Updated readme
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README.md
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README.md
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# TakoTako
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Hey this is a mod for Taiko no Tatsujin: The Drum Master
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This is a mod for Taiko no Tatsujin: The Drum Master\
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Currently has the features:
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- Fixes sign in screen for version 1.1.0.0
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- Skips splash screen
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@ -11,7 +11,7 @@ Currently has the features:
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----
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## Installation
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To install mods is a bit tricky this time around as we have to take a few more steps to be able to inject files into the game. !(Swigs did a quick video on it here)[https://youtu.be/WDsWDVbtbbI] but if you want to follow along in text read on ahead.
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To install mods is a bit tricky this time around as we have to take a few more steps to be able to inject files into the game. ![Swigs did a quick video on it here](https://youtu.be/WDsWDVbtbbI) but if you want to follow along in text read on ahead.
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1. Become an Xbox Insider, to do this open the `Xbox Insider Hub` which you can get from the Microsoft Store if you don't already have it installed. Go to Previews > Windows Gaming, and join it. There should be an update ready for you for the Xbox app, so go ahead and update and relaunch it
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2. In the Xbox App go to Settings > General and enable `Use advanced installation and management features`. Feel free to change your installation directory
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@ -26,7 +26,7 @@ To install mods is a bit tricky this time around as we have to take a few more s
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8. Run Taiko no Tatusjin The Drum Master once, then close it. This will generate some files
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9. Look in your game's folder again, new files will have been generated under `.\BepInEx\plugins`
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10. ![Download my patch](https://github.com/Fluto/TaikoMods/releases)
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11. Paste the .DLL from step 4 into this folder\
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11. Extract the `com.fluto.takotako` folder from the download in step 10 and paste it into the `.\BepInEx\plugins` folder\
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![](https://github.com/Fluto/TakoTako/blob/main/readme-image-2.png)
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12. And you're done!
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@ -113,6 +113,8 @@ data.json Format
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int scoreMania;
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int scoreUra;
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bool areFilesGZipped; (are the music and fumen files gzipped? this saves file space and is done automatically when converting TJAs)
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// Song Info
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int previewPos;
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int fumenOffsetPos;
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@ -155,8 +157,12 @@ TextEntry {
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## Supported Versions
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<details>
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<summary>Supported Versions</summary>
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<p>
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- 1.1.0.0
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</p>
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<p>
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- 1.2.2.0
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</p>
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</details>
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---
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@ -165,6 +171,6 @@ TextEntry {
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---
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## Credits
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- !(SuperSonicAudio)[https://github.com/blueskythlikesclouds/SonicAudioTools]
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- !(VGAudio)[https://github.com/Thealexbarney/VGAudio]
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- Pulsar#5356 for the TJA2BIN.exe
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- ![SuperSonicAudio](https://github.com/blueskythlikesclouds/SonicAudioTools)
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- ![VGAudio](https://github.com/Thealexbarney/VGAudio)
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- Pulsar#5356 for the TJA2BIN.exe
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@ -61,7 +61,7 @@ namespace TakoTako
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ConfigSaveDirectory = Config.Bind("CustomSongs",
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"SaveDirectory",
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$"{userFolder}/Documents/TaikoTheDrumMasterMods/saves",
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$"{userFolder}/Documents/{typeof(Plugin).Namespace}/saves",
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"The directory where saves are stored");
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ConfigDisableCustomDLCSongs = Config.Bind("CustomSongs",
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<TargetFramework>net48</TargetFramework>
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<AssemblyName>com.fluto.takotako</AssemblyName>
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<Description>Fixes Taiko issues and allows custom songs</Description>
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<Version>0.0.1</Version>
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<Version>2.0.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<RootNamespace>TakoTako</RootNamespace>
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