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mirror of synced 2024-11-23 21:40:58 +01:00

add kizuna 2, load aime reader properly

This commit is contained in:
Kevin Trocolli 2024-10-04 03:09:51 -04:00
parent e5028fb002
commit 43a6dfbcb4
25 changed files with 833 additions and 5 deletions

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@ -64,6 +64,17 @@ $(BUILD_DIR_ZIP)/tekken.zip:
$(V)strip $(BUILD_DIR_ZIP)/tekken/*.{exe,dll}
$(V)cd $(BUILD_DIR_ZIP)/tekken ; zip -r ../tekken.zip *
$(BUILD_DIR_ZIP)/kizuna.zip:
$(V)echo ... $@
$(V)mkdir -p $(BUILD_DIR_ZIP)/kizuna
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/kizunahook/kizunahook.dll \
$(DIST_DIR)/kizuna/bananatools.ini \
$(DIST_DIR)/kizuna/start.bat \
$(BUILD_DIR_ZIP)/kizuna
$(V)strip $(BUILD_DIR_ZIP)/kizuna/*.{exe,dll}
$(V)cd $(BUILD_DIR_ZIP)/kizuna ; zip -r ../kizuna.zip *
$(BUILD_DIR_ZIP)/doc.zip: \
$(DOC_DIR)/ferrumhook.md \
$(DOC_DIR)/taikohook.md \
@ -80,6 +91,7 @@ $(BUILD_DIR_ZIP)/bananatools.zip: \
$(BUILD_DIR_ZIP)/sao.zip \
$(BUILD_DIR_ZIP)/mkac.zip \
$(BUILD_DIR_ZIP)/tekken.zip \
$(BUILD_DIR_ZIP)/kizuna.zip \
$(BUILD_DIR_ZIP)/doc.zip \
README.md \

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@ -170,7 +170,7 @@ uint16_t aime_io_get_api_version(void)
HRESULT aime_io_init(void)
{
aime_io_config_read(&aime_io_cfg, L".\\segatools.ini");
aime_io_config_read(&aime_io_cfg, L".\\bananatools.ini");
return S_OK;
}

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@ -204,7 +204,7 @@ static HRESULT sg_nfc_cmd_get_fw_version(
{
/* Dest version is not NUL terminated, this is intentional */
sg_res_init(&res->res, req, sizeof(res->version));
memcpy(res->version, "TN32MSEC003S F/W Ver1.2E", sizeof(res->version));
memcpy(res->version, "\x94", sizeof(res->version));
return S_OK;
}
@ -216,7 +216,7 @@ static HRESULT sg_nfc_cmd_get_hw_version(
{
/* Dest version is not NUL terminated, this is intentional */
sg_res_init(&res->res, req, sizeof(res->version));
memcpy(res->version, "TN32MSEC003S H/W Ver3.0J", sizeof(res->version));
memcpy(res->version, "837-15396-6728", sizeof(res->version));
return S_OK;
}

54
dist/kizuna/bananatools.ini vendored Normal file
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@ -0,0 +1,54 @@
; Controls the virtual file system hooks. These redirect file i/o
; requests to a folder specified below, instead of the drive.
; These are all required, even if the game doesn't use one of them.
[vfs]
path=
[dns]
default=localhost
; Security dongle emulation, disable if you have a
; real dongle connected that you want to use
[dongle]
enable=1
serial=284013090501
; Set the network environment. Most games seem to want 192.168.123.X
[netenv]
enable=1
subnet=192.168.10.0
; Graphics hook, may cause crashes in some games
[gfx]
enable=1
windowed=1
framed=0
monitor=0
[misc]
systemVersion=SK2100-1-NA-SYS0-L02
; Control the AMCUS replacement class
[amcus]
enable=0
game_id=SDGG
game_cd=SK21
am_game_ver=1.00
cacfg_game_ver=33.02
server_uri=localhost
server_host=localhost
[reader]
enable=1
access_code=00000000000000000000
; USIO config
[usio]
enable=1
test=0x24
service=0x2E
coin=0x2D
up=0x26
down=0x28
enter=0x0D

