bd27e9dade
Fixes #14.
353 lines
18 KiB
Python
353 lines
18 KiB
Python
import os
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import shutil
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import zipfile
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import re
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import glob
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import pytest
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from tja2fumen import main as convert
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from tja2fumen.parsers import readFumen
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from tja2fumen.constants import COURSE_IDS, NORMALIZE_COURSE, simpleHeaders, byte_strings
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@pytest.mark.parametrize('id_song', [
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pytest.param('gimcho'),
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pytest.param('imcanz'),
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pytest.param('clsca'),
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pytest.param('linda'),
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pytest.param('senpac'),
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pytest.param('butou5'),
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pytest.param('hol6po'),
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pytest.param('mikdp'),
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pytest.param('ia6cho'),
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])
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def test_converted_tja_vs_cached_fumen(id_song, tmp_path, entry_point):
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# Define the testing directory
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path_test = os.path.dirname(os.path.realpath(__file__))
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# Define the working directory
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path_temp = os.path.join(tmp_path, id_song)
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os.mkdir(path_temp)
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# Copy input TJA to working directory
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path_tja = os.path.join(path_test, "data", f"{id_song}.tja")
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path_tja_tmp = os.path.join(path_temp, f"{id_song}.tja")
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shutil.copy(path_tja, path_tja_tmp)
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# Convert TJA file to fumen files
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if entry_point == "python-api":
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convert(argv=[path_tja_tmp])
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elif entry_point == "python-cli":
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os.system(f"tja2fumen {path_tja_tmp}")
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elif entry_point == "exe":
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exe_path = glob.glob(os.path.join(os.path.split(path_test)[0], "dist", "*.exe"))[0]
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os.system(f"{exe_path} {path_tja_tmp}")
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# Fetch output fumen paths
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paths_out = glob.glob(os.path.join(path_temp, "*.bin"))
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assert paths_out, f"No bin files generated in {path_temp}"
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order = "xmhne" # Ura Oni -> Oni -> Hard -> Normal -> Easy
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paths_out = sorted(paths_out, key=lambda s: [order.index(c) if c in order else len(order) for c in s])
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# Extract cached fumen files to working directory
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path_binzip = os.path.join(path_test, "data", f"{id_song}.zip")
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path_bin = os.path.join(path_temp, "ca_bins")
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with zipfile.ZipFile(path_binzip, 'r') as zip_ref:
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zip_ref.extractall(path_bin)
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# Compare cached fumen with generated fumen
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for path_out in paths_out:
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# Difficulty introspection to help with debugging
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i_difficult_id = os.path.basename(path_out).split(".")[0].split("_")[1]
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i_difficulty = NORMALIZE_COURSE[{v: k for k, v in COURSE_IDS.items()}[i_difficult_id]] # noqa
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# 0. Read fumen data (converted vs. cached)
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co_song = readFumen(path_out, exclude_empty_measures=True)
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ca_song = readFumen(os.path.join(path_bin, os.path.basename(path_out)), exclude_empty_measures=True)
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# 1. Check song headers
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checkValidHeader(co_song['headerPadding']+co_song['headerMetadata'], strict=True)
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checkValidHeader(ca_song['headerPadding']+ca_song['headerMetadata'])
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# 2. Check song metadata
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assert_song_property(co_song, ca_song, 'order')
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assert_song_property(co_song, ca_song, 'branches')
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assert_song_property(co_song, ca_song, 'scoreInit')
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assert_song_property(co_song, ca_song, 'scoreDiff')
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# 3. Check measure data
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for i_measure in range(max([len(co_song['measures']), len(ca_song['measures'])])):
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# NB: We could assert that len(measures) is the same for both songs, then iterate through zipped measures.
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# But, if there is a mismatched number of measures, we want to know _where_ it occurs. So, we let the
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# comparison go on using the max length of both songs until something else fails.
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co_measure = co_song['measures'][i_measure]
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ca_measure = ca_song['measures'][i_measure]
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# 3a. Check measure metadata
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assert_song_property(co_measure, ca_measure, 'bpm', i_measure, abs=0.01)
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assert_song_property(co_measure, ca_measure, 'fumenOffsetStart', i_measure, abs=0.15)
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assert_song_property(co_measure, ca_measure, 'gogo', i_measure)
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assert_song_property(co_measure, ca_measure, 'barline', i_measure)
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assert_song_property(co_measure, ca_measure, 'branchInfo', i_measure)
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# 3b. Check measure notes
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for i_branch in ['normal', 'advanced', 'master']:
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co_branch = co_measure[i_branch]
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ca_branch = ca_measure[i_branch]
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# NB: We check for branching before checking speed as fumens store speed changes even for empty branches
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if co_branch['length'] == 0:
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continue
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assert_song_property(co_branch, ca_branch, 'speed', i_measure, i_branch)
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# NB: We could assert that len(notes) is the same for both songs, then iterate through zipped notes.
