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TaikoLocalServer/TaikoWebUI/Pages/TaikoMode.razor.cs
2022-09-22 22:53:35 -04:00

148 lines
4.7 KiB
C#

using static MudBlazor.Colors;
using System;
namespace TaikoWebUI.Pages;
public partial class TaikoMode
{
[Parameter]
public int Baid { get; set; }
private const string IconStyle = "width:25px; height:25px;";
private SongBestResponse? response;
private Dictionary<Difficulty, List<SongBestData>> songBestDataMap = new();
private readonly List<BreadcrumbItem> breadcrumbs = new()
{
new BreadcrumbItem("Cards", href: "/Cards"),
};
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();
response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
response.ThrowIfNull();
response.SongBestData.ForEach(data =>
{
var songId = data.SongId;
data.Genre = GameDataService.GetMusicGenreBySongId(songId);
data.MusicName = GameDataService.GetMusicNameBySongId(songId);
data.MusicArtist = GameDataService.GetMusicArtistBySongId(songId);
});
songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty)
.ToDictionary(data => data.Key,
data => data.ToList());
foreach (var songBestDataList in songBestDataMap.Values)
{
songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(data1.SongId)
.CompareTo(GameDataService.GetMusicIndexBySongId(data2.SongId)));
}
breadcrumbs.Add(new BreadcrumbItem($"Card: {Baid}", href: null, disabled: true));
breadcrumbs.Add(new BreadcrumbItem("Taiko Mode", href: $"/Cards/{Baid}/TaikoMode", disabled: false));
}
private async Task OnFavoriteToggled(SongBestData data)
{
var request = new SetFavoriteRequest
{
Baid = (uint)Baid,
IsFavorite = !data.IsFavorite,
SongId = data.SongId
};
var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
if (result.IsSuccessStatusCode)
{
data.IsFavorite = !data.IsFavorite;
}
}
private static string GetCrownText(CrownType crown)
{
return crown switch
{
CrownType.None => "Fail",
CrownType.Clear => "Clear",
CrownType.Gold => "Full Combo",
CrownType.Dondaful => "Donderful Combo",
_ => ""
};
}
private static string GetRankText(ScoreRank rank)
{
return rank switch
{
ScoreRank.White => "Stylish",
ScoreRank.Bronze => "Stylish",
ScoreRank.Silver => "Stylish",
ScoreRank.Gold => "Graceful",
ScoreRank.Sakura => "Graceful",
ScoreRank.Purple => "Graceful",
ScoreRank.Dondaful => "Top Class",
_ => ""
};
}
private static string GetDifficultyTitle(Difficulty difficulty)
{
return difficulty switch
{
Difficulty.Easy => "Easy",
Difficulty.Normal => "Normal",
Difficulty.Hard => "Hard",
Difficulty.Oni => "Oni",
Difficulty.UraOni => "Ura Oni",
_ => ""
};
}
private static string GetDifficultyIcon(Difficulty difficulty)
{
return $"<image href='/images/difficulty_{difficulty}.png' alt='{difficulty}' width='24' height='24'/>";
}
private static string GetGenreTitle(SongGenre genre)
{
return genre switch
{
SongGenre.Pop => "Pop",
SongGenre.Anime => "Anime",
SongGenre.Kids => "Kids",
SongGenre.Vocaloid => "Vocaloid",
SongGenre.GameMusic => "Game Music",
SongGenre.NamcoOriginal => "NAMCO Original",
SongGenre.Variety => "Variety",
SongGenre.Classical => "Classical",
_ => ""
};
}
private static string GetGenreStyle(SongGenre genre)
{
return genre switch
{
SongGenre.Pop => "background: #42c0d2; color: #fff",
SongGenre.Anime => "background: #ff90d3; color: #fff",
SongGenre.Kids => "background: #fec000; color: #fff",
SongGenre.Vocaloid => "background: #ddd",
SongGenre.GameMusic => "background: #cc8aea; color: #fff",
SongGenre.NamcoOriginal => "background: #ff7027; color: #fff",
SongGenre.Variety => "background: #1dc83b; color: #fff",
SongGenre.Classical => "background: #bfa356",
_ => ""
};
}
private static void ToggleShowAiData(SongBestData data)
{
data.ShowAiData = !data.ShowAiData;
}
}