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mirror of synced 2024-11-23 22:00:56 +01:00

Updated ReadMe and Project Version

This commit is contained in:
Fluto 2023-01-06 21:39:55 +11:00
parent c3b3ad0b00
commit c269bcab60
2 changed files with 8 additions and 5 deletions

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@ -17,7 +17,7 @@ Currently has the features:
- <b>Mono</b>: 1.1.0.0 - 1.2.2.0 - <b>Mono</b>: 1.1.0.0 - 1.2.2.0
</p> </p>
<p> <p>
- <b>Il2CPP</b>: 1.3.0.0 - 1.7.00 - <b>Il2CPP</b>: 1.3.0.0 - 1.9.0.0
</p> </p>
</details> </details>
@ -25,7 +25,10 @@ Currently has the features:
## Installation ## Installation
1. Install the game via the xbox app to a directory of your choice 1. Install the game via the xbox app to a directory of your choice
2. Download [BepInEx](https://builds.bepinex.dev/projects/bepinex_be). If you're using a newer version of Taiko 1.3.0.0 or higher (you probably are) download the IL2CPP version `BepInEx_UnityIL2CPP_x64_XXXXX.zip`.If you're using a downgraded version of Taiko (1.2.2.0 on lower) download the "Mono" build, called something like `BepInEx_UnityMono_x64_XXXXX.zip`. 2. Download [BepInEx](https://builds.bepinex.dev/projects/bepinex_be).
> If you're using a newer version of Taiko 1.3.0.0 or higher (you probably are) download the IL2CPP version `BepInEx_UnityIL2CPP_x64_XXXXX.zip`.If you're using a downgraded version of Taiko (1.2.2.0 on lower) download the "Mono" build, called something like `BepInEx_UnityMono_x64_XXXXX.zip`.
> If you are upgrading from TakoTako v3.1.0 make sure you grab the latest BepInEx build as this mod requires the newest version (at the time of writing `#665 6aabdb5` is the latest build)
3. Go to where you installed your game, for example `C:\XboxGames\T Tablet\Content` 3. Go to where you installed your game, for example `C:\XboxGames\T Tablet\Content`
4. Paste all of the files from the .zip from step 5 into this folder 4. Paste all of the files from the .zip from step 5 into this folder
(It will look something like this)\ (It will look something like this)\

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@ -31,12 +31,12 @@
<TargetFramework Condition="$(DefineConstants.Contains('TAIKO_MONO'))">net48</TargetFramework> <TargetFramework Condition="$(DefineConstants.Contains('TAIKO_MONO'))">net48</TargetFramework>
<AssemblyName>com.fluto.takotako</AssemblyName> <AssemblyName>com.fluto.takotako</AssemblyName>
<Description>A suite of mods that allow for Custom Songs and Taiko Drum support</Description> <Description>A suite of mods that allow for Custom Songs and Taiko Drum support</Description>
<Version>3.1.0</Version> <Version>3.1.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<RootNamespace>TakoTako</RootNamespace> <RootNamespace>TakoTako</RootNamespace>
<PackageId>com.fluto.takotako</PackageId> <PackageId>com.fluto.takotako</PackageId>
<PackageVersion>3.1.0</PackageVersion> <PackageVersion>3.1.1</PackageVersion>
<Configurations>Release-BepInEx6;Release-BepInEx5;Debug-BepInEx6;Debug-BepInEx5</Configurations> <Configurations>Release-BepInEx6;Release-BepInEx5;Debug-BepInEx6;Debug-BepInEx5</Configurations>
<Platforms>AnyCPU</Platforms> <Platforms>AnyCPU</Platforms>
</PropertyGroup> </PropertyGroup>