Merge pull request #5 from goaaats/new_uid
Generate deterministic UIDs for official songs + TJA, DLC compatibility
This commit is contained in:
commit
0061fe6942
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vendored
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.gitignore
vendored
@ -396,5 +396,6 @@ FodyWeavers.xsd
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# JetBrains Rider
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*.sln.iml
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.idea
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TakoTako/Executables/TJAConvert.exe
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@ -372,24 +372,36 @@ public class MusicPatch
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song.genreNo = 7;
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}
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var instanceId = Guid.NewGuid().ToString();
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song.SongName = song.id;
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song.FolderPath = directory;
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song.id = instanceId;
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if (uniqueIdToSong.ContainsKey(song.uniqueId) || (song.uniqueId >= 0 && song.uniqueId <= SaveDataMax))
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// Clip off the last bit of the hash to make sure that the number is positive. This will lead to more collisions, but we should be fine.
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if (isTjaSong)
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{
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var uniqueIdTest = unchecked(song.id.GetHashCode() + song.previewPos + song.fumenOffsetPos);
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while (uniqueIdToSong.ContainsKey(uniqueIdTest) || (uniqueIdTest >= 0 && uniqueIdTest <= SaveDataMax))
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uniqueIdTest = unchecked((uniqueIdTest + 1) * (uniqueIdTest + 1));
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// For TJAs, we need to hash the TJA file.
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song.UniqueId = song.tjaFileHash;
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song.uniqueId = uniqueIdTest;
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if (song.UniqueId == 0)
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throw new Exception("Converted TJA had no hash.");
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}
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else
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{
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// For official songs, we can just use the hash of the song internal name.
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song.UniqueId = (int)(MurmurHash2.Hash(song.id) & 0xFFFF_FFF);
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}
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if (song.UniqueId <= SaveDataMax)
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song.UniqueId += SaveDataMax;
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if (uniqueIdToSong.ContainsKey(song.UniqueId))
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{
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throw new Exception($"Song \"{song.id}\" has collision with \"{uniqueIdToSong[song.UniqueId].id}\", bailing out...");
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}
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customSongsList.Add(song);
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idToSong[song.id] = song;
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uniqueIdToSong[song.uniqueId] = song;
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Log.LogInfo($"Added {(isTjaSong ? "TJA" : "")} Song {song.songName.text}");
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uniqueIdToSong[song.UniqueId] = song;
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Log.LogInfo($"Added{(isTjaSong ? " TJA" : "")} Song {song.songName.text}({song.UniqueId})");
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}
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}
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@ -451,15 +463,15 @@ public class MusicPatch
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continue;
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musicInfoAccessors.Add(new MusicDataInterface.MusicInfoAccesser(
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song.uniqueId,
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song.UniqueId, // From SongInstance, as we always recalculate it now
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song.id,
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$"song_{song.id}",
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song.order,
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song.genreNo,
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!Plugin.Instance.ConfigDisableCustomDLCSongs.Value,
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true, // We always want to mark songs as DLC, otherwise ranked games will be broken as you are gonna match songs that other people don't have
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false,
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0, false,
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0,
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2, // Always mark custom songs as "both players need to have this song to play it"
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new[]
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{
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song.branchEasy,
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@ -1287,83 +1299,6 @@ public class MusicPatch
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#pragma warning restore Harmony003
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}
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/// <summary>
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/// Allow for a song id less than 0
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/// </summary>
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[HarmonyPatch(typeof(EnsoDataManager), "DecideSetting")]
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[HarmonyPrefix]
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public static bool DecideSetting_Prefix(EnsoDataManager __instance)
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{
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var ensoSettings = (EnsoData.Settings) typeof(EnsoDataManager).GetField("ensoSettings", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(__instance);
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// if (ensoSettings.musicuid.Length <= 0)
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// {
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// MusicDataInterface.MusicInfoAccesser infoByUniqueId = TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MyDataManager.MusicData.GetInfoByUniqueId(ensoSettings.musicUniqueId);
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// if (infoByUniqueId != null)
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// {
