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mirror of synced 2025-02-06 06:34:29 +01:00

18 lines
391 B
C#

using SharedProject.Enums;
namespace GameDatabase.Entities;
public class AiScoreDatum
{
public uint Baid { get; set; }
public uint SongId { get; set; }
public Difficulty Difficulty { get; set; }
public bool IsWin { get; set; }
public List<AiSectionScoreDatum> AiSectionScoreData { get; set; } = new();
public virtual Card? Ba { get; set; }
}