using HarmonyLib; namespace TaikoModStuff { [HarmonyPatch] public class OfflineSaveLoad { [HarmonyPatch(typeof(GameTitleManager), "Start")] [HarmonyPostfix] private static void BootManager_Postfix(GameTitleManager __instance) { TaikoSingletonMonoBehaviour.Instance.MyDataManager.PlayData.LoadData("x_game_save_default_container", "save_data_blob"); TaikoSingletonMonoBehaviour.Instance.MyDataManager.PlayData.LoadData("x_game_save_default_container", "system_data_blob"); TaikoSingletonMonoBehaviour.Instance.MySceneManager.ChangeScene("SongSelect", false); } } }