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New project setup, add solution, use bepinex nuget

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goaaats 2022-02-07 12:27:55 +01:00
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commit 2d8a67c1f1
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6 changed files with 419 additions and 54 deletions

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.gitignore vendored Normal file
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TakoTako/Executables/TJAConvert.exe

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@ -1,8 +1,10 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako.Common", "TakoTako.Common\TakoTako.Common.csproj", "{DDD2BC9B-15CB-47AE-A104-F45A3C65C7B1}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako.Common", "TakoTakoScripts\TakoTako.Common\TakoTako.Common.csproj", "{DDD2BC9B-15CB-47AE-A104-F45A3C65C7B1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TJAConvert", "TJAConvert\TJAConvert.csproj", "{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TJAConvert", "TakoTakoScripts\TJAConvert\TJAConvert.csproj", "{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako", "TakoTako\TakoTako.csproj", "{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -18,5 +20,9 @@ Global
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Release|Any CPU.Build.0 = Release|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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TakoTako/.gitignore vendored
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# Common IntelliJ Platform excludes
# User specific
**/.idea/**/workspace.xml
**/.idea/**/tasks.xml
**/.idea/shelf/*
**/.idea/dictionaries
**/.idea/httpRequests/
# Sensitive or high-churn files
**/.idea/**/dataSources/
**/.idea/**/dataSources.ids
**/.idea/**/dataSources.xml
**/.idea/**/dataSources.local.xml
**/.idea/**/sqlDataSources.xml
**/.idea/**/dynamic.xml
# Rider
# Rider auto-generates .iml files, and contentModel.xml
**/.idea/**/*.iml
**/.idea/**/contentModel.xml
**/.idea/**/modules.xml
*.suo
*.user
.vs/
[Bb]in/
[Oo]bj/
_UpgradeReport_Files/
[Pp]ackages/
Thumbs.db
Desktop.ini
.DS_Store
ShortcutFolder.lnk

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@ -18,30 +18,20 @@
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Fody" Version="6.6.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Taiko.GameLibs" Version="1.2.2-r.0" />
<PackageReference Include="UnityEngine.Modules" Version="2020.3.19" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.2.23102, Culture=neutral, PublicKeyToken=null">
<HintPath>D:\XboxGames\T Tablet\Content\Taiko no Tatsujin_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>D:\XboxGames\T Tablet\Content\Taiko no Tatsujin_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>References\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="TakoTako.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\TakoTakoScripts\TakoTako.Common\bin\Debug\net48\TakoTako.Common.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -64,9 +54,13 @@
<EmbeddedResource Remove="Exes\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TakoTakoScripts\TakoTako.Common\TakoTako.Common.csproj" />
</ItemGroup>
<Target Name="PostBuildCopy" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="D:\XboxGames\T Tablet\Content\BepInEx\plugins\$(AssemblyName)" />
<Copy SourceFiles="$(ProjectDir)\Executables\tja2bin.exe" DestinationFolder="D:\XboxGames\T Tablet\Content\BepInEx\plugins\$(AssemblyName)" />
<Copy SourceFiles="$(ProjectDir)\Executables\TJAConvert.exe" DestinationFolder="D:\XboxGames\T Tablet\Content\BepInEx\plugins\$(AssemblyName)" />
</Target>
</Project>
</Project>

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@ -22,11 +22,11 @@
<ItemGroup>
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Fody" Version="6.6.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="NAudio.Core" Version="2.0.0" />
<PackageReference Include="NAudio.Vorbis" Version="1.5.0" />
@ -41,4 +41,4 @@
<Target Name="PostBuildCopy" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetDir)TJAConvert.exe" DestinationFolder="$(ProjectDir)\..\..\TakoTako\Executables" SkipUnchangedFiles="true" />
</Target>
</Project>
</Project>