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https://github.com/cainan-c/TaikoPythonTools.git
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49 lines
1.8 KiB
Python
49 lines
1.8 KiB
Python
import json
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import shutil
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import os
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import toml
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import logging
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# Configure logging
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logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
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logger = logging.getLogger(__name__)
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def copy_sound_file(song_id, source_folder, output_folder):
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# Source path for song_[id].nus3bank
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source_sound_file = os.path.join(source_folder, "sound", f"song_{song_id}.nus3bank")
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# Destination path in output_folder/sound
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destination_sound_file = os.path.join(output_folder, "sound", f"song_{song_id}.nus3bank")
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# Copy sound/song_[id].nus3bank to output_folder/sound/song_[id].nus3bank
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if os.path.exists(source_sound_file):
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os.makedirs(os.path.join(output_folder, "sound"), exist_ok=True)
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shutil.copy2(source_sound_file, destination_sound_file)
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# Log message based on game origin
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game_origin = os.path.basename(os.path.normpath(source_folder))
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if game_origin in ["JPN00", "JPN08"]:
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logger.info(f"Copied song_{song_id}.nus3bank from '{game_origin}'.")
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def process_added_songs(json_file, config_file):
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with open(json_file, 'r') as f:
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added_songs = json.load(f)
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config = toml.load(config_file)
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output_folder = config['output']['folder']
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for song in added_songs:
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song_id = song.get('id')
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game_origin = song.get('gameOrigin')
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if game_origin in config['game_origin_mapping']:
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source_folder = config['game_origin_mapping'][game_origin]
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copy_sound_file(song_id, source_folder, output_folder)
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# Specify the paths to your JSON and TOML files
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json_file_path = 'added_songs.json'
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config_file_path = 'config.toml'
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# Call the function to process the added songs using the specified configuration
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process_added_songs(json_file_path, config_file_path)
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