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# But, if there is a mismatched number of notes, we want to know _where_ it occurs. So, we let the
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# comparison go on using the max length of both branches until something else fails.
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for i_note in range(max([co_branch['length'], ca_branch['length']])):
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co_note = co_branch[i_note]
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ca_note = ca_branch[i_note]
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assert_song_property(co_note, ca_note, 'type', i_measure, i_branch, i_note, func=normalize_type)
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assert_song_property(co_note, ca_note, 'pos', i_measure, i_branch, i_note, abs=0.1)
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# NB: Drumroll duration doesn't always end exactly on a beat. Plus, TJA charters often eyeball
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# drumrolls, leading them to be often off by a 1/4th/8th/16th/32th/etc. These charting errors
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# are fixable, but tedious to do when writing tests. So, I've added a try/except so that they
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# can be checked locally with a breakpoint when adding new songs, but so that fixing every
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# duration-related chart error isn't 100% mandatory.
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try:
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assert_song_property(co_note, ca_note, 'duration', i_measure, i_branch, i_note, abs=25.0)
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except AssertionError:
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pass
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if ca_note['type'] not in ["Balloon", "Kusudama"]:
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assert_song_property(co_note, ca_note, 'scoreInit', i_measure, i_branch, i_note)
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assert_song_property(co_note, ca_note, 'scoreDiff', i_measure, i_branch, i_note)
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# NB: 'item' still needs to be implemented: https://github.com/vivaria/tja2fumen/issues/17
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# assert_song_property(co_note, ca_note, 'item', i_measure, i_branch, i_note)
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def assert_song_property(converted_obj, cached_obj, prop, measure=None, branch=None, note=None, func=None, abs=None):
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# NB: TJA parser/converter uses 0-based indexing, but TJA files use 1-based indexing.
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# So, we increment 1 in the error message to more easily identify problematic lines in TJA files.
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msg_failure = f"'{prop}' mismatch"
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msg_failure += f": measure '{measure+1}'" if measure is not None else ""
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msg_failure += f", branch '{branch}'" if branch is not None else ""
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msg_failure += f", note '{note+1}'" if note is not None else ""
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if func:
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assert func(converted_obj[prop]) == func(cached_obj[prop]), msg_failure
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elif abs:
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assert converted_obj[prop] == pytest.approx(cached_obj[prop], abs=abs), msg_failure
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else:
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assert converted_obj[prop] == cached_obj[prop], msg_failure
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def normalize_type(note_type):
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return re.sub(r'[0-9]', '', note_type)
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def checkValidHeader(headerBytes, strict=False):
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# Fumen headers should contain 512 bytes.
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assert len(headerBytes) == 512
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# The header for fumens can be split into 2 groups: The first 432 bytes (padding), and the last 80 bytes (metadata).
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headerPadding = headerBytes[:432]
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headerMetadata = headerBytes[-80:]
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# 1. Check the header's padding bytes for several possible combinations
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# 1a. These simple headers (12-byte substrings repeated 36 times) are used for many Gen2 systems (AC, Wii, etc.)
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cond1 = headerPadding in simpleHeaders
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# 1b. Starting with Gen3, they began using unique headers for every song. (3DS and PSPDX are the big offenders.)
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# - They seem to be some random combination of b_x00 + one of the non-null byte substrings.
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# - To avoid enumerating every combination of 432 bytes, we do a lazy check instead.
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cond2 = (byte_strings['x00'] in headerPadding and
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any(b in headerPadding for b in
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[byte_strings[key] for key in ['431', '432', '433', '434', 'V1', 'V2', 'V3']]))
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# 1c. The PS4 song 'wii5op' is a special case: It throws in this odd 'g1' string in combo with 2 other substrings.
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cond3 = (byte_strings['g1'] in headerPadding and
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any(b in headerPadding for b in [byte_strings[key] for key in ['431', 'V2']]))
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# Otherwise, this is some unknown header we haven't seen before.
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assert cond1 or cond2 or cond3, "Header padding bytes do not match expected fumen byte substrings."
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# 2. Check the header's metadata bytes
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for idx, val in enumerate(headerMetadata):
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# Whether the song has branches
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if idx == 0:
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assert val in [0, 1], f"Expected 0/1 at position '{idx}', got '{val}' instead."
