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Add another tool
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.gitignore
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*.ini
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*.ini
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.DS_Store
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TaikoFontAtlasTool/font_to_atlas.py
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TaikoFontAtlasTool/font_to_atlas.py
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import os
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import argparse
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from PIL import Image, ImageFont, ImageDraw
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import xml.etree.ElementTree as ET
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def ttf_to_texture_and_xml(ttf_path, output_image_path, output_xml_path, font_size=48, image_width=4096, image_height=512, padding=1, extra_padding=1, y_padding=2, char_range='ascii'):
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# Create a new image with transparent background
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image = Image.new("RGBA", (image_width, image_height), (255, 255, 255, 0))
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draw = ImageDraw.Draw(image)
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# Load the font
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font = ImageFont.truetype(ttf_path, font_size)
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# Initialize XML structure
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root_element = ET.Element("root")
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font_element = ET.SubElement(root_element, "font", texWidth=str(image_width), texHeight=str(image_height),
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fontSize=str(font_size), fontPoint=str(font_size), fixedHalfWidth="32", glyphNum="0")
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# Draw each character and add to XML
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x = padding + extra_padding
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y = padding + extra_padding + y_padding
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char_count = 0
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tallest_char_height = 0 # To store the height of the tallest character
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start = 0
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end = 256 if char_range == 'ascii' else 65536
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for i in range(start, end): # Unicode range
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char = chr(i)
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try:
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bbox = draw.textbbox((0, 0), char, font=font)
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except Exception:
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continue
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width = bbox[2] - bbox[0]
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height = bbox[3] - bbox[1]
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tallest_char_height = max(tallest_char_height, height) # Update tallest character height
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# Check if the character fits in the current row, otherwise move to next row
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if x + width + padding + extra_padding > image_width:
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x = padding + extra_padding
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y += tallest_char_height + 2 * (padding + extra_padding) # Use tallest char height
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tallest_char_height = 0 # Reset tallest char height for new row
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# Check if the character fits in the current column, otherwise skip
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if y + tallest_char_height + padding + extra_padding > image_height:
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break
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draw.text((x, y), char, font=font, fill="white")
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glyph_element = ET.SubElement(font_element, "glyph",
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index=str(i),
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type="1",
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offsetU=str(x),
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offsetV=str(y),
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width=str(width),
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height=str(tallest_char_height)) # Use tallest char height
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x += width + 2 * (padding + extra_padding)
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char_count += 1
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# Update glyphNum in XML
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font_element.set("glyphNum", str(char_count))
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# Save the image
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image.save(output_image_path)
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# Save the XML with specific formatting
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tree = ET.ElementTree(root_element)
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tree.write(output_xml_path, encoding="utf-8", xml_declaration=True)
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# Format the XML file to match the provided structure
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import xml.dom.minidom
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xml_str = xml.dom.minidom.parseString(ET.tostring(root_element)).toprettyxml(indent=" ")
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with open(output_xml_path, "w", encoding="utf-8") as f:
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f.write(xml_str.replace('<?xml version="1.0" ?>', '').strip())
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def main():
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parser = argparse.ArgumentParser(description="Convert TTF font to texture and XML")
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parser.add_argument("ttf_path", type=str, help="Path to the TTF font file")
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parser.add_argument("font_size", type=int, help="Font size")
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parser.add_argument("image_width", type=int, help="Width of the texture image")
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parser.add_argument("image_height", type=int, help="Height of the texture image")
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parser.add_argument("char_range", choices=['ascii', 'unicode'], default='ascii', help="Character range")
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parser.add_argument("output_name", type=str, help="Output name (e.g., en_64)")
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args = parser.parse_args()
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output_image_path = os.path.join("out", f"{args.output_name}.png")
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output_xml_path = os.path.join("out", f"{args.output_name}.xml")
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ttf_to_texture_and_xml(args.ttf_path, output_image_path, output_xml_path, args.font_size, args.image_width, args.image_height, char_range=args.char_range)
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if __name__ == "__main__":
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main()
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