10
dist/kizuna/start.bat vendored Normal file
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@ -0,0 +1,10 @@
@echo off
pushd %~dp0
start inject.exe -d -k kizunahook.dll AMCUS\AMAuthd.exe
inject.exe -d -k kizunahook.dll WindowsNoEditor\KizunaGame\Binaries\Win64\TKizunaGame-Win64-Shipping.exe
echo.
echo The game process has terminated
pause

37
kizunahook/config.c Normal file
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@ -0,0 +1,37 @@
#include <assert.h>
#include <stddef.h>
#include "kizunahook/config.h"
#include "platform/config.h"
void kizuna_dll_config_load(
struct kizuna_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"kizunaio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void kizuna_hook_config_load(
struct kizuna_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
aime_config_load(&cfg->aime, filename);
platform_config_load(&cfg->platform, filename);
kizuna_dll_config_load(&cfg->dll, filename);
gfx_config_load(&cfg->gfx, filename);
bpreader_config_load(&cfg->reader, filename);
usio_config_load(&cfg->usio, filename);
}

29
kizunahook/config.h Normal file
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@ -0,0 +1,29 @@
#pragma once
#include <stddef.h>
#include "kizunahook/kizuna-dll.h"
#include "platform/config.h"
#include "gfxhook/config.h"
#include "amcus/config.h"
#include "board/config.h"
struct kizuna_hook_config {
struct platform_config platform;
struct aime_config aime;
struct kizuna_dll_config dll;
struct gfx_config gfx;
struct amcus_config amcus;
struct bpreader_config reader;
struct usio_config usio;
};
void kizuna_dll_config_load(
struct kizuna_dll_config *cfg,
const wchar_t *filename);
void kizuna_hook_config_load(
struct kizuna_hook_config *cfg,
const wchar_t *filename);

104
kizunahook/dllmain.c Normal file
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@ -0,0 +1,104 @@
#include <windows.h>
#include <stdlib.h>
#include "kizunahook/config.h"
#include "kizunahook/kizuna-dll.h"
#include "kizunahook/usio.h"
#include "amcus/amcus.h"
#include "hook/process.h"
#include "hooklib/serial.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "platform/platform.h"
#include "gfxhook/gfx.h"
#include "gfxhook/dxgi.h"
#include "gfxhook/d3d11.h"
#include "util/dprintf.h"
static HMODULE kizuna_hook_mod;
static process_entry_t kizuna_startup;
static struct kizuna_hook_config kizuna_hook_cfg;
static DWORD CALLBACK kizuna_pre_startup(void)
{
HRESULT hr;
dprintf("--- Begin kizuna_pre_startup ---\n");
kizuna_hook_config_load(&kizuna_hook_cfg, L".\\bananatools.ini");
serial_hook_init();
struct dongle_info dinfo;
dinfo.pid = 0x0C00;
dinfo.vid = 0x0B9A;
hr = platform_hook_init(&kizuna_hook_cfg.platform, PLATFORM_BNA1, NULL, kizuna_hook_mod, dinfo);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = sg_reader_hook_init(&kizuna_hook_cfg.aime, 1, kizuna_hook_mod);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = vfd_hook_init(2);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = kizuna_dll_init(&kizuna_hook_cfg.dll, kizuna_hook_mod);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = kizuna_usio_hook_init(&kizuna_hook_cfg.usio);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
hr = amcus_hook_init(&kizuna_hook_cfg.amcus);
if (FAILED(hr)) {
ExitProcess(EXIT_FAILURE);
}
gfx_hook_init(&kizuna_hook_cfg.gfx);
gfx_d3d11_hook_init(&kizuna_hook_cfg.gfx, kizuna_hook_mod);
gfx_dxgi_hook_init(&kizuna_hook_cfg.gfx, kizuna_hook_mod);
dprintf("--- End kizuna_pre_startup ---\n");
return kizuna_startup();
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
kizuna_hook_mod = mod;
hr = process_hijack_startup(kizuna_pre_startup, &kizuna_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}

