106 lines
2.3 KiB
C
106 lines
2.3 KiB
C
|
#include <windows.h>
|
||
|
|
||
|
#include <winuser.h>
|
||
|
#include <assert.h>
|
||
|
#include <stdint.h>
|
||
|
|
||
|
#include "hook/table.h"
|
||
|
|
||
|
#include "platform/misc.h"
|
||
|
|
||
|
#include "util/dprintf.h"
|
||
|
|
||
|
// BlockInput
|
||
|
// ShowCursor
|
||
|
static BOOL WINAPI my_BlockInput(BOOL fBlockIt);
|
||
|
static int WINAPI my_ShowCursor(BOOL bShow);
|
||
|
static BOOL WINAPI my_GetCursorInfo(PCURSORINFO pci);
|
||
|
|
||
|
static BOOL (WINAPI *next_BlockInput)(BOOL fBlockIt);
|
||
|
static int (WINAPI *next_ShowCursor)(BOOL bShow);
|
||
|
static BOOL (WINAPI *next_GetCursorInfo)(PCURSORINFO pci);
|
||
|
|
||
|
BOOL block_input_hook = true;
|
||
|
BOOL show_cursor_hook = true;
|
||
|
int real_cursor_state = 0;
|
||
|
|
||
|
static const struct hook_symbol misc_hook_syms[] = {
|
||
|
{
|
||
|
.name = "BlockInput",
|
||
|
.patch = my_BlockInput,
|
||
|
.link = (void **) &next_BlockInput,
|
||
|
}, {
|
||
|
.name = "ShowCursor",
|
||
|
.patch = my_ShowCursor,
|
||
|
.link = (void **) &next_ShowCursor,
|
||
|
}, {
|
||
|
.name = "GetCursorInfo",
|
||
|
.patch = my_GetCursorInfo,
|
||
|
.link = (void **) &next_GetCursorInfo,
|
||
|
}
|
||
|
};
|
||
|
|
||
|
HRESULT misc_hook_init(const struct misc_config *cfg)
|
||
|
{
|
||
|
assert(cfg != NULL);
|
||
|
|
||
|
show_cursor_hook = cfg->show_cursor_hook;
|
||
|
block_input_hook = cfg->block_input_hook;
|
||
|
|
||
|
dprintf("Misc: init\n");
|
||
|
|
||
|
hook_table_apply(
|
||
|
NULL,
|
||
|
"User32.dll",
|
||
|
misc_hook_syms,
|
||
|
_countof(misc_hook_syms));
|
||
|
|
||
|
return S_OK;
|
||
|
}
|
||
|
|
||
|
static BOOL WINAPI my_BlockInput(BOOL fBlockIt)
|
||
|
{
|
||
|
if (!block_input_hook) {
|
||
|
return next_BlockInput(fBlockIt);
|
||
|
}
|
||
|
|
||
|
dprintf("Misc: Block BlockInput -> %d\n", fBlockIt);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static int WINAPI my_ShowCursor(BOOL bShow)
|
||
|
{
|
||
|
if (!show_cursor_hook) {
|
||
|
return next_ShowCursor(bShow);
|
||
|
}
|
||
|
|
||
|
dprintf("Misc: Block ShowCursor -> %d\n", bShow);
|
||
|
|
||
|
// Keep track for GetCursorInfo
|
||
|
if (bShow) {
|
||
|
return ++real_cursor_state;
|
||
|
} else {
|
||
|
return --real_cursor_state;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static BOOL WINAPI my_GetCursorInfo(PCURSORINFO pci)
|
||
|
{
|
||
|
if (!show_cursor_hook) {
|
||
|
return next_GetCursorInfo(pci);
|
||
|
}
|
||
|
|
||
|
// Game only seems to read the flags field,
|
||
|
// so that's all we'll mess with
|
||
|
|
||
|
dprintf("Misc: my_GetCursorInfo\n");
|
||
|
|
||
|
if (real_cursor_state >= 0) {
|
||
|
pci->flags = CURSOR_SHOWING;
|
||
|
} else {
|
||
|
pci->flags = 0;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|