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mirror of synced 2024-11-27 23:40:49 +01:00
TaikoModStuff/CustomResolution.cs
2022-01-27 14:45:13 -07:00

111 lines
4.2 KiB
C#

using HarmonyLib;
using OnlineManager;
using System;
using UnityEngine;
namespace TaikoModStuff
{
internal class CustomResolution
{
// Skip the original method, we're doing magic here
[HarmonyPatch(typeof(FocusManager), "OnApplicationFocus")]
[HarmonyPrefix]
static bool PrefixFocus()
{
return false;
}
// Skip the original method, we're doing magic here
[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
[HarmonyPrefix]
static bool PrefixScreenType()
{
return false;
}
[HarmonyPatch(typeof(FocusManager), "OnApplicationFocus")]
[HarmonyPrefix]
static void setCustomFocus(bool focusStatus)
{
if (focusStatus)
{
Traverse focusManager = Traverse.CreateWithType("FocusManager");
DataConst.ScreenModeType m_typeScreenMode = focusManager.Field<DataConst.ScreenModeType>("m_typeScreenMode").Value;
int width = 1920;
int height = 1080;
int framerate = Plugin.configCustomFramerate.Value;
// Namco does typos
int hegiht = focusManager.Field<int>("hegiht").Value;
if (Plugin.configCustomWindowedWidth.Value > 0)
{
width = Plugin.configCustomWindowedWidth.Value;
// Set custom height if the width is set first
if (Plugin.configCustomWindowedHeight.Value > 0)
{
height = Plugin.configCustomWindowedHeight.Value;
}
}
switch ((int)m_typeScreenMode)
{
case 1: // Borderless
Screen.fullScreen = true;
Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
break;
case 2: // Windowed
Screen.fullScreen = false;
Screen.SetResolution(width, height, FullScreenMode.Windowed, framerate);
break;
default: // Fullscreen
Screen.fullScreen = true;
Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
break;
}
if (TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MySceneManager.CurrentSceneName == "RankedMatch")
{
TaikoSingletonMonoBehaviour<XboxLiveOnlineManager>.Instance.GetNetworkTimeOnApplicationFocus();
}
}
}
[HarmonyPatch(typeof(FocusManager), "SetScreenType")]
[HarmonyPrefix]
static void setCustomResolution(int type)
{
int width = 1920;
int height = 1080;
int framerate = Plugin.configCustomFramerate.Value;
if (Plugin.configCustomWindowedWidth.Value > 0) {
width = Plugin.configCustomWindowedWidth.Value;
// Set custom height if the width is set first
if (Plugin.configCustomWindowedHeight.Value > 0) {
height = Plugin.configCustomWindowedHeight.Value;
}
}
switch (type) {
case 1: // Borderless
Screen.fullScreen = true;
Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
break;
case 2: // Windowed
Screen.fullScreen = false;
Screen.SetResolution(width, height, FullScreenMode.Windowed, framerate);
break;
default: // Fullscreen
Screen.fullScreen = true;
Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow, framerate);
break;
}
Traverse.CreateWithType("FocusManager").Method("setScreenModeType", new Type[] { typeof(DataConst.ScreenModeType) }, new object[] { (DataConst.ScreenModeType)type }).ToString();
}
}
}