diff --git a/TaikoWiiUSongTextureTool/README.md b/TaikoWiiUSongTextureTool/README.md index 166da06..8368f45 100644 --- a/TaikoWiiUSongTextureTool/README.md +++ b/TaikoWiiUSongTextureTool/README.md @@ -4,3 +4,7 @@ Tool to generate song textures for Taiko no Tatsujin Wii U 1-3, using a modern w Only supports Japanese text for now. Usage: python generate.py song_id genreNo + +There is also an additional script in here to convert the folder of textures to a .nut texture. + +Usage: generate_nut.py input_folder output_file \ No newline at end of file diff --git a/TaikoWiiUSongTextureTool/generate_nut.py b/TaikoWiiUSongTextureTool/generate_nut.py new file mode 100644 index 0000000..bf3452e --- /dev/null +++ b/TaikoWiiUSongTextureTool/generate_nut.py @@ -0,0 +1,149 @@ +import argparse +import os +from PIL import Image +import struct + +class TextureSurface: + def __init__(self): + self.mipmaps = [] + +class NutTexture: + def __init__(self, width, height, pixel_format, pixel_type): + self.surfaces = [TextureSurface()] + self.Width = width + self.Height = height + self.pixelInternalFormat = pixel_format + self.pixelFormat = pixel_type + + def add_mipmap(self, mipmap_data): + self.surfaces[0].mipmaps.append(mipmap_data) + + @property + def MipMapsPerSurface(self): + return len(self.surfaces[0].mipmaps) + + def getNutFormat(self): + if self.pixelInternalFormat == 'RGBA': + return 14 + raise NotImplementedError("Only RGBA format is implemented") + +class NUT: + def __init__(self): + self.textures = [] + + def add_texture(self, texture): + self.textures.append(texture) + + def save(self, filename): + with open(filename, 'wb') as f: + f.write(self.build()) + + def build(self): + data = bytearray() + num_textures = len(self.textures) + # File header + header = struct.pack(">IHH", 0x4E545033, 0x0200, num_textures) + data.extend(header) + + # Initial offset (0x18 bytes for the header, then 0x4 bytes per texture offset) + texture_offset_base = 0x18 + (0x4 * num_textures) + texture_headers_offset = texture_offset_base + texture_data_offset = texture_headers_offset + (0x50 * num_textures) + + # Ensure texture data starts at the correct offset (0x42E0) + texture_data_offset = max(texture_data_offset, 0x4000) + + # Offset table + texture_offsets = [] + for texture in self.textures: + texture_offsets.append(texture_data_offset) + texture_data_offset += 0x50 + sum(len(mipmap) for mipmap in texture.surfaces[0].mipmaps) + + for offset in texture_offsets: + data.extend(struct.pack(">I", offset)) + + # Texture headers and mipmaps + for texture, offset in zip(self.textures, texture_offsets): + data.extend(self.build_texture_header(texture, offset)) + + for texture in self.textures: + for mipmap in texture.surfaces[0].mipmaps: + data.extend(mipmap) + + return data + + def build_texture_header(self, texture, offset): + mipmap_count = texture.MipMapsPerSurface + size = texture.Width * texture.Height * 4 # Texture size + header = struct.pack(">IIIIHHIIII", + size, texture.Width, texture.Height, 0, 0, + mipmap_count, texture.getNutFormat(), + texture.Width, texture.Height, 0) + additional_data = b'\x65\x58\x74\x00\x00\x00\x00\x20\x00\x00\x00\x10\x00\x00\x00\x00' \ + b'\x47\x49\x44\x58\x00\x00\x00\x10\x00\x00\x00\x05\x00\x00\x00\x00' + return header + additional_data.ljust(0x50 - len(header), b'\x00') + + def modify_nut_file(self, file_path, output_path): + # Set replacement bytes to 00 + replacement_bytes = bytes.fromhex( + "4E5450330200000600000000000000000002D050000000000002D00000500000001000E02D0004000000000000000000001E00000000000000000000655874000000002000000010000000004749445800000010000000000000000004925000000000000049200005000000001000E02D0006800000000000000000002D190000000000000000000000006558740000000020000000100000000047494458000000100000000100000000002D0500000000000002D00000500000001000E02D00040000000000000000076340000000000000000000000006558740000000002000000010000000004749445800000010000000020000000000258500000000000000025800005000000001000E00600190000000000000000A32F000000000000000000000065587400000000200000001000000000474944580000001000000003000000000015E50000000000000015E00005000000001000E003801900000000000000C8AA000000000000000000000065587400000000200000001000000000474944580000001000000004000000000015E50000000000000015E00005000000001000E0038019000000000000000D8500000000000000000000000655874000000002000000010000000004749445800000010000000050000000000" + ) + + with open(file_path, 'rb') as f: + data = bytearray(f.read()) + + # Replace bytes from 0x00 to 0x1F0 + #data[0x00:0x1EF] = replacement_bytes + # Delete bytes from 0x42E0 to 0x42F3 (0x42E0 to 0x42F4 inclusive) + del data[0x42E0:0x42F3] + del data[0x0040:0x0044] + data[0x1F0:0x1F0] = b'\x00\x00\x00\x00' + data[0x008:0x010] = b'\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x010:0x040] = b'\x00\x02\xd0P\x00\x00\x00\x00\x00\x02\xd0\x00\x00P\x00\x00\x00\x01\x00\x0e\x02\xd0\x00@\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01\xe0\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x060:0x090] = b'\x00\x04\x92P\x00\x00\x00\x00\x00\x04\x92\x00\x00P\x00\x00\x00\x01\x00\x0e\x02\xd0\x00h\x00\x00\x00\x00\x00\x00\x00\x00\x00\x02\xd1\x90\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x0B0:0x0E0] = b'\x00\x02\xd0P\x00\x00\x00\x00\x00\x02\xd0\x00\x00P\x00\x00\x00\x01\x00\x0e\x02\xd0\x00@\x00\x00\x00\x00\x00\x00\x00\x00\x00\x07c@\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x100:0x130] = b'\x00\x02X\x50\x00\x00\x00\x00\x00\x02X\x00\x00P\x00\x00\x00\x01\x00\x0e\x00`\x01\x90\x00\x00\x00\x00\x00\x00\x00\x00\x00\n2\xf0\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x150:0x180] = b'\x00\x01^P\x00\x00\x00\x00\x00\x01^\x00\x00P\x00\x00\x00\x01\x00\x0e\x00\x38\x01\x90\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0c\x8a\xa0\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x1A0:0x1D0] = b'\x00\x01^P\x00\x00\x00\x00\x00\x01^\x00\x00P\x00\x00\x00\x01\x00\x0e\x00\x38\x01\x90\x00\x00\x00\x00\x00\x00\x00\x00\x00\r\xe8P\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00' + data[0x5B:0x5C] = b'\x00' + data[0xAB:0xAC] = b'\x01' + data[0xFB:0xFC] = b'\x02' + data[0x14B:0x14C] = b'\x03' + data[0x19B:0x19C] = b'\x04' + # Add three 0x00 bytes to the end of the file + data.extend(b'\x00\x00\x00') + + with open(output_path, 'wb') as f: + f.write(data) + +def load_png_to_texture(filepath): + with Image.open(filepath) as img: + img = img.convert("RGBA") + width, height = img.size + mipmap_data = img.tobytes() + texture = NutTexture(width, height, "RGBA", "RGBA") + texture.add_mipmap(mipmap_data) + return texture + +def main(): + parser = argparse.ArgumentParser(description="Convert a folder of PNGs to a NUT file.") + parser.add_argument("input_folder", help="Folder containing PNG files") + parser.add_argument("output_file", help="Output NUT file") + args = parser.parse_args() + + nut = NUT() + for filename in os.listdir(args.input_folder): + if filename.endswith(".png"): + texture = load_png_to_texture(os.path.join(args.input_folder, filename)) + nut.add_texture(texture) + + # Save the NUT file + nut_filename = args.output_file + nut.save(nut_filename) + + # Modify the saved NUT file + output_filename = nut_filename # You can modify this if needed + nut.modify_nut_file(nut_filename, output_filename) + +if __name__ == "__main__": + main()