122 lines
4.6 KiB
C#
122 lines
4.6 KiB
C#
namespace TaikoWebUI.Pages;
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public partial class HighScores
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{
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[Parameter]
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public int Baid { get; set; }
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private SongBestResponse? response;
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private UserSetting? userSetting;
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private Dictionary<Difficulty, List<SongBestData>> songBestDataMap = new();
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private int selectedDifficultyTab;
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private Dictionary<uint, MusicDetail> musicDetailDictionary = new();
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private string Search { get; set; } = string.Empty;
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private string GenreFilter { get; set; } = string.Empty;
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protected override async Task OnInitializedAsync()
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{
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await base.OnInitializedAsync();
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if (AuthService.LoginRequired && !AuthService.IsLoggedIn)
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{
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await AuthService.LoginWithAuthToken();
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}
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response = await Client.GetFromJsonAsync<SongBestResponse>($"api/PlayData/{Baid}");
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response.ThrowIfNull();
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userSetting = await Client.GetFromJsonAsync<UserSetting>($"api/UserSettings/{Baid}");
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var songNameLanguage = await LocalStorage.GetItemAsync<string>("songNameLanguage");
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musicDetailDictionary = await GameDataService.GetMusicDetailDictionary();
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response.SongBestData.ForEach(data =>
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{
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var songId = data.SongId;
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data.Genre = GameDataService.GetMusicGenreBySongId(musicDetailDictionary, songId);
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data.MusicName = GameDataService.GetMusicNameBySongId(musicDetailDictionary, songId, string.IsNullOrEmpty(songNameLanguage) ? "ja" : songNameLanguage);
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data.MusicArtist = GameDataService.GetMusicArtistBySongId(musicDetailDictionary, songId, string.IsNullOrEmpty(songNameLanguage) ? "ja" : songNameLanguage);
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});
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//We get rid of entries with empty song names
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//This can happen if the database has been used with a different version of the songlist (Omnimix/Version update)
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response.SongBestData = response.SongBestData.FindAll(x => x.MusicName != "");
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songBestDataMap = response.SongBestData.GroupBy(data => data.Difficulty)
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.ToDictionary(data => data.Key,
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data => data.ToList());
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foreach (var songBestDataList in songBestDataMap.Values)
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{
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songBestDataList.Sort((data1, data2) => GameDataService.GetMusicIndexBySongId(musicDetailDictionary, data1.SongId)
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.CompareTo(GameDataService.GetMusicIndexBySongId(musicDetailDictionary, data2.SongId)));
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}
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// Set last selected tab from local storage
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selectedDifficultyTab = await LocalStorage.GetItemAsync<int>($"highScoresTab");
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// Breadcrumbs
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BreadcrumbsStateContainer.breadcrumbs.Clear();
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if (AuthService.IsLoggedIn && !AuthService.IsAdmin)
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{
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BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["Dashboard"], href: "/"));
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}
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else
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{
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BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["Users"], href: "/Users"));
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};
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BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem($"{userSetting?.MyDonName}", href: null, disabled: true));
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BreadcrumbsStateContainer.breadcrumbs.Add(new BreadcrumbItem(Localizer["High Scores"], href: $"/Users/{Baid}/HighScores", disabled: false));
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BreadcrumbsStateContainer.NotifyStateChanged();
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}
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private async Task OnFavoriteToggled(SongBestData data)
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{
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var request = new SetFavoriteRequest
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{
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Baid = (uint)Baid,
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IsFavorite = !data.IsFavorite,
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SongId = data.SongId
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};
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var result = await Client.PostAsJsonAsync("api/FavoriteSongs", request);
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if (result.IsSuccessStatusCode)
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{
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data.IsFavorite = !data.IsFavorite;
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}
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}
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private async Task OnTabChanged(int index)
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{
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selectedDifficultyTab = index;
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await LocalStorage.SetItemAsync($"highScoresTab", selectedDifficultyTab);
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}
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private bool FilterSongs(SongBestData songData)
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{
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var stringsToCheck = new List<string>
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{
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songData.MusicName,
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songData.MusicArtist,
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songData.BestScore.ToString(),
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songData.PlayTime.ToString(),
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};
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if (songData.IsFavorite) stringsToCheck.Add("Favorite");
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if (!string.IsNullOrEmpty(Search) && !stringsToCheck.Any(s => s.Contains(Search, StringComparison.OrdinalIgnoreCase)))
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{
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return false;
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}
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if (!string.IsNullOrEmpty(GenreFilter) && songData.Genre != Enum.Parse<SongGenre>(GenreFilter))
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{
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return false;
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}
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return true;
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}
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}
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