106
kizunahook/kizuna-dll.c Normal file
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@ -0,0 +1,106 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "kizunahook/kizuna-dll.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
const struct dll_bind_sym kizuna_dll_syms[] = {
{
.sym = "kizuna_io_init",
.off = offsetof(struct kizuna_dll, init),
}, {
.sym = "kizuna_io_read_coin_counter",
.off = offsetof(struct kizuna_dll, read_coin_counter),
}, {
.sym = "kizuna_io_get_opbtns",
.off = offsetof(struct kizuna_dll, get_opbtns),
}, {
.sym = "kizuna_io_get_analog",
.off = offsetof(struct kizuna_dll, get_analog),
}, {
.sym = "kizuna_io_get_gamebtns",
.off = offsetof(struct kizuna_dll, get_gamebtns),
}
};
struct kizuna_dll kizuna_dll;
HRESULT kizuna_dll_init(const struct kizuna_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Kizuna IO: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("Kizuna IO: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "kizuna_io_get_api_version");
if (get_api_version != NULL) {
kizuna_dll.api_version = get_api_version();
} else {
kizuna_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose kizuna_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (kizuna_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("Kizuna IO: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
kizuna_dll.api_version);
goto end;
}
sym = kizuna_dll_syms;
hr = dll_bind(&kizuna_dll, src, &sym, _countof(kizuna_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("Kizuna IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}

23
kizunahook/kizuna-dll.h Normal file
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@ -0,0 +1,23 @@
#pragma once
#include <windows.h>
#include "kizunaio/kizunaio.h"
struct kizuna_dll {
uint16_t api_version;
HRESULT (*init)(void);
HRESULT (*poll)(void);
void (*read_coin_counter)(uint16_t *coins, uint16_t *services);
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint8_t *gamebtns);
void (*get_analog)(uint8_t *x, uint8_t *y);
};
struct kizuna_dll_config {
wchar_t path[MAX_PATH];
};
extern struct kizuna_dll kizuna_dll;
HRESULT kizuna_dll_init(const struct kizuna_dll_config *cfg, HINSTANCE self);

15
kizunahook/kizunahook.def Normal file
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@ -0,0 +1,15 @@
LIBRARY kizunahook
EXPORTS
aime_io_get_api_version
aime_io_init
aime_io_led_set_color
aime_io_nfc_get_aime_id
aime_io_nfc_get_felica_id
aime_io_nfc_poll
kizuna_io_get_api_version
kizuna_io_init
kizuna_io_read_coin_counter
kizuna_io_get_analog
kizuna_io_get_gamebtns
kizuna_io_get_opbtns

33
kizunahook/meson.build Normal file
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@ -0,0 +1,33 @@
shared_library(
'kizunahook',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
vs_module_defs : 'kizunahook.def',
c_pch : '../precompiled.h',
dependencies : [
capnhook.get_variable('hook_dep'),
capnhook.get_variable('hooklib_dep'),
xinput_lib,
],
link_with : [
kizunaio_lib,
amcus_lib,
platform_lib,
util_lib,
hooklib_lib,
gfxhook_lib,
jvs_lib,
board_lib,
aimeio_lib
],
sources : [
'dllmain.c',
'config.c',
'config.h',
'kizuna-dll.c',
'kizuna-dll.h',
'usio.c',
'usio.h',
],
)

99
kizunahook/usio.c Normal file
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@ -0,0 +1,99 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include "board/usio.h"
#include "kizunahook/kizuna-dll.h"
#include "util/dprintf.h"
bool kizuna_io_coin = false;
uint16_t kizuna_io_coins = 0;
static HRESULT kizuna_usio_poll(void *ctx, struct usio_state *state);
static const struct usio_ops kizuna_usio_ops = {
.poll = kizuna_usio_poll,
};
HRESULT kizuna_usio_hook_init(const struct usio_config *cfg)
{
HRESULT hr;
assert(kizuna_dll.init != NULL);
hr = usio_hook_init(cfg, &kizuna_usio_ops, NULL, NULL);
if (FAILED(hr)) {
return hr;
}
dprintf("Kizuna USIO: Init\n");
return kizuna_dll.init();
}
static HRESULT kizuna_usio_poll(void *ctx, struct usio_state *state)
{
uint8_t opbtn_out = 0;
uint8_t gamebtn_out = 0;
uint8_t x = 128;
uint8_t y = 128;
uint16_t coin_ct = 0;
uint16_t service_ct = 0;
kizuna_dll.get_opbtns(&opbtn_out);
kizuna_dll.get_analog(&x, &y);
kizuna_dll.read_coin_counter(&coin_ct, &service_ct);
kizuna_dll.get_gamebtns(&gamebtn_out);
state->op_btns = 0;
state->p1_btns = 0;
state->p2_btns = 0;
if (opbtn_out & 0x01) {
state->op_btns |= 0x80; // Test
}
if (opbtn_out & 0x02) {
state->p1_btns |= 0x40; // Service
}
if (opbtn_out & 0x04) {
state->p1_btns |= 0x20; // Up
}
if (opbtn_out & 0x08) {
state->p1_btns |= 0x10; // Down
}
if (opbtn_out & 0x10) {
state->p1_btns |= 0x02; // Enter
}
if (gamebtn_out & 0x01) {
state->p1_btns |= 0x2000;
}
if (gamebtn_out & 0x02) {
state->p1_btns |= 0x1000;
}
if (gamebtn_out & 0x04) {
state->p1_btns |= 0x0800;
}
if (gamebtn_out & 0x08) {
state->p1_btns |= 0x4000;
}
if (gamebtn_out & 0x10) {
state->p1_btns |= 0x01;
}
if (gamebtn_out & 0x20) {
state->p1_btns |= 0x8000;
}
state->analog[0] = x << 8;
state->analog[1] = y << 8;
state->coins[0].current_coin_count = coin_ct;
state->service.current_coin_count = service_ct;
return S_OK;
}

