1
0
mirror of synced 2024-11-28 08:30:56 +01:00
TaikoLocalServer/GameDatabase/Entities/SongPlayDatum.cs
2023-11-11 23:12:26 +00:00

29 lines
918 B
C#

using SharedProject.Enums;
namespace GameDatabase.Entities
{
public partial class SongPlayDatum
{
public long Id { get; set; }
public ulong Baid { get; set; }
public uint SongNumber { get; set; }
public uint SongId { get; set; }
public Difficulty Difficulty { get; set; }
public CrownType Crown { get; set; }
public uint Score { get; set; }
public uint ScoreRate { get; set; }
public ScoreRank ScoreRank { get; set; }
public uint GoodCount { get; set; }
public uint OkCount { get; set; }
public uint MissCount { get; set; }
public uint ComboCount { get; set; }
public uint HitCount { get; set; }
public uint DrumrollCount { get; set; }
public bool Skipped { get; set; }
public DateTime PlayTime { get; set; }
public virtual UserDatum? Ba { get; set; }
}
}