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// ensoSettings.musicuid = infoByUniqueId.Id;
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// }
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// }
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// else if (ensoSettings.musicUniqueId <= DataConst.InvalidId)
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// {
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// MusicDataInterface.MusicInfoAccesser infoById = TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MyDataManager.MusicData.GetInfoById(ensoSettings.musicuid);
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// if (infoById != null)
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// {
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// ensoSettings.musicUniqueId = infoById.UniqueId;
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// }
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// }
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if (ensoSettings.musicuid.Length <= 0 /* || ensoSettings.musicUniqueId <= DataConst.InvalidId*/)
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{
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List<MusicDataInterface.MusicInfoAccesser> musicInfoAccessers = TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MyDataManager.MusicData.musicInfoAccessers;
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for (int i = 0; i < musicInfoAccessers.Count; i++)
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{
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if (!musicInfoAccessers[i].Debug)
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{
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ensoSettings.musicuid = musicInfoAccessers[i].Id;
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ensoSettings.musicUniqueId = musicInfoAccessers[i].UniqueId;
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}
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}
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}
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MusicDataInterface.MusicInfoAccesser infoByUniqueId2 = TaikoSingletonMonoBehaviour<CommonObjects>.Instance.MyDataManager.MusicData.GetInfoByUniqueId(ensoSettings.musicUniqueId);
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if (infoByUniqueId2 != null)
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{
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ensoSettings.songFilePath = infoByUniqueId2.SongFileName;
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}
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__instance.DecidePartsSetting();
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if (ensoSettings.ensoType == EnsoData.EnsoType.Normal)
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{
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int num = 0;
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int dlcType = 2;
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if (ensoSettings.rankMatchType == EnsoData.RankMatchType.None)
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{
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num = ((ensoSettings.playerNum != 1) ? 1 : 0);
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}
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else if (ensoSettings.rankMatchType == EnsoData.RankMatchType.RankMatch)
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{
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num = 2;
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ensoSettings.isRandomSelect = false;
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ensoSettings.isDailyBonus = false;
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}
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else
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{
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num = 3;
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ensoSettings.isRandomSelect = false;
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ensoSettings.isDailyBonus = false;
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}
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TaikoSingletonMonoBehaviour<CommonObjects>.Instance.CosmosLib._kpiListCommon._musicKpiInfo.SetMusicSortSettings(num, dlcType, ensoSettings.isRandomSelect, ensoSettings.isDailyBonus);
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}
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else
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{
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ensoSettings.isRandomSelect = false;
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ensoSettings.isDailyBonus = false;
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}
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typeof(EnsoDataManager).GetField("ensoSettings", BindingFlags.NonPublic | BindingFlags.Instance).SetValue(__instance, ensoSettings);
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return false;
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}
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#endregion
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#region Read Fumen
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@ -1965,5 +1900,6 @@ public class MusicPatch
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{
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public string FolderPath;
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public string SongName;
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public int UniqueId;
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}
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}
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@ -20,7 +20,6 @@ namespace TakoTako
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public ConfigEntry<string> ConfigSongDirectory;
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public ConfigEntry<bool> ConfigSaveEnabled;
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public ConfigEntry<string> ConfigSaveDirectory;
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public ConfigEntry<bool> ConfigDisableCustomDLCSongs;
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public ConfigEntry<string> ConfigOverrideDefaultSongLanguage;
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public ConfigEntry<bool> ConfigApplyGenreOverride;
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@ -64,12 +63,6 @@ namespace TakoTako
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$"{userFolder}/Documents/{typeof(Plugin).Namespace}/saves",
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"The directory where saves are stored");
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ConfigDisableCustomDLCSongs = Config.Bind("CustomSongs",
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"DisableCustomDLCSongs",
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false,
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"By default, DLC is enabled for custom songs, this is to reduce any hiccups when playing online with other people. " +
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"Set this to true if you want DLC to be marked as false, be aware that the fact you're playing a custom song will be sent over the internet");