7
kizunahook/usio.h Normal file
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@ -0,0 +1,7 @@
#pragma once
#include <windows.h>
#include "board/usio.h"
HRESULT kizuna_usio_hook_init(const struct usio_config *cfg);

29
kizunaio/config.c Normal file
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@ -0,0 +1,29 @@
#include <windows.h>
#include <assert.h>
#include <stddef.h>
#include <stdio.h>
#include "kizunaio/config.h"
void kizuna_io_config_load(struct kizuna_input_config *cfg, const wchar_t *filename)
{
cfg->test = GetPrivateProfileIntW(L"usio", L"test", VK_HOME, filename);
cfg->service = GetPrivateProfileIntW(L"usio", L"service", VK_DELETE, filename);
cfg->coin = GetPrivateProfileIntW(L"usio", L"coin", VK_INSERT, filename);
cfg->up = GetPrivateProfileIntW(L"usio", L"up", VK_UP, filename);
cfg->down = GetPrivateProfileIntW(L"usio", L"down", VK_DOWN, filename);
cfg->enter = GetPrivateProfileIntW(L"usio", L"enter", VK_RETURN, filename);
cfg->stick_up = GetPrivateProfileIntW(L"usio", L"stick_up", 'W', filename);
cfg->stick_left = GetPrivateProfileIntW(L"usio", L"stick_left", 'A', filename);
cfg->stick_down = GetPrivateProfileIntW(L"usio", L"stick_down", 'S', filename);
cfg->stick_right = GetPrivateProfileIntW(L"usio", L"stick_right", 'D', filename);
cfg->stick_btn1 = GetPrivateProfileIntW(L"usio", L"stick_btn1", 'R', filename);
cfg->stick_btn2 = GetPrivateProfileIntW(L"usio", L"stick_btn2", 'F', filename);
cfg->stick_btn3 = GetPrivateProfileIntW(L"usio", L"stick_btn3", 'V', filename);
cfg->btn1 = GetPrivateProfileIntW(L"usio", L"btn1", '1', filename);
cfg->btn2 = GetPrivateProfileIntW(L"usio", L"btn2", '2', filename);
cfg->btn3 = GetPrivateProfileIntW(L"usio", L"btn3", '3', filename);
}

30
kizunaio/config.h Normal file
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@ -0,0 +1,30 @@
#pragma once
#include <stddef.h>
#include <stdint.h>
#pragma pack(push, 1)
struct kizuna_input_config {
uint8_t test;
uint8_t service;
uint8_t up;
uint8_t down;
uint8_t enter;
uint8_t coin;
uint8_t stick_up;
uint8_t stick_down;
uint8_t stick_left;
uint8_t stick_right;
uint8_t stick_btn1;
uint8_t stick_btn2;
uint8_t stick_btn3;
uint8_t btn1;
uint8_t btn2;
uint8_t btn3;
};
#pragma pack(pop)
void kizuna_io_config_load(struct kizuna_input_config *cfg, const wchar_t *filename);