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# 0. Unknown
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# Notes:
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# * Breakdown of distribution of different byte combinations:
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# - 5832/7482 charts: [0, 0, 0] (Most platforms)
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# - 386/7482 charts: [151, 68, 0]
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# - 269/7482 charts: [1, 57, 0]
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# - 93/7482 charts: [64, 153, 0]
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# - And more...
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# - After this, we see a long tail of hundreds of different unique byte combinations.
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# * Games with the greatest number of unique byte combinations:
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# - VitaMS: 258 unique byte combinations
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# - iOSU: 164 unique byte combinations
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# - Vita: 153 unique byte combinations
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# Given that most platforms use the values (0, 0, 0), and unique values are very platform-specific,
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# I'm going to stick with (0, 0, 0) bytes when it comes to converting TJA files to fumens.
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elif idx in [1, 2, 3]:
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if strict:
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assert val == 0, f"Expected 0 at position '{idx}', got '{val}' instead."
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else:
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pass
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# 1. <padding>
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# Notes: These values are ALWAYS (16, 39), for every valid fumen.
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elif idx == 4:
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assert val == 16, f"Expected 16 at position '{idx}', got '{val}' instead."
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elif idx == 5:
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assert val == 39, f"Expected 39 at position '{idx}', got '{val}' instead."
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# 2. Difficulty
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# Notes:
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# * Breakdown of distribution of different byte combinations:
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# - 1805/7482 charts: [112, 23] (Easy)
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# - 3611/7482 charts: [88, 27] (Normal, Hard)
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# - 2016/7482 charts: [64, 31] (Oni, Ura)
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# * In other words, all 5 difficulties map to only three different byte-pairs across all valid fumens.
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elif idx == 8:
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assert val in [88, 64, 112], f"Expected 88/64/112 at position '{idx}', got '{val}' instead."
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elif idx == 9:
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assert val in [27, 31, 23], f"Expected 27/31/23 at position '{idx}', got '{val}' instead."
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# 6. Soul gauge bytes
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# Notes:
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# * These bytes determine how quickly the soul gauge should increase
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# * The precise mapping between n_notes and byte values is complex, and depends on difficulty/stars.
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# - See also: https://github.com/vivaria/tja2fumen/issues/14
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# * Generally speaking, though, the higher the number of notes, then:
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# - The lower that bytes 12/16 will go.
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# - The higher that byte 21 will go.
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# * Also, most of the time [13, 17] will be 0 and [21, 22, 23] will be 255.
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# * However, a very small number of songs (~30) have values different from 0/255.
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# - This applies to Easy/Normal songs with VERY few notes (<30).
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# * Bytes 12/16 will go above 255 and wrap around back to >=0, incrementing bytes 13/17 by one.
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# * Byte 20 will go below and wrap around back to <=255, decrementing byte 21 by one.
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elif idx == 12:
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assert 1 <= val <= 255
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elif idx == 13:
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assert val in [0, 1, 2, 3]
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elif idx == 16:
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assert 1 <= val <= 255
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elif idx == 17:
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assert val in [0, 1, 2, 3]
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elif idx == 20:
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assert 1 <= val <= 255
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elif idx == 21:
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assert val in [253, 254, 255]
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elif idx in [22, 23]:
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assert val == 255
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# 7. <padding>
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# Notes:
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# * For the vast majority (99%) of charts, bytes 21, 22, and 23 have the values (1, 1, 1)
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# * For a small minority of charts (~100), one or both of bytes 30/34 will be 0 instead of 1
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# Given that most platforms use the values (1, 1, 1), and unique values are very platform-specific,
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# I'm going to stick with (1, 1, 1) when it comes to converting TJA files to fumens.
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elif idx == 26:
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assert val == 1, f"Expected 1 at position '{idx}', got '{val}' instead."
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elif idx in [30, 34]:
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if strict:
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assert val == 1, f"Expected 1 at position '{idx}', got '{val}' instead."
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else:
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assert val in [1, 0], f"Expected 1/0 at position '{idx}', got '{val}' instead."
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# 8. Unknown
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# Notes:
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# * For the vast majority (99%) of charts, bytes (28, 29) and (32, 33) have the values (0, 0)
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# * But, for some games (Gen3Arcade, 3DS), unique values will be stored in these bytes.
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# Given that most platforms use the values (0, 0), and unique values are very platform-specific,
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# I'm going to stick with (0, 0) when it comes to converting TJA files to fumens.
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elif idx in [28, 29]:
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if strict:
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assert val == 0, f"Expected 0 at position '{idx}', got '{val}' instead."
