2023-01-03 05:35:53 +01:00
|
|
|
; Controls the virtual file system hooks. These redirect file i/o
|
|
|
|
; requests to a folder specified below, instead of the drive.
|
|
|
|
; These are all required, even if the game doesn't use one of them.
|
|
|
|
[vfs]
|
|
|
|
path=
|
|
|
|
|
2023-03-22 04:47:06 +01:00
|
|
|
[dns]
|
|
|
|
default=localhost
|
|
|
|
|
2023-01-03 05:35:53 +01:00
|
|
|
; Security dongle emulation, disable if you have a
|
|
|
|
; real dongle connected that you want to use
|
|
|
|
[dongle]
|
|
|
|
enable=1
|
2023-09-12 02:27:04 +02:00
|
|
|
serial=274713190001
|
2023-01-03 05:35:53 +01:00
|
|
|
|
|
|
|
; Set the network environment. Most games seem to want 192.168.123.X
|
|
|
|
[netenv]
|
|
|
|
enable=1
|
|
|
|
subnet=192.168.123.0
|
|
|
|
|
|
|
|
; Graphics hook, may cause crashes in some games
|
|
|
|
[gfx]
|
|
|
|
enable=1
|
|
|
|
windowed=1
|
|
|
|
framed=0
|
|
|
|
monitor=0
|
|
|
|
|
|
|
|
; Control the AMCUS replacement class
|
|
|
|
[amcus]
|
|
|
|
enable=1
|
|
|
|
game_id=SDAK
|
2023-04-12 07:34:15 +02:00
|
|
|
game_cd=PKF1
|
2023-01-03 05:35:53 +01:00
|
|
|
am_game_ver=1.00
|
2023-04-12 07:34:15 +02:00
|
|
|
cacfg_game_ver=25.03
|
2023-01-03 05:35:53 +01:00
|
|
|
server_uri=localhost
|
|
|
|
server_host=localhost
|
|
|
|
|
|
|
|
; Controlls the xinput hooks
|
|
|
|
[xinput]
|
|
|
|
enable=1
|
|
|
|
|
2023-03-16 06:45:39 +01:00
|
|
|
[reader]
|
|
|
|
enable=1
|
|
|
|
access_code=00000000000000000000
|
|
|
|
|
2023-01-03 05:35:53 +01:00
|
|
|
; JVS config
|
|
|
|
[jvs]
|
|
|
|
enable=1
|
|
|
|
port=3
|
|
|
|
|
|
|
|
; Mappings for the najv4 IO board. To disable JVS emulation and use
|
|
|
|
; a real board, set enable to 0 in the "jvs" section.
|
|
|
|
[najv4]
|
|
|
|
test=0x24 ; "Home" key
|
|
|
|
coin=0x2D ; "Insert" key
|
|
|
|
service=0x2E ; "Delete" key
|
|
|
|
up=0x26 ; Up arrow
|
|
|
|
down=0x28 ; Down arrow
|
|
|
|
enter=0x0D ; "Enter" key
|
|
|
|
|
|
|
|
; Mappings for the gamepad. To disable gamepad eumlation and use
|
|
|
|
; a real pokken arcade controller, set enable to 0 in the "xinput" section
|
|
|
|
[gamepad]
|
|
|
|
dpad_up=0x57 ; W
|
|
|
|
dpad_down=0x53 ; A
|
|
|
|
dpad_left=0x41 ; S
|
|
|
|
dpad_right=0x44 ; D
|
|
|
|
button_a=0x4F ; O
|
|
|
|
button_b=0x4B ; K
|
|
|
|
button_x=0x49 ; I
|
|
|
|
button_y=0x4A ; J
|
|
|
|
trigger_l=0x51 ; Q
|
|
|
|
trigger_r=0x45 ; E
|
|
|
|
button_start=0xA0 ; Left Shift
|