224 lines
7.9 KiB
C#
224 lines
7.9 KiB
C#
using System.Collections.Immutable;
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using Swan.Mapping;
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using TaikoWebUI.Shared.Models;
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namespace TaikoWebUI.Services;
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public class GameDataService : IGameDataService
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{
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private readonly string[] bodyTitles = new string[Constants.COSTUME_BODY_MAX];
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private readonly HttpClient client;
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private readonly string[] faceTitles = new string[Constants.COSTUME_FACE_MAX];
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private readonly string[] headTitles = new string[Constants.COSTUME_HEAD_MAX];
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private readonly string[] kigurumiMTitles = new string[Constants.COSTUME_KIGURUMI_MAX];
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private readonly Dictionary<uint, MusicDetail> musicMap = new();
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private readonly string[] puchiTitles = new string[Constants.COSTUME_PUCHI_MAX];
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private ImmutableDictionary<uint, DanData> danMap = ImmutableDictionary<uint, DanData>.Empty;
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private ImmutableHashSet<string> titles = ImmutableHashSet<string>.Empty;
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public GameDataService(HttpClient client)
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{
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this.client = client;
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}
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public async Task InitializeAsync(string dataBaseUrl)
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{
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var musicInfo = await client.GetFromJsonAsync<MusicInfo>($"{dataBaseUrl}/data/musicinfo.json");
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var wordList = await client.GetFromJsonAsync<WordList>($"{dataBaseUrl}/data/wordlist.json");
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var musicOrder = await client.GetFromJsonAsync<MusicOrder>($"{dataBaseUrl}/data/music_order.json");
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var danData = await client.GetFromJsonAsync<List<DanData>>($"{dataBaseUrl}/data/dan_data.json");
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musicInfo.ThrowIfNull();
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wordList.ThrowIfNull();
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musicOrder.ThrowIfNull();
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danData.ThrowIfNull();
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danMap = danData.ToImmutableDictionary(data => data.DanId);
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// To prevent duplicate entries in wordlist
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var dict = wordList.WordListEntries.GroupBy(entry => entry.Key)
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.ToImmutableDictionary(group => group.Key, group => group.First());
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await Task.Run(() => InitializeMusicMap(musicInfo, dict, musicOrder));
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await Task.Run(() => InitializeHeadTitles(dict));
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await Task.Run(() => InitializeFaceTitles(dict));
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await Task.Run(() => InitializeBodyTitles(dict));
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await Task.Run(() => InitializePuchiTitles(dict));
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await Task.Run(() => InitializeKigurumiTitles(dict));
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await Task.Run(() => InitializeTitles(dict));
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}
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public string GetMusicNameBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.SongName : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.ArtistName : string.Empty;
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}
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public SongGenre GetMusicGenreBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
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}
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public int GetMusicIndexBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
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}
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public DanData GetDanDataById(uint danId)
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{
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return danMap.GetValueOrDefault(danId, new DanData());
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}
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public int GetMusicStarLevel(uint songId, Difficulty difficulty)
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{
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var success = musicMap.TryGetValue(songId, out var musicDetail);
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return difficulty switch
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{
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Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
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Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
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Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
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Difficulty.Hard => success ? musicDetail!.StarHard : 0,
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Difficulty.Oni => success ? musicDetail!.StarOni : 0,
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Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
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_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
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};
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}
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public string GetHeadTitle(uint index)
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{
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return index < headTitles.Length ? headTitles[index] : string.Empty;
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}
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public string GetKigurumiTitle(uint index)
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{
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return index < kigurumiMTitles.Length ? kigurumiMTitles[index] : string.Empty;
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}
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public string GetBodyTitle(uint index)
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{
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return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
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}
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public string GetFaceTitle(uint index)
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{
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return index < faceTitles.Length ? faceTitles[index] : string.Empty;
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}
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public string GetPuchiTitle(uint index)
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{
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return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
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}
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public IEnumerable<string> GetTitles()
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{
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return titles.ToArray();
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}
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private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var set = ImmutableHashSet.CreateBuilder<string>();
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for (var i = 1; i < Constants.PLAYER_TITLE_MAX; i++)
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{
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var key = $"syougou_{i}";
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var titleWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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set.Add(titleWordlistItem.JapaneseText);
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}
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titles = set.ToImmutable();
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}
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private void InitializePuchiTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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for (var i = 0; i < Constants.COSTUME_PUCHI_MAX; i++)
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{
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var key = $"costume_puchi_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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puchiTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeKigurumiTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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for (var i = 0; i < Constants.COSTUME_KIGURUMI_MAX; i++)
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{
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var key = $"costume_kigurumi_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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kigurumiMTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeBodyTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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for (var i = 0; i < Constants.COSTUME_BODY_MAX; i++)
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{
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var key = $"costume_body_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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bodyTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeFaceTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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for (var i = 0; i < Constants.COSTUME_FACE_MAX; i++)
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{
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var key = $"costume_face_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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faceTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeHeadTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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for (var i = 0; i < Constants.COSTUME_HEAD_MAX; i++)
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{
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var key = $"costume_head_{i}";
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var costumeWordlistItem = dict.GetValueOrDefault(key, new WordListEntry());
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headTitles[i] = costumeWordlistItem.JapaneseText;
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}
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}
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private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict,
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MusicOrder musicOrder)
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{
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foreach (var music in musicInfo.Items)
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{
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var songNameKey = $"song_{music.Id}";
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var songArtistKey = $"song_sub_{music.Id}";
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var musicName = dict.GetValueOrDefault(songNameKey, new WordListEntry());
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var musicArtist = dict.GetValueOrDefault(songArtistKey, new WordListEntry());
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var musicSongId = music.SongId;
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var musicDetail = music.CopyPropertiesToNew<MusicDetail>();
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musicDetail.SongName = musicName.JapaneseText;
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musicDetail.ArtistName = musicArtist.JapaneseText;
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musicMap.TryAdd(musicSongId, musicDetail);
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}
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for (var index = 0; index < musicOrder.Order.Count; index++)
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{
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var musicOrderEntry = musicOrder.Order[index];
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var songId = musicOrderEntry.SongId;
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if (musicMap.ContainsKey(songId))
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{
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musicMap[songId].Index = index;
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}
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}
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}
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} |