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TaikoSoundEditor/Data/NewSongData.cs
2023-10-01 19:40:41 +03:00

45 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TaikoSoundEditor.Data
{
internal class NewSongData
{
public string Id { get; set; }
public int UniqueId { get; set; }
public byte[] Wav { get; set; }
public byte[] EBin { get; set; }
public byte[] EBin1 { get; set; }
public byte[] EBin2 { get; set; }
public byte[] HBin { get; set; }
public byte[] HBin1 { get; set; }
public byte[] HBin2 { get; set; }
public byte[] MBin { get; set; }
public byte[] MBin1 { get; set; }
public byte[] MBin2 { get; set; }
public byte[] NBin { get; set; }
public byte[] NBin1 { get; set; }
public byte[] NBin2 { get; set; }
public byte[] XBin { get; set; }
public byte[] XBin1 { get; set; }
public byte[] XBin2 { get; set; }
public byte[] Nus3Bank { get; set; }
public IMusicAttribute MusicAttribute { get; set; }
public IMusicInfo MusicInfo { get; set; }
public IMusicOrder MusicOrder { get; set; }
public IWord Word { get; set; }
public IWord WordSub { get; set; }
public IWord WordDetail { get; set; }
public override string ToString() => $"{UniqueId}. {Id}";
}
}