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ConfigOverrideDefaultSongLanguage = Config.Bind("CustomSongs",
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"ConfigOverrideDefaultSongLanguage",
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string.Empty,
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@ -99,9 +99,11 @@ namespace TJAConvert
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Directory.Delete(tempOutDirectory, true);
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Directory.CreateDirectory(tempOutDirectory);
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var passed = await TJAToFumens(metadata, tjaPath, tempOutDirectory);
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var originalTjaData = File.ReadAllBytes(tjaPath);
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var tjaHash = (int)(MurmurHash2.Hash(originalTjaData) & 0xFFFF_FFF);
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if (passed >= 0) passed = CreateMusicFile(metadata, tempOutDirectory) ? 0 : -1;
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var passed = await TJAToFumens(metadata, tjaPath, tjaHash, tempOutDirectory);
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if (passed >= 0) passed = CreateMusicFile(metadata, tjaHash, tempOutDirectory) ? 0 : -1;
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var copyFilePath = Path.Combine(newDirectory, Path.GetFileName(originalAudioPath));
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File.Copy(originalAudioPath, copyFilePath);
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@ -110,10 +112,10 @@ namespace TJAConvert
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switch (audioExtension.ToLowerInvariant())
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{
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case "wav":
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if (passed >= 0) passed = WavToACB(copyFilePath, tempOutDirectory) ? 0 : -1;
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if (passed >= 0) passed = WavToACB(copyFilePath, tempOutDirectory, tjaHash) ? 0 : -1;
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break;
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case "ogg":
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if (passed >= 0) passed = OGGToACB(copyFilePath, tempOutDirectory) ? 0 : -1;
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if (passed >= 0) passed = OGGToACB(copyFilePath, tempOutDirectory, tjaHash) ? 0 : -1;
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break;
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default:
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Console.WriteLine($"Do not support {audioExtension} audio files");
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@ -196,14 +198,13 @@ namespace TJAConvert
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acbFile.Save(acbPath, bufferSize);
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}
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private static bool CreateMusicFile(TJAMetadata metadata, string outputPath)
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private static bool CreateMusicFile(TJAMetadata metadata, int tjaHash, string outputPath)
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{
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try
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{
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var musicInfo = new CustomSong
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{
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uniqueId = metadata.Title.GetHashCode(),
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id = metadata.Id,
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id = tjaHash.ToString(),
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order = 0,
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genreNo = (int) metadata.Genre,
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branchEasy = false,
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@ -213,6 +214,7 @@ namespace TJAConvert
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branchUra = false,
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previewPos = (int) (metadata.PreviewTime * 1000),
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fumenOffsetPos = (int) (metadata.Offset * 10),
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tjaFileHash = tjaHash,
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songName = new TextEntry()
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{
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text = metadata.Title,
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@ -316,7 +318,7 @@ namespace TJAConvert
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}
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}
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private static async Task<int> TJAToFumens(TJAMetadata metadata, string tjaPath, string outputPath)
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private static async Task<int> TJAToFumens(TJAMetadata metadata, string tjaPath, int tjaHash, string outputPath)
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{
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var fileName = Path.GetFileName(tjaPath);
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var newPath = Path.Combine(outputPath, fileName);
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@ -332,7 +334,7 @@ namespace TJAConvert
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if (metadata.Courses.Any(x => x.CourseType == CourseType.UraOni))
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{
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// tja2bin doesn't support Ura Oni, so rip it out and change the course type to oni, then rename the final file
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passed = await ConvertUraOni(metadata, newPath);
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passed = await ConvertUraOni(metadata, newPath, tjaHash);
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if (passed < 0)
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return passed;
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// for every .bin in this directory, we can now add the prefix _x
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@ -365,7 +367,7 @@ namespace TJAConvert
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{
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// will need to create additional files to splice them out
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passed = await SpliceDoubles(metadata, newPath);
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passed = await SpliceDoubles(metadata, newPath, tjaHash);
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if (passed < 0)
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return passed;
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@ -380,7 +382,7 @@ namespace TJAConvert
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}
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if (metadata.Courses.All(x => x.PlayStyle != TJAMetadata.PlayStyle.Double))
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passed = await Convert(newPath, outputPath);