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else:
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pass
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elif idx in [32, 33]:
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if strict:
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assert val == 0, f"Expected 0 at position '{idx}', got '{val}' instead."
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else:
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pass
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# 9. <padding>
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# Notes:
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# * For the vast majority (99%) of charts, bytes (36, 40, 48) and (52, 56, 50) have the values (20, 10, 1)
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# * For a small minority of charts (~45), these values can be 0,1,2 instead.
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# Given that most platforms use the values (20, 10, 1), and unique values are very platform-specific,
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# I'm going to stick with (20, 10, 0) when it comes to converting TJA files to fumens.
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elif idx in [36, 52]:
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if strict:
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assert val == 20, f"Expected 20 at position '{idx}', got '{val}' instead."
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else:
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assert val in [20, 0, 1, 2], f"Expected 20 (or 0,1,2) at position '{idx}', got '{val}' instead."
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elif idx in [40, 56]:
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if strict:
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assert val == 10, f"Expected 10 at position '{idx}', got '{val}' instead."
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else:
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assert val in [10, 0, 1], f"Expected 10 (or 0,1) at position '{idx}', got '{val}' instead."
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elif idx in [48, 60]:
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if strict:
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assert val == 1, f"Expected 1 at position '{idx}', got '{val}' instead."
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else:
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# NB: See below for an explanation for why '255' is included for byte 60
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assert val in [1, 0, 255], f"Expected 1 (or 0) at position '{idx}', got '{val}' instead."
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# 10. <padding>
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# Notes:
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# * For the vast majority (99%) of charts, bytes (61, 62, 63) have the values (0, 0, 0)
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# * However, for iOS and iOSU charts (144 total), bytes (60, 61, 62, 63) are (255, 255, 255, 255) instead.
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# Given that most platforms use the values (0, 0, 0), and unique values are very platform-specific,
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# I'm going to stick with (0, 0, 0) when it comes to converting TJA files to fumens.
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elif idx in [61, 62, 63]:
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if strict:
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assert val == 0, f"Expected 0/255 at position '{idx}', got '{val}' instead."
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else:
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assert val in [0, 255], f"Expected 0/255 at position '{idx}', got '{val}' instead."
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# 11. <padding>
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# Notes:
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# * Breakdown of distribution of different byte combinations:
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# - 5809/7482 charts: (30, 30, 20)
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# - 1577/7482 charts: (30, 30, 0)
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# - 41/7482 charts: (0, 0, 0)
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# - 3/7482 charts: (1, 0, 0)
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# - 2/7482 charts: (0, 0, 20)
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# Given that most platforms use the values (30, 30, 20), and unique values are very platform-specific,
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# I'm going to ignore the unique bytes when it comes to converting TJA files to fumens.
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elif idx in [64, 68]:
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if strict:
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assert val == 30, f"Expected 30 at position '{idx}', got '{val}' instead."
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else:
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assert val in [30, 0, 1], f"Expected 30 (or 0,1) at position '{idx}', got '{val}' instead."
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elif idx == 72:
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if strict:
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assert val == 20, f"Expected 20 at position '{idx}', got '{val}' instead."
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else:
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assert val in [20, 0], f"Expected 20 (or 0) at position '{idx}', got '{val}' instead."
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# 12. Difficulty (Gen2) and ???? (Gen3)
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# Notes:
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# * In Gen2 charts (AC, Wii), these values would be one of 4 different byte combinations.
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# * These values correspond to the difficulty of the song (no Uras in Gen2, hence 4 values):
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# - [192, 42, 12] (Easy)
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# - [92, 205, 23] (Normal)
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# - [8, 206, 31] (Hard)
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# - [288, 193, 44] (Oni)
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# * However, starting in Gen3 (AC, console), these bytes were given unique per-song, per-chart values.
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# - In total, Gen3 contains 6449 unique combinations of bytes (with some minor overlaps between games).
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# For TJA conversion, I plan to just stick with one set of values (78, 97, 188) -- also used by tja2bin.exe.
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elif idx == 76:
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if strict:
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assert val == 78, f"Expected 78 at position '{idx}', got '{val}' instead."
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else:
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pass
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elif idx == 77:
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if strict:
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assert val == 97, f"Expected 20 at position '{idx}', got '{val}' instead."
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else:
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pass
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elif idx == 78:
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if strict:
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assert val == 188, f"Expected 20 at position '{idx}', got '{val}' instead."
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else:
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pass
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# 13. Empty bytes
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else:
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assert val == 0, f"Expected 0 at position '{idx}', got '{val}' instead."
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