132
kizunaio/kizunaio.c Normal file
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@ -0,0 +1,132 @@
#include <windows.h>
#include <xinput.h>
#include <limits.h>
#include <stdint.h>
#include <stdbool.h>
#include "kizunaio/kizunaio.h"
#include "kizunaio/config.h"
#include "util/dprintf.h"
static bool kizuna_io_coin = false;
static bool kizuna_io_service = false;
static bool kizuna_test_toggle = false;
static bool kizuna_test_last_state = false;
static uint16_t kizuna_coin_ct = 0;
static uint16_t kizuna_service_ct = 0;
static struct kizuna_input_config cfg;
uint16_t kizuna_io_get_api_version(void)
{
return 0x0100;
}
HRESULT kizuna_io_init(void)
{
dprintf("Kizuna IO: Init\n");
kizuna_io_config_load(&cfg, L".\\bananatools.ini");
return S_OK;
}
void kizuna_io_get_opbtns(uint8_t *opbtn)
{
if ((GetAsyncKeyState(cfg.test) & 0x8000)) {
if (!kizuna_test_last_state) {
kizuna_test_toggle = !kizuna_test_toggle;
}
kizuna_test_last_state = true;
} else {
kizuna_test_last_state = false;
}
if (GetAsyncKeyState(cfg.service) & 0x8000) {
*opbtn |= KIZUNA_IO_OPBTN_SERVICE;
}
if (GetAsyncKeyState(cfg.up) & 0x8000) {
*opbtn |= KIZUNA_IO_OPBTN_UP;
}
if (GetAsyncKeyState(cfg.down) & 0x8000) {
*opbtn |= KIZUNA_IO_OPBTN_DOWN;
}
if (GetAsyncKeyState(cfg.enter) & 0x8000) {
*opbtn |= KIZUNA_IO_OPBTN_ENTER;
}
if (kizuna_test_toggle) {
*opbtn |= KIZUNA_IO_OPBTN_TEST;
}
}
void kizuna_io_get_gamebtns(uint8_t *gamebtns)
{
*gamebtns = 0;
if (GetAsyncKeyState(cfg.btn1) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_1;
}
if (GetAsyncKeyState(cfg.btn2) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_2;
}
if (GetAsyncKeyState(cfg.btn3) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_3;
}
if (GetAsyncKeyState(cfg.stick_btn1) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_STICK1;
}
if (GetAsyncKeyState(cfg.stick_btn2) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_STICK2;
}
if (GetAsyncKeyState(cfg.stick_btn3) & 0x8000) {
*gamebtns |= KIZUNA_IO_GAMEBTN_STICK3;
}
}
void kizuna_io_get_analog(uint8_t *x, uint8_t *y)
{
*x = 128;
*y = 128;
if (GetAsyncKeyState(cfg.stick_up) & 0x8000) {
*y += 127;
}
if (GetAsyncKeyState(cfg.stick_down) & 0x8000) {
*y -= 128;
}
if (GetAsyncKeyState(cfg.stick_right) & 0x8000) {
*x += 127;
}
if (GetAsyncKeyState(cfg.stick_left) & 0x8000) {
*x -= 128;
}
}
void kizuna_io_read_coin_counter(uint16_t *coins, uint16_t *services)
{
if (GetAsyncKeyState(cfg.coin) & 0x8000) {
if (!kizuna_io_coin) {
kizuna_io_coin = true;
kizuna_coin_ct++;
}
} else {
kizuna_io_coin = false;
}
if (GetAsyncKeyState(cfg.service) & 0x8000) {
if (!kizuna_io_service) {
kizuna_io_service = true;
kizuna_service_ct++;
}
} else {
kizuna_io_service = false;
}
*coins = kizuna_coin_ct;
*services = kizuna_service_ct;
}

9
kizunaio/kizunaio.def Normal file
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@ -0,0 +1,9 @@
LIBRARY kizunahook
EXPORTS
kizuna_io_get_api_version
kizuna_io_init
kizuna_io_read_coin_counter
kizuna_io_get_analog
kizuna_io_get_gamebtns
kizuna_io_get_opbtns

