fix: Attempt to fix custom framerate
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335987c48e
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@ -1,4 +1,6 @@
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using HarmonyLib;
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using HarmonyLib;
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using OnlineManager;
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using System;
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using UnityEngine;
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using UnityEngine;
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namespace TaikoModStuff
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namespace TaikoModStuff
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@ -6,13 +8,70 @@ namespace TaikoModStuff
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internal class CustomResolution
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internal class CustomResolution
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{
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{
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// Skip the original method, we're doing magic here
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// Skip the original method, we're doing magic here
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[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
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[HarmonyPatch(typeof(FocusManager), "OnApplicationFocus")]
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[HarmonyPrefix]
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[HarmonyPrefix]
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static bool Prefix()
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static bool PrefixFocus()
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{
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{
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return false;
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return false;
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}
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}
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// Skip the original method, we're doing magic here
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[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
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[HarmonyPrefix]
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static bool PrefixScreenType()
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{
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return false;
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}
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[HarmonyPatch(typeof(FocusManager), "OnApplicationFocus")]
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[HarmonyPrefix]
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static void setCustomFocus(bool focusStatus)
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{
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if (focusStatus)
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{
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Traverse focusManager = Traverse.CreateWithType("FocusManager");
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DataConst.ScreenModeType m_typeScreenMode = focusManager.Field<DataConst.ScreenModeType>("m_typeScreenMode").Value;
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int width = 1920;
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int height = 1080;
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int framerate = Plugin.configCustomFramerate.Value;
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// Namco does typos
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int hegiht = focusManager.Field<int>("hegiht").Value;
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if (Plugin.configCustomWindowedWidth.Value > 0)
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{
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width = Plugin.configCustomWindowedWidth.Value;
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// Set custom height if the width is set first
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if (Plugin.configCustomWindowedHeight.Value > 0)
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{
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height = Plugin.configCustomWindowedHeight.Value;
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}
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}
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switch ((int)m_typeScreenMode)
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{
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case 1: // Borderless
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Screen.fullScreen = true;
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Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
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break;
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case 2: // Windowed
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Screen.fullScreen = false;
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Screen.SetResolution(width, height, FullScreenMode.Windowed, framerate);
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break;
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default: // Fullscreen
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Screen.fullScreen = true;
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Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
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break;
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}
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if (TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MySceneManager.CurrentSceneName == "RankedMatch")
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{
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TaikoSingletonMonoBehaviour<XboxLiveOnlineManager>.Instance.GetNetworkTimeOnApplicationFocus();
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}
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}
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}
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[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
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[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
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[HarmonyPrefix]
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[HarmonyPrefix]
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static void setCustomResolution(int type)
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static void setCustomResolution(int type)
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@ -45,8 +104,7 @@ namespace TaikoModStuff
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break;
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break;
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}
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}
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// TODO: Fix this
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Traverse.CreateWithType("FocusManager").Method("setScreenModeType", new Type[] { typeof(DataConst.ScreenModeType) }, new object[] { (DataConst.ScreenModeType)type }).ToString();
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Traverse.CreateWithType("FocusManager").Field("m_typeScreenMode").SetValue((DataConst.ScreenModeType)type);
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}
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}
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}
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}
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}
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}
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@ -1,10 +1,10 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net46</TargetFramework>
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<TargetFramework>net46</TargetFramework>
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<AssemblyName>TaikoModStuff</AssemblyName>
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<AssemblyName>TaikoModStuff</AssemblyName>
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<Description>My first plugin</Description>
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<Description>My first plugin</Description>
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<Version>1.1.0</Version>
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<Version>1.1.1</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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</PropertyGroup>
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