75 lines
1.5 KiB
INI
75 lines
1.5 KiB
INI
; Controls the virtual file system hooks. These redirect file i/o
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; requests to a folder specified below, instead of the drive.
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; These are all required, even if the game doesn't use one of them.
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[vfs]
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path=
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[dns]
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default=localhost
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; Security dongle emulation, disable if you have a
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; real dongle connected that you want to use
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[dongle]
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enable=1
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serial=274713190001
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; Set the network environment. Most games seem to want 192.168.123.X
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[netenv]
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enable=1
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subnet=192.168.123.0
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; Graphics hook, may cause crashes in some games
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[gfx]
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enable=1
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windowed=1
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framed=0
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monitor=0
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; Control the AMCUS replacement class
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[amcus]
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enable=1
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game_id=SDAK
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game_cd=PKF1
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am_game_ver=1.00
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cacfg_game_ver=25.03
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server_uri=localhost
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server_host=localhost
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; Controlls the xinput hooks
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[xinput]
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enable=1
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[reader]
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enable=1
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access_code=00000000000000000000
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; JVS config
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[jvs]
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enable=1
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port=3
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; Mappings for the najv4 IO board. To disable JVS emulation and use
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; a real board, set enable to 0 in the "jvs" section.
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[najv4]
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test=0x24 ; "Home" key
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coin=0x2D ; "Insert" key
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service=0x2E ; "Delete" key
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up=0x26 ; Up arrow
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down=0x28 ; Down arrow
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enter=0x0D ; "Enter" key
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; Mappings for the gamepad. To disable gamepad eumlation and use
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; a real pokken arcade controller, set enable to 0 in the "xinput" section
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[gamepad]
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dpad_up=0x57 ; W
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dpad_down=0x53 ; A
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dpad_left=0x41 ; S
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dpad_right=0x44 ; D
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button_a=0x4F ; O
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button_b=0x4B ; K
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button_x=0x49 ; I
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button_y=0x4A ; J
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trigger_l=0x51 ; Q
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trigger_r=0x45 ; E
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button_start=0xA0 ; Left Shift
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