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mirror of synced 2024-11-24 06:50:15 +01:00
TaikoLocalServer/GameDatabase/Entities/Card.cs
2023-09-09 21:58:20 +09:00

8 lines
176 B
C#

namespace GameDatabase.Entities
{
public partial class Card
{
public string AccessCode { get; set; } = null!;
public ulong Baid { get; set; }
}
}