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README.md: Make emoji platform-agnostic

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Viv 2023-07-24 01:02:53 +00:00 committed by GitHub
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@ -35,40 +35,40 @@ If there is an unsupported command or metadata field that you would like support
### Supported metadata
> **Legend**: ✅ = Fully supported, 🔘 = Ignored, ⚠️ = Incorrect behavior, ❌ = Crashes the converter
> **Legend**: `✅` = Fully supported, `⚪️` = Ignored, `⚠️` = Incorrect behavior, `❌` = Crashes the converter
| Metadata | tja2fumen | tja2bin | Comments |
| --------------------------------------------------------------- | --------- | ------- | ----------------------------------------------------------- |
| `BPM:`, `OFFSET:` | ✅ | ✅ |  |
| `TITLE:`, `SUBTITLE:`, `WAVE:`,<br>`DEMOSTART:`, etc. | 🔘 | 🔘 | The only global metadata needed are `BPM:` and `OFFSET:`.  |
| `COURSE:`, `LEVEL:`, `BALLOON:`,<br> `SCOREINIT:`, `SCOREDIFF:` | ✅ | ✅ |  |
| `STYLE: Single`, `STYLE: Double` | ✅ | ❌ |  |
| `EXAM1:`, `GAUGEINCR:`, `TOTAL:`, etc. | 🔘 | 🔘 | Other simulator-specific metadata fields are not currently supported.  |
| `BPM:`, `OFFSET:` | `` | `` |  |
| `TITLE:`, `SUBTITLE:`, `WAVE:`,<br>`DEMOSTART:`, etc. | `⚪️` | `⚪️` | The only global metadata needed are `BPM:` and `OFFSET:`.  |
| `COURSE:`, `LEVEL:`, `BALLOON:`,<br> `SCOREINIT:`, `SCOREDIFF:` | `` | `` |  |
| `STYLE: Single`, `STYLE: Double` | `` | `` |  |
| `EXAM1:`, `GAUGEINCR:`, `TOTAL:`, etc. | `⚪️` | `⚪️` | Other simulator-specific metadata fields are not currently supported.  |
### Supported notes/commands
> **Legend**: ✅ = Fully supported, 🔘 = Ignored, ⚠️ = Incorrect behavior, ❌ = Crashes the converter
> **Legend**: `✅` = Fully supported, `⚪️` = Ignored, `⚠️` = Incorrect behavior, `❌` = Crashes the converter
| Note/command | tja2fumen | tja2bin | Comments |
| ------------------------------------------------| ----------- | --------- | ----------------------------------------------------- |
| `0`, `1`, `2`, `3`, `4` `5`, `6`, `7`, `8`, `9` | ✅ | ✅ | |
| `A`, `B` | ❔ | ❔ | Multiplayer note with hands. |
| `F` | ❔ | ❔ | Hidden ADLIB note. |
| `9000,`<br>`9008,` | 🔘 | ❔ | Double Kusudama note to reset accuracy. |
| `#START`, `#END` | ✅ | ✅ | |
| `#START P1`, `START P2` | ✅ | ❔ | |
| `#MEASURE` | ✅ | ✅ | |
| `#BPMCHANGE` | ✅ | ⚠️ | See https://github.com/Fluto/TakoTako/issues/16 |
| `#DELAY` | ✅ | ❌ | |
| `#SCROLL` | ✅ | ✅ | |
| `#GOGOSTART`, `#GOGOEND` | ✅ | ✅ | |
| `#BARLINEOFF`, `#BARLINEON` | ✅ | ✅ | |
| `#BRANCHSTART` | ✅ | ✅ | |
| `#SECTION` | ✅ | ✅ | |
| `#LEVELHOLD` | ❔ | ❔ | |
| `#N`, `#E`, `#M` | ✅ | ✅ | |
| `#BRANCHEND` | ✅ | ✅ | |
| `#BMSCROLL`, `#LYRIC`,<br>`#DIRECTION`, etc. | 🔘 | ❌ | Other simulator-specific chart commands are not currently supported. |
| `0`, `1`, `2`, `3`, `4` `5`, `6`, `7`, `8`, `9` | `` | `` | |
| `A`, `B` | `` | `` | Multiplayer note with hands. |
| `F` | `` | `` | Hidden ADLIB note. |
| `9000,`<br>`9008,` | `⚪️` | `❔` | Double Kusudama note to reset accuracy. |
| `#START`, `#END` | `` | `` | |
| `#START P1`, `START P2` | `` | `` | |
| `#MEASURE` | `` | `` | |
| `#BPMCHANGE` | `` | `⚠️` | See https://github.com/Fluto/TakoTako/issues/16 |
| `#DELAY` | `` | `` | |
| `#SCROLL` | `` | `` | |
| `#GOGOSTART`, `#GOGOEND` | `` | `` | |
| `#BARLINEOFF`, `#BARLINEON` | `` | `` | |
| `#BRANCHSTART` | `` | `` | |
| `#SECTION` | `` | `` | |
| `#LEVELHOLD` | `` | `` | |
| `#N`, `#E`, `#M` | `` | `` | |
| `#BRANCHEND` | `` | `` | |
| `#BMSCROLL`, `#LYRIC`,<br>`#DIRECTION`, etc. | `⚪️` | `❌` | Other simulator-specific chart commands are not currently supported. |
## Reporting bugs