67
kizunaio/kizunaio.h Normal file
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@ -0,0 +1,67 @@
#pragma once
#include <windows.h>
#include <stdint.h>
#include "kizunaio/config.h"
enum {
KIZUNA_IO_OPBTN_TEST = 0x01,
KIZUNA_IO_OPBTN_SERVICE = 0x02,
KIZUNA_IO_OPBTN_UP = 0x04,
KIZUNA_IO_OPBTN_DOWN = 0x08,
KIZUNA_IO_OPBTN_ENTER = 0x10,
};
enum {
KIZUNA_IO_GAMEBTN_1 = 0x0001,
KIZUNA_IO_GAMEBTN_2 = 0x0002,
KIZUNA_IO_GAMEBTN_3 = 0x0004,
KIZUNA_IO_GAMEBTN_STICK1 = 0x0008,
KIZUNA_IO_GAMEBTN_STICK2 = 0x0010,
KIZUNA_IO_GAMEBTN_STICK3 = 0x0020,
};
/* Get the version of the Pokken IO API that this DLL supports. This
function should return a positive 16-bit integer, where the high byte is
the major version and the low byte is the minor version (as defined by the
Semantic Versioning standard).
The latest API version as of this writing is 0x0100. */
uint16_t kizuna_io_get_api_version(void);
/* Initialize the IO DLL. This is the second function that will be called on
your DLL, after kizuna_io_get_api_version.
All subsequent calls to this API may originate from arbitrary threads.
Minimum API version: 0x0100 */
HRESULT kizuna_io_init(void);
/* Get the state of the cabinet's operator buttons as of the last poll. See
KIZUNA_IO_OPBTN enum above: this contains bit mask definitions for button
states returned in *opbtn. All buttons are active-high.
Minimum API version: 0x0100 */
void kizuna_io_get_opbtns(uint8_t *opbtn);
/* Get the state of the cabinet's gameplay buttons as of the last poll. See
KIZUNA_IO_GAMEBTN enum above for bit mask definitions. Inputs are split into
a left hand side set of inputs and a right hand side set of inputs: the bit
mappings are the same in both cases.
All buttons are active-high, even though some buttons' electrical signals
on a real cabinet are active-low.
Minimum API version: 0x0100 */
void kizuna_io_get_analog(uint8_t *x, uint8_t *y);
void kizuna_io_get_gamebtns(uint8_t *gamebtns);
void kizuna_io_read_coin_counter(uint16_t *coins, uint16_t *services);

16
kizunaio/meson.build Normal file
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@ -0,0 +1,16 @@
kizunaio_lib = static_library(
'kizunaio',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
c_pch : '../precompiled.h',
dependencies : [
xinput_lib,
],
sources : [
'kizunaio.c',
'kizunaio.h',
'config.c',
'config.h',
],
)

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@ -61,10 +61,12 @@ subdir('exvs2io')
subdir('saoio')
subdir('mkacio')
subdir('tekkenio')
subdir('kizunaio')
subdir('taikohook')
subdir('ferrumhook')
subdir('exvs2hook')
subdir('saohook')
subdir('mkachook')
subdir('tekkenhook')
subdir('tekkenhook')
subdir('kizunahook')

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@ -73,6 +73,12 @@ HRESULT dns_platform_hook_init(const struct dns_config *cfg)
return hr;
}
hr = dns_hook_push(L"dev-game.sk2.nbgi-amnet.jp", cfg->startup);
if (FAILED(hr)) {
return hr;
}
// if your ISP resolves bad domains, it will kill the network. These 2
// *cannot* resolve

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@ -59,6 +59,7 @@ void sao_hook_config_load(
assert(cfg != NULL);
assert(filename != NULL);
aime_config_load(&cfg->aime, filename);
platform_config_load(&cfg->platform, filename);
sao_dll_config_load(&cfg->dll, filename);
gfx_config_load(&cfg->gfx, filename);

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@ -18,7 +18,8 @@ shared_library(
hooklib_lib,
gfxhook_lib,
jvs_lib,
board_lib
board_lib,
aimeio_lib
],
sources : [
'dllmain.c',

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@ -1,6 +1,12 @@
LIBRARY saohook
EXPORTS
aime_io_get_api_version
aime_io_init
aime_io_led_set_color
aime_io_nfc_get_aime_id
aime_io_nfc_get_felica_id
aime_io_nfc_poll
sao_io_get_api_version
sao_io_init
sao_io_read_coin_counter