//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace TaikoSoundEditor.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TaikoSoundEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to {
/// "types": [
/// {
/// "name": "Word",
/// "properties": [
/// { "name": "Key", "type": "String", "isReadOnly": true, "defaultValue": "song_..." },
/// { "name": "JapaneseText", "type": "String", "defaultValue": "text.." },
/// { "name": "JapaneseFontType", "type": "Int32", "defaultValue": "0" }
/// ],
/// "interface": "TaikoSoundEditor.Data.IWord"
/// },
///
/// {
/// "name": "MusicOrder",
/// "properties": [
/// { "name": "GenreNo", "type": "Int32", "defaultValue": [rest of string was truncated]";.
///
internal static string datatable_def_08_18 {
get {
return ResourceManager.GetString("datatable_def_08_18", resourceCulture);
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_cut {
get {
object obj = ResourceManager.GetObject("ic_cut", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_cut_gs {
get {
object obj = ResourceManager.GetObject("ic_cut_gs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_left_10 {
get {
object obj = ResourceManager.GetObject("ic_left_10", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_list_end {
get {
object obj = ResourceManager.GetObject("ic_list_end", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_list_start {
get {
object obj = ResourceManager.GetObject("ic_list_start", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_paste {
get {
object obj = ResourceManager.GetObject("ic_paste", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_paste_gs {
get {
object obj = ResourceManager.GetObject("ic_paste_gs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_remove {
get {
object obj = ResourceManager.GetObject("ic_remove", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_remove_gs {
get {
object obj = ResourceManager.GetObject("ic_remove_gs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_right_10 {
get {
object obj = ResourceManager.GetObject("ic_right_10", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap ic_search {
get {
object obj = ResourceManager.GetObject("ic_search", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// Looks up a localized resource of type System.Byte[].
///
internal static byte[] song_ABCDEF_nus3bank {
get {
object obj = ResourceManager.GetObject("song_ABCDEF_nus3bank", resourceCulture);
return ((byte[])(obj));
}
}
}
}