mirror of
https://github.com/gyt4/banapass_reader_pn532.git
synced 2024-11-27 15:40:51 +01:00
Update README.md
This commit is contained in:
parent
4b55340c62
commit
5b4396df6b
12
README.md
12
README.md
@ -1,5 +1,6 @@
|
||||
# banapass_reader_pn532
|
||||
code to use pn532 to make a namco card-if device
|
||||
based on captured packets from namco's original card reader by my self.
|
||||
|
||||
# Hardware
|
||||
you need :
|
||||
@ -34,3 +35,14 @@ make sure no loader hook/emulated it.
|
||||
|
||||
for taiko,you can use this TAL:
|
||||
https://github.com/gyt4/tal_no_bngrw_hook
|
||||
|
||||
# How I made this
|
||||
|
||||
I bought a original namco reader,connect it to game with a RS232 adapter and a 12v power supplier.Then,capture the serial packets.
|
||||
I guess the structure of the packets,and try to send every of it to the reader manualy,get the response and respond in leds,rf and beeper.
|
||||
Then i found it is similar to PN532 packets(the original reader uses sony rcs620s,whos ).Every commands can be explain with PN532's packet structure,except LEDS ,beeper,and some special command.
|
||||
Just send most commands directly to pn532,receive pn532's response to send it to game,translate some sony rcs620s command(the original reader use it),and manually process leds,beeper and some special command...
|
||||
and it is done.
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user