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Merge pull request #12 from timedroid/main

Fix compatibility with BepInEx 6.0-be IL2CPP
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Repflez 2022-12-31 23:51:12 -06:00 committed by GitHub
commit 229a22968e
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2 changed files with 3 additions and 3 deletions

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@ -1,6 +1,6 @@
using BepInEx; using BepInEx;
#if !BEPIN_5 #if !BEPIN_5
using BepInEx.IL2CPP; using BepInEx.Unity.IL2CPP;
#endif #endif
using BepInEx.Configuration; using BepInEx.Configuration;
using HarmonyLib; using HarmonyLib;

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<AssemblyName>TaikoModStuff</AssemblyName> <AssemblyName>TaikoModStuff</AssemblyName>
<Description>My first plugin</Description> <Description>My first plugin</Description>
<Version>1.3.1</Version> <Version>1.3.1</Version>
@ -15,8 +15,8 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="BepInEx.IL2CPP" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" /> <PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.663" />
<PackageReference Include="UnityEngine.Modules" Version="2020.3.19" IncludeAssets="compile" /> <PackageReference Include="UnityEngine.Modules" Version="2020.3.19" IncludeAssets="compile" />
</ItemGroup> </ItemGroup>