chore: Release 1.3.0
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@ -5,7 +5,7 @@ using HarmonyLib;
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namespace TaikoModStuff
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namespace TaikoModStuff
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{
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{
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[BepInPlugin("TaikoModStuff", PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
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[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
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public class Plugin : BasePlugin
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public class Plugin : BasePlugin
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{
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{
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public static ConfigEntry<bool> configForceFontChange;
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public static ConfigEntry<bool> configForceFontChange;
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@ -7,11 +7,12 @@ TaikoModStuff allows a number of Quality-of-Life enhancements to TDM by allowing
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* Removing the 60 FPS cap the game forces
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* Removing the 60 FPS cap the game forces
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* Allowing to toggle VSync
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* Allowing to toggle VSync
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* Allowing to set a custom resolution for TDM (Note: _This can cause conflicts with Fluto's [TaikoMods](https://github.com/Fluto/TaikoMods)' fullscreen disabler, so please disable that function if using with TaikoModStuff_)
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* Allowing to set a custom resolution for TDM (Note: _This can cause conflicts with Fluto's [TaikoMods](https://github.com/Fluto/TaikoMods)' fullscreen disabler, so please disable that function if using with TaikoModStuff_)
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* Enable recording from the Xbox Game Bar
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## Installation
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## Installation
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1. Download the [latest release](https://github.com/Repflez/TaikoModStuff/releases/latest) of TaikoModStuff.
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1. Download the [latest release](https://github.com/Repflez/TaikoModStuff/releases/latest) of TaikoModStuff.
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2. Please download the latest version of [BepInEx](https://github.com/BepInEx/BepInEx/releases) x64. The filename should look like `BepInEx_x64_XXXXX.zip`.
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2. Please download the latest bleeding edge version of [BepInEx](https://builds.bepinex.dev/projects/bepinex_be) x64. The filename should look like `BepInEx_UnityIL2CPP_x64_XXXXX.zip`.
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3. Extract the contents of the zip file on the root of your TDM's install. The result should look [like the image](https://user-images.githubusercontent.com/659133/151962598-f5d3d4f0-1d1e-42dc-a757-6398bcdfa973.png).
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3. Extract the contents of the zip file on the root of your TDM's install. The result should look [like the image](https://user-images.githubusercontent.com/659133/151962598-f5d3d4f0-1d1e-42dc-a757-6398bcdfa973.png).
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4. Create the `plugins` folder insude your BepInEx folder. The result should look [like the image](https://user-images.githubusercontent.com/659133/151963164-56a2f1d1-3e27-4a91-81f4-9d3ffddb49a7.png). Note that the image shows more folders and files than you may have. This is normal.
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4. Create the `plugins` folder insude your BepInEx folder. The result should look [like the image](https://user-images.githubusercontent.com/659133/151963164-56a2f1d1-3e27-4a91-81f4-9d3ffddb49a7.png). Note that the image shows more folders and files than you may have. This is normal.
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5. Extract the TaikoModStuff zip inside the `plugins` folder. It's not required to extract TaikoModStuff.pdb, but it can help when reporting bugs.
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5. Extract the TaikoModStuff zip inside the `plugins` folder. It's not required to extract TaikoModStuff.pdb, but it can help when reporting bugs.
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@ -4,7 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<TargetFramework>netstandard2.1</TargetFramework>
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<AssemblyName>TaikoModStuff</AssemblyName>
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<AssemblyName>TaikoModStuff</AssemblyName>
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<Description>My first plugin</Description>
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<Description>My first plugin</Description>
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<Version>1.2.1</Version>
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<Version>1.3.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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</PropertyGroup>
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