using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace TaikoSoundEditor.Utils { // https://stackoverflow.com/questions/217902/reading-writing-an-ini-file public class IniFile // revision 11 { string Path; string EXE = Assembly.GetExecutingAssembly().GetName().Name; [DllImport("kernel32", CharSet = CharSet.Unicode)] static extern long WritePrivateProfileString(string Section, string Key, string Value, string FilePath); [DllImport("kernel32", CharSet = CharSet.Unicode)] static extern int GetPrivateProfileString(string Section, string Key, string Default, StringBuilder RetVal, int Size, string FilePath); public IniFile(string IniPath = null) { Path = new FileInfo(IniPath ?? EXE + ".ini").FullName; } public string Read(string Key, string Section = null) { var RetVal = new StringBuilder(255); GetPrivateProfileString(Section ?? EXE, Key, "", RetVal, 255, Path); return RetVal.ToString(); } public void Write(string Key, string Value, string Section = null) { WritePrivateProfileString(Section ?? EXE, Key, Value, Path); } public void DeleteKey(string Key, string Section = null) { Write(Key, null, Section ?? EXE); } public void DeleteSection(string Section = null) { Write(null, null, Section ?? EXE); } public bool KeyExists(string Key, string Section = null) { return Read(Key, Section).Length > 0; } } }