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passed = await Convert(newPath, outputPath, tjaHash);
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if (passed < 0)
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return passed;
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@ -395,7 +397,7 @@ namespace TJAConvert
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return passed;
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}
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private static async Task<int> ConvertUraOni(TJAMetadata metadata, string newPath)
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private static async Task<int> ConvertUraOni(TJAMetadata metadata, string newPath, int tjaHash)
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{
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var directory = Path.GetDirectoryName(newPath);
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var fileName = Path.GetFileNameWithoutExtension(newPath);
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@ -427,7 +429,7 @@ namespace TJAConvert
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var path = $"{directory}/{fileName}.tja";
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File.WriteAllLines(path, file);
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var passed = await Convert(path, directory);
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var passed = await Convert(path, directory, tjaHash);
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if (passed < 0)
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return passed;
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@ -435,7 +437,7 @@ namespace TJAConvert
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}
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else
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{
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var passed = await SplitP1P2(lines, course, directory, fileName, CourseType.Oni);
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var passed = await SplitP1P2(lines, course, directory, fileName, tjaHash, CourseType.Oni);
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if (passed < 0)
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return passed;
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}
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@ -449,7 +451,7 @@ namespace TJAConvert
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/// <summary>
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/// This aims to separate P1 and P2 tracks for TJA2BIN to read
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/// </summary>
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private static async Task<int> SpliceDoubles(TJAMetadata metadata, string newPath)
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private static async Task<int> SpliceDoubles(TJAMetadata metadata, string newPath, int tjaHash)
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{
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var directory = Path.GetDirectoryName(newPath);
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var fileName = Path.GetFileNameWithoutExtension(newPath);
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@ -482,7 +484,7 @@ namespace TJAConvert
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// remove doubles section
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foreach (var course in doubleCourses)
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{
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var passed = await SplitP1P2(lines, course, directory, fileName);
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var passed = await SplitP1P2(lines, course, directory, fileName, tjaHash);
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if (passed < 0)
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return passed;
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}
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@ -491,7 +493,7 @@ namespace TJAConvert
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return 0;
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}
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private static async Task<int> SplitP1P2(List<string> lines, TJAMetadata.Course course, string directory, string fileName, CourseType? courseTypeOverride = null)
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private static async Task<int> SplitP1P2(List<string> lines, TJAMetadata.Course course, string directory, string fileName, int tjaHash, CourseType? courseTypeOverride = null)
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{
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// metadata end
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int courseStartIndex = lines.FindLastIndex(x =>
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@ -528,7 +530,7 @@ namespace TJAConvert
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var path = $"{directory}/{fileName}_1.tja";
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File.WriteAllLines(path, p1File);
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var passed = await Convert(path, directory);
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var passed = await Convert(path, directory, tjaHash);
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if (passed < 0)
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return passed;
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@ -540,7 +542,7 @@ namespace TJAConvert
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path = $"{directory}/{fileName}_2.tja";
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File.WriteAllLines(path, p2File);
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passed = await Convert(path, directory);
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passed = await Convert(path, directory, tjaHash);
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if (passed < 0)
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return passed;
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@ -558,9 +560,9 @@ namespace TJAConvert
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}
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}
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private static async Task<int> Convert(string tjaPath, string outputPath)
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private static async Task<int> Convert(string tjaPath, string outputPath, int tjaHash)
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{
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var fileName = Path.GetFileNameWithoutExtension(tjaPath);
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var fileName = tjaHash.ToString();
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TJAMetadata metadata;
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try
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@ -572,7 +574,7 @@ namespace TJAConvert
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return -2;
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}
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var newPath = $"{outputPath}\\{Path.GetFileName(tjaPath)}";
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var newPath = $"{outputPath}\\{fileName}";
