; Controls the virtual file system hooks. These redirect file i/o ; requests to a folder specified below, instead of the drive. ; These are all required, even if the game doesn't use one of them. [vfs] path= [dns] default=localhost ; Security dongle emulation, disable if you have a ; real dongle connected that you want to use [dongle] enable=1 serial=274713190001 ; Set the network environment. Most games seem to want 192.168.123.X [netenv] enable=1 subnet=192.168.123.0 ; Graphics hook, may cause crashes in some games [gfx] enable=1 windowed=1 framed=0 monitor=0 [misc] systemVersion=PKF100-1-NA-SYS0-A01 ; Control the AMCUS replacement class [amcus] enable=1 game_id=SDAK game_cd=PKF1 am_game_ver=1.00 cacfg_game_ver=25.03 server_uri=localhost server_host=localhost ; Controlls the xinput hooks [xinput] enable=1 [reader] enable=1 access_code=00000000000000000000 ; JVS config [jvs] enable=1 port=3 ; Mappings for the najv4 IO board. To disable JVS emulation and use ; a real board, set enable to 0 in the "jvs" section. [najv4] test=0x24 ; "Home" key coin=0x2D ; "Insert" key service=0x2E ; "Delete" key up=0x26 ; Up arrow down=0x28 ; Down arrow enter=0x0D ; "Enter" key ; Mappings for the gamepad. To disable gamepad eumlation and use ; a real pokken arcade controller, set enable to 0 in the "xinput" section [gamepad] dpad_up=0x57 ; W dpad_down=0x53 ; A dpad_left=0x41 ; S dpad_right=0x44 ; D button_a=0x4F ; O button_b=0x4B ; K button_x=0x49 ; I button_y=0x4A ; J trigger_l=0x51 ; Q trigger_r=0x45 ; E button_start=0xA0 ; Left Shift