumbItem("Taiko Mode", href: $"/Cards/{Baid}/TaikoMode", disabled: false));
}
private async Task OnFavoriteToggled(SongBestData data)
{
var request = new SetFavoriteRequest
{
Baid = (uint)Baid,
IsFavorite = !data.IsFavorite,
SongId = data.SongId
};
var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
if (result.IsSuccessStatusCode)
{
data.IsFavorite = !data.IsFavorite;
}
}
private static string GetCrownText(CrownType crown)
{
return crown switch
{
CrownType.None => "Fail",
CrownType.Clear => "Clear",
CrownType.Gold => "Full Combo",
CrownType.Dondaful => "Donderful Combo",
_ => ""
};
}
private static string GetRankText(ScoreRank rank)
{
return rank switch
{
ScoreRank.White => "Stylish",
ScoreRank.Bronze => "Stylish",
ScoreRank.Silver => "Stylish",
ScoreRank.Gold => "Graceful",
ScoreRank.Sakura => "Graceful",
ScoreRank.Purple => "Graceful",
ScoreRank.Dondaful => "Top Class",
_ => ""
};
}
private static string GetDifficultyTitle(Difficulty difficulty)
{
return difficulty switch
{
Difficulty.Easy => "Easy",
Difficulty.Normal => "Normal",
Difficulty.Hard => "Hard",
Difficulty.Oni => "Oni",
Difficulty.UraOni => "Ura Oni",
_ => ""
};
}
private static string GetDifficultyIcon(Difficulty difficulty)
{
return $"<image href='/images/difficulty_{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
}
private static string GetGenreTitle(SongGenre genre)
{
return genre switch
{
SongGenre.Pop => "Pop",
SongGenre.Anime => "Anime",
SongGenre.Kids => "Kids",
SongGenre.Vocaloid => "Vocaloid",
SongGenre.GameMusic => "Game Music",
SongGenre.NamcoOriginal => "NAMCO Original",
SongGenre.Variety => "Variety",
SongGenre.Classical => "Classical",
_ => ""
};
}
private static string GetGenreStyle(SongGenre genre)
{
return genre switch
{
SongGenre.Pop => "background: #42c0d2; color: #fff",
SongGenre.Anime => "background: #ff90d3; color: #fff",
SongGenre.Kids => "background: #fec000; color: #fff",
SongGenre.Vocaloid => "background: #ddd",
SongGenre.GameMusic => "background: #cc8aea; color: #fff",
SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
SongGenre.Variety => "background: #1dc83b; color: #fff",
SongGenre.Classical => "background: #bfa356",
_ => ""
};
}
}