1
0
mirror of synced 2024-12-18 01:05:55 +01:00

chore: Release 1.3.0

This commit is contained in:
Repflez 2022-02-22 04:57:45 -07:00
parent 56ca1fba14
commit b27ccdbc0e
3 changed files with 4 additions and 3 deletions

View File

@ -5,7 +5,7 @@ using HarmonyLib;
namespace TaikoModStuff
{
[BepInPlugin("TaikoModStuff", PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BasePlugin
{
public static ConfigEntry<bool> configForceFontChange;

View File

@ -7,11 +7,12 @@ TaikoModStuff allows a number of Quality-of-Life enhancements to TDM by allowing
* Removing the 60 FPS cap the game forces
* Allowing to toggle VSync
* Allowing to set a custom resolution for TDM (Note: _This can cause conflicts with Fluto's [TaikoMods](https://github.com/Fluto/TaikoMods)' fullscreen disabler, so please disable that function if using with TaikoModStuff_)
* Enable recording from the Xbox Game Bar
## Installation
1. Download the [latest release](https://github.com/Repflez/TaikoModStuff/releases/latest) of TaikoModStuff.
2. Please download the latest version of [BepInEx](https://github.com/BepInEx/BepInEx/releases) x64. The filename should look like `BepInEx_x64_XXXXX.zip`.
2. Please download the latest bleeding edge version of [BepInEx](https://builds.bepinex.dev/projects/bepinex_be) x64. The filename should look like `BepInEx_UnityIL2CPP_x64_XXXXX.zip`.
3. Extract the contents of the zip file on the root of your TDM's install. The result should look [like the image](https://user-images.githubusercontent.com/659133/151962598-f5d3d4f0-1d1e-42dc-a757-6398bcdfa973.png).
4. Create the `plugins` folder insude your BepInEx folder. The result should look [like the image](https://user-images.githubusercontent.com/659133/151963164-56a2f1d1-3e27-4a91-81f4-9d3ffddb49a7.png). Note that the image shows more folders and files than you may have. This is normal.
5. Extract the TaikoModStuff zip inside the `plugins` folder. It's not required to extract TaikoModStuff.pdb, but it can help when reporting bugs.

View File

@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>TaikoModStuff</AssemblyName>
<Description>My first plugin</Description>
<Version>1.2.1</Version>
<Version>1.3.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>