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mirror of synced 2024-11-15 02:47:35 +01:00
TaikoLocalServer/TaikoWebUI/Pages/HighScores.razor.cs

122 lines
4.6 KiB
C#

namespace TaikoWebUI.Pages;
public partial class HighScores
{
[Parameter]
public int Baid { get; set; }
private SongBestResponse? response;
private UserSetting? userSetting;
private Dictionary<Difficulty, List<SongBestData>> songBestDataMap = new();
private int selectedDifficultyTab;
private Dictionary<uint, MusicDetail> musicDetailDictionary = new();
private string Search { get; set; } = string.Empty;
private string GenreFilter { get; set; } = string.Empty;
protected override async Task OnInitializedAsync()
{
await base.OnInitializedAsync();
if (AuthService.LoginRequired && !AuthService.IsLoggedIn)
{
await AuthService.LoginWithAuthToken();
}
response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
response.ThrowIfNull();
userSetting = await Client.GetFromJsonAsync<UserSetting>($"api/UserSettings/{Baid}");
var songNameLanguage = await LocalStorage.GetItemAsync<string>("songNameLanguage");
musicDetailDictionary = await GameDataService.GetMusicDetailDictionary();
response.SongBestData.ForEach(data =>
{
var songId = data.SongId;
data.Genre = GameDataService.GetMusicGenreBySongId(musicDetailDictionary, songId);
data.MusicName = GameDataService.GetMusicNameBySongId(musicDetailDictionary, songId, string.IsNullOrEmpty(songNameLanguage) ? "ja" : songNameLanguage);
data.MusicArtist = GameDataService.GetMusicArtistBySongId(musicDetailDictionary, songId, string.IsNullOrEmpty(songNameLanguage) ? "ja" : songNameLanguage);
});
//We get rid of entries with empty song names
//This can happen if the database has been used with a different version of the songlist (Omnimix/Version update)
response.SongBestData = response.SongBestData.FindAll(x => x.MusicName != "");
songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty)
.ToDictionary(data => data.Key,
data => data.ToList());
foreach (var songBestDataList in songBestDataMap.Values)
{
songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(musicDetailDictionary, data1.SongId)
.CompareTo(GameDataService.GetMusicIndexBySongId(musicDetailDictionary, data2.SongId)));
}
// Set last selected tab from local storage
selectedDifficultyTab = await LocalStorage.GetItemAsync<int>($"highScoresTab");
// Breadcrumbs
BreadcrumbsStateContainer.breadcrumbs.Clear();
if (AuthService.IsLoggedIn && !AuthService.IsAdmin)
{
BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["Dashboard"], href: "/"));
}
else
{
BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["Users"], href: "/Users"));
};
BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem($"{userSetting?.MyDonName}", href: null, disabled: true));
BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["High Scores"], href: $"/Users/{Baid}/HighScores", disabled: false));
BreadcrumbsStateContainer.NotifyStateChanged();
}
private async Task OnFavoriteToggled(SongBestData data)
{
var request = new SetFavoriteRequest
{
Baid = (uint)Baid,
IsFavorite = !data.IsFavorite,
SongId = data.SongId
};
var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
if (result.IsSuccessStatusCode)
{
data.IsFavorite = !data.IsFavorite;
}
}
private async Task OnTabChanged(int index)
{
selectedDifficultyTab = index;
await LocalStorage.SetItemAsync($"highScoresTab", selectedDifficultyTab);
}
private bool FilterSongs(SongBestData songData)
{
var stringsToCheck = new List<string>
{
songData.MusicName,
songData.MusicArtist,
songData.BestScore.ToString(),
songData.PlayTime.ToString(),
};
if (songData.IsFavorite) stringsToCheck.Add("Favorite");
if (!string.IsNullOrEmpty(Search) && !stringsToCheck.Any(s => s.Contains(Search, StringComparison.OrdinalIgnoreCase)))
{
return false;
}
if (!string.IsNullOrEmpty(GenreFilter) && songData.Genre != Enum.Parse<SongGenre>(GenreFilter))
{
return false;
}
return true;
}
}