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TaikoSoundEditor/Commons/IO/WAV.cs
2023-10-01 19:40:41 +03:00

38 lines
1.2 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using TaikoSoundEditor.Commons.Utils;
namespace TaikoSoundEditor.Commons.IO
{
internal static class WAV
{
public static void ConvertToWav(string sourcePath, string destPath, int seconds_before)
{
sourcePath = Path.GetFullPath(sourcePath);
destPath = Path.GetFullPath(destPath);
var p = new Process();
p.StartInfo.FileName = Path.GetFullPath(@"Tools\sox\sox.exe");
p.StartInfo.Arguments = ProcessArgs.GetString(sourcePath, destPath, "pad", seconds_before.ToString(), "0");
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardError = true;
p.StartInfo.RedirectStandardOutput = true;
p.Start();
p.WaitForExit();
int exitCode = p.ExitCode;
string stdout = p.StandardOutput.ReadToEnd();
string stderr = p.StandardError.ReadToEnd();
if (exitCode != 0)
throw new Exception($"Process sox failed with exit code {exitCode}:\n" + stderr);
}
}
}