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if (metadata.Courses.Count == 1)
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{
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var coursePostfix = metadata.Courses[0].CourseType.ToShort();
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@ -986,12 +988,11 @@ namespace TJAConvert
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}
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}
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private static bool OGGToACB(string oggPath, string outDirectory)
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private static bool OGGToACB(string oggPath, string outDirectory, int tjaHash)
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{
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try
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{
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var directory = Path.GetDirectoryName(oggPath);
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var fileName = Path.GetFileNameWithoutExtension(oggPath);
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var acbPath = $"{directory}/{Guid.NewGuid().ToString()}";
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Directory.CreateDirectory(acbPath);
|
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|
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@ -1006,10 +1007,10 @@ namespace TJAConvert
|
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|
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File.WriteAllBytes($"{acbPath}/00000.hca", hca);
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Pack(acbPath);
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if (File.Exists($"{outDirectory}/song_{fileName}.bin"))
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File.Delete($"{outDirectory}/song_{fileName}.bin");
|
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if (File.Exists($"{outDirectory}/song_{tjaHash}.bin"))
|
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File.Delete($"{outDirectory}/song_{tjaHash}.bin");
|
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|
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File.Move($"{acbPath}.acb", $"{outDirectory}/song_{fileName}.bin");
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File.Move($"{acbPath}.acb", $"{outDirectory}/song_{tjaHash}.bin");
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Directory.Delete(acbPath, true);
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return true;
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}
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@ -1020,12 +1021,11 @@ namespace TJAConvert
|
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}
|
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}
|
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|
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private static bool WavToACB(string wavPath, string outDirectory, bool deleteWav = false)
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private static bool WavToACB(string wavPath, string outDirectory, int tjaHash, bool deleteWav = false)
|
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{
|
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try
|
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{
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var directory = Path.GetDirectoryName(wavPath);
|
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var fileName = Path.GetFileNameWithoutExtension(wavPath);
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var acbPath = $"{directory}/{Guid.NewGuid().ToString()}";
|
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Directory.CreateDirectory(acbPath);
|
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|
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@ -1037,10 +1037,10 @@ namespace TJAConvert
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var hca = WavToHca(wavPath);
|
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File.WriteAllBytes($"{acbPath}/00000.hca", hca);
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Pack(acbPath);
|
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if (File.Exists($"{outDirectory}/song_{fileName}.bin"))
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File.Delete($"{outDirectory}/song_{fileName}.bin");
|
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if (File.Exists($"{outDirectory}/song_{tjaHash}.bin"))
|
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File.Delete($"{outDirectory}/song_{tjaHash}.bin");
|
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|
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File.Move($"{acbPath}.acb", $"{outDirectory}/song_{fileName}.bin");
|
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File.Move($"{acbPath}.acb", $"{outDirectory}/song_{tjaHash}.bin");
|
||||
|
||||
if (deleteWav)
|
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File.Delete(wavPath);
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||||
|
@ -11,7 +11,6 @@ namespace TakoTako.Common
|
||||
public class CustomSong
|
||||
{
|
||||
// Song Details
|
||||
[DataMember] public int uniqueId;
|
||||
[DataMember] public string id;
|
||||
[DataMember] public int order;
|
||||
[DataMember] public int genreNo;
|
||||
@ -41,6 +40,9 @@ namespace TakoTako.Common
|
||||
[DataMember] public int scoreMania;
|
||||
[DataMember] public int scoreUra;
|
||||
|
||||
// Used for UID
|
||||
[DataMember] public int tjaFileHash;
|
||||
|
||||
// Preview Details
|
||||
[DataMember] public int previewPos;
|
||||
[DataMember] public int fumenOffsetPos;
|
||||
|
85
TakoTakoScripts/TakoTako.Common/MurmurHash2.cs
Normal file
85
TakoTakoScripts/TakoTako.Common/MurmurHash2.cs
Normal file
@ -0,0 +1,85 @@
|
||||
using System.Text;
|
||||
|
||||
// MIT License
|
||||
//
|
||||
// Copyright (c) 2017 Jitbit, 2022 TakoTako contributors
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
namespace TakoTako.Common;
|
||||
|
||||
public class MurmurHash2
|
||||
{
|
||||
public static uint Hash(string data)
|
||||
{
|
||||
return Hash(Encoding.UTF8.GetBytes(data));
|
||||
}
|
||||
|
||||
public static uint Hash(byte[] data)
|
||||
{
|
||||
return Hash(data, 0xc58f1a7a);
|
||||
}
|
||||
|
||||
private const uint m = 0x5bd1e995;
|
||||
private const int r = 24;
|
||||
|
||||
public static uint Hash(byte[] data, uint seed)
|
||||
{
|
||||
var length = data.Length;
|
||||
if (length == 0)
|
||||
return 0;
|
||||
var h = seed ^ (uint)length;
|
||||
var currentIndex = 0;
|
||||
while (length >= 4)
|
||||
{
|
||||
var k = (uint)(data[currentIndex++] | (data[currentIndex++] << 8) | (data[currentIndex++] << 16) |
|
||||
(data[currentIndex++] << 24));
|
||||
k *= m;
|
||||
k ^= k >> r;
|
||||
k *= m;
|
||||
|
||||
h *= m;
|
||||
h ^= k;
|
||||
length -= 4;
|
||||
}
|
||||
|
||||
switch (length)
|
||||
{
|
||||
case 3:
|
||||
h ^= (ushort)(data[currentIndex++] | (data[currentIndex++] << 8));
|
||||
h ^= (uint)(data[currentIndex] << 16);
|
||||
h *= m;
|
||||
break;
|
||||
case 2:
|
||||
h ^= (ushort)(data[currentIndex++] | (data[currentIndex] << 8));
|
||||
h *= m;
|
||||
break;
|
||||
case 1:
|
||||
h ^= data[currentIndex];
|
||||
h *= m;
|
||||
break;
